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Ridley

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  1. Like
    Ridley reacted to SyncMaster in Daifuku - Graphics giveaway prize not given   
    I have a little feeling that with this post you lost your chances to negotiate instead of force it. If was with a different person, you had lost your prize when you said "don't try to do a giveawat if you don't even have time available to do it".
    It's 22 to reclaim, 29 justified waiting days + 16 waiting days. Without counting the days she warn that was off, you didn't even wait what she waited for the winner.
    And, for life, depending on the draw or contest/tender, you have 5 to 7 business days to claim the prize or the vacancy.
  2. Like
    Ridley reacted to Mumbles in Daifuku - Graphics giveaway prize not given   
    If anyone came crying, it'd appear to be you. To answer your question, though -- no; I just had the misfortune of coming across your cancerous post on the front page.
    Poor you -- you wasted a whole few moments of your pathetic life waiting for something that was free; of no cost to you whatsoever. And for all your efforts, you didn't get it. Geez. How sad.
    I've collaborated with Daifuku in the past, and I've admittedly pushed her limits in order to meet a deadline -- but never once did I disrespect her or cause her to feel like abandoning a project was a better solution. You've got to be a pretty foul human being to make someone as nice as her pass on you.
    If you want a prize, take a life lesson instead as a consolation: Treat people with dignity and respect, and maybe next time you won't be such a loser.
  3. Like
    Ridley reacted to Mumbles in Daifuku - Graphics giveaway prize not given   
    People get busy; we all have lives outside of these boards (believe it or not), and it should be expected that our real-world responsibilities and obligations take precedence over our business online.
    You obviously had your own priorities (in this case, your health), and were unable to contact Daifuku in a timely manner to redeem your prize. Fortunately, she was still willing to work with you instead of choosing a runner-up. Considering that she had been willing to be flexible with you a month after the fact, you should have been similarly acquiescent when she had contacted you a few days after the date she said she'd respond by — but instead, you harassed her to the point that she ultimately rescinded her giveaway.
    I haven't posted here in years, but seeing this post was triggering. To say that Hercules deserves better is ridiculous and insulting. Hercules holds a high standard for staff members; Daifuku wouldn't have earned her position if she wasn't of good moral character, untalented, or undeserving. If anything, Daifuku deserves better than to be treated like some sort of servant.
    Did you lose anything of value by entering her giveaway? Did you lose sleep while you were waiting for a response? I'd hope not. Maybe evaluate how you communicate with people when they are doing something out of their own free will and generosity — especially when it's at no cost to you.
  4. Upvote
    Ridley got a reaction from bWolfie in June Digest 2019   
    May Digest 2019
    The following digest covers the month of June 1st - June 30th 2019

    Team Changes
    @Asheraf is now Core Developer.  
    Added
    Added Stat Reduction Potions to the Renewal item DB. (#2483) Added the constant `MAX_NPC_PER_MAP` to the script engine. (part of #2474) Added the `cap_value()` script command, to cap a value between a minimum and maximum. (#2472) Added the `mesclear()` script command, to clean an NPC message dialog without user interaction. (#2471) Added a script for simplified installation on Windows development machines. (#2222) Added/updated packets, encryption keys and message tables for clients up to 2019-05-30. (#2468, #2490) Added support for multiple hotkeys sets (two 'tabs' on the RE clients). The constant `MAX_HOTKEYS_DB` represents the maximum amount of hotkeys saved to the database. This requires a database migration. (part of #2468) Added the `delitemidx()` script command, to delete an item by its inventory index. (#2394) Added the `getguildonline()` script command, to return the amount of online guild members. (#2290) Added the `nostorage` and `nogstorage` mapflags, disallowing storage usage on the affected maps. The `bypass_nostorage` permission is also provided, to bypass those mapflags. (#2221) Added/updated packets, encryption keys and message tables for clients up to 2019-06-05. (#2491) Added support for the new shortcuts packets in the Zero clients. (part of #2491) Added support for the Summoner class in `stylist.txt`. (part of #2357, issue #2356) Implemented the new `setfavoriteitemidx()` and `autofavoriteitem()` script commands. (#2427) Implemented the new `@reloadnpc` atcommand, to reload a single script file. (#2476) Implemented the new `identify()` and `identifyidx()` script commands and `@identifyall` atcommand. (#2487)  
    Changed
    Moved the questinfo data from map to npc data, allowing the use of multiple `questinfo()` blocks. (#2433, issue #2431) Removed code duplication from the map data cleanup functions. (part of #2433) Allow to read negative values from `input()`. The minimum value is still set to 0 in the default configuration, but it can be overridden globally by editing `input_min_value` or locally by specifying the `min` and `max` arguments to `input()`. (#2375) Extended the `getmapinfo()` command to return the total number of NPCs in a map (`MAPINFO_NPC_COUNT`). (#2474) Updated the pre-renewal Byorgue summon slave delay to match the official value, increased before renewal to prevent farming exploits. (#2456) Changed the `"all"` special value used by `killmonster()` to be lowercase and case sensitive, for consistency with other script commands. (#2380) Updated and simplified the Windows installation instructions. (part of #2222) Updated some NPC/name translations to match the official ones or the official intent. Cougar -> Kuuga Gai, Gaebolg -> Geoborg, Family -> Clan, Magic Gear -> Mado Gear (#2457) Updated the Mado Gear rental NPC to sell Mado Gear Box and Cooling Device. (part of #2457) Changed the `expandinventoryack()`, `expandinventoryresult()`, `expandinventory()` and `getinventorysize()` script commands to be lowercase, for consistency. (#2374) Suppressed unnecessary ShowWarning messages related to the `nosave`, `adjust_unit_duration` and `adjust_skill_damage` mapflags when using `@reloadscript`. (#2410, issue #2347) Updated the Rune Knight, Guillotine Cross and Ranger shops with missing items. (#2343)  
    Fixed
    Fixed the `failedremovecards()` command, to only remove the carts when `type` is set to 1, as described in its documentation. (#2477, issue #2469) Fixed a crash when using `npcspeed()`, `npcwalkto()`, `npcstop()`, `unitwalk()`, `unitwarp()`, `unitstop()` on a floating NPC without a sprite. (#2430) Fixed a stats calculation regression. (#2482) Fixed a version check for the `ZC_PING` packet. (part of #2468) Fixed errors caused by missing Option DB and Option Drop Groups DB data when the map server loads the mob database in minimal mode. (#2486, related to issue #2484) Fixed monster spawns disregarding the custom names specified. (#2496, #2491, issue #2495) Fixed the style range in `stylist.txt`, now starting from 1 instead of 0. (part of #2357, issue #2356)  
    Deprecated
    Deprecated use of `"All"` with `killmonster()`. Use `"all"` instead. (part of #2380) Deprecated the mixed case version of the `expandInventoryAck()`, `expandInventoryResult()`, `expandInventory()` and `getInventorySize()` script commands. Use the lowercase variants instead. (part of #2374)  
    Special thanks to
    @Haru @4144 @KirieZ @bWolfie @Emistry @AnnieRuru
  5. Like
    Ridley got a reaction from Luciar in June Digest 2019   
    May Digest 2019
    The following digest covers the month of June 1st - June 30th 2019

    Team Changes
    @Asheraf is now Core Developer.  
    Added
    Added Stat Reduction Potions to the Renewal item DB. (#2483) Added the constant `MAX_NPC_PER_MAP` to the script engine. (part of #2474) Added the `cap_value()` script command, to cap a value between a minimum and maximum. (#2472) Added the `mesclear()` script command, to clean an NPC message dialog without user interaction. (#2471) Added a script for simplified installation on Windows development machines. (#2222) Added/updated packets, encryption keys and message tables for clients up to 2019-05-30. (#2468, #2490) Added support for multiple hotkeys sets (two 'tabs' on the RE clients). The constant `MAX_HOTKEYS_DB` represents the maximum amount of hotkeys saved to the database. This requires a database migration. (part of #2468) Added the `delitemidx()` script command, to delete an item by its inventory index. (#2394) Added the `getguildonline()` script command, to return the amount of online guild members. (#2290) Added the `nostorage` and `nogstorage` mapflags, disallowing storage usage on the affected maps. The `bypass_nostorage` permission is also provided, to bypass those mapflags. (#2221) Added/updated packets, encryption keys and message tables for clients up to 2019-06-05. (#2491) Added support for the new shortcuts packets in the Zero clients. (part of #2491) Added support for the Summoner class in `stylist.txt`. (part of #2357, issue #2356) Implemented the new `setfavoriteitemidx()` and `autofavoriteitem()` script commands. (#2427) Implemented the new `@reloadnpc` atcommand, to reload a single script file. (#2476) Implemented the new `identify()` and `identifyidx()` script commands and `@identifyall` atcommand. (#2487)  
    Changed
    Moved the questinfo data from map to npc data, allowing the use of multiple `questinfo()` blocks. (#2433, issue #2431) Removed code duplication from the map data cleanup functions. (part of #2433) Allow to read negative values from `input()`. The minimum value is still set to 0 in the default configuration, but it can be overridden globally by editing `input_min_value` or locally by specifying the `min` and `max` arguments to `input()`. (#2375) Extended the `getmapinfo()` command to return the total number of NPCs in a map (`MAPINFO_NPC_COUNT`). (#2474) Updated the pre-renewal Byorgue summon slave delay to match the official value, increased before renewal to prevent farming exploits. (#2456) Changed the `"all"` special value used by `killmonster()` to be lowercase and case sensitive, for consistency with other script commands. (#2380) Updated and simplified the Windows installation instructions. (part of #2222) Updated some NPC/name translations to match the official ones or the official intent. Cougar -> Kuuga Gai, Gaebolg -> Geoborg, Family -> Clan, Magic Gear -> Mado Gear (#2457) Updated the Mado Gear rental NPC to sell Mado Gear Box and Cooling Device. (part of #2457) Changed the `expandinventoryack()`, `expandinventoryresult()`, `expandinventory()` and `getinventorysize()` script commands to be lowercase, for consistency. (#2374) Suppressed unnecessary ShowWarning messages related to the `nosave`, `adjust_unit_duration` and `adjust_skill_damage` mapflags when using `@reloadscript`. (#2410, issue #2347) Updated the Rune Knight, Guillotine Cross and Ranger shops with missing items. (#2343)  
    Fixed
    Fixed the `failedremovecards()` command, to only remove the carts when `type` is set to 1, as described in its documentation. (#2477, issue #2469) Fixed a crash when using `npcspeed()`, `npcwalkto()`, `npcstop()`, `unitwalk()`, `unitwarp()`, `unitstop()` on a floating NPC without a sprite. (#2430) Fixed a stats calculation regression. (#2482) Fixed a version check for the `ZC_PING` packet. (part of #2468) Fixed errors caused by missing Option DB and Option Drop Groups DB data when the map server loads the mob database in minimal mode. (#2486, related to issue #2484) Fixed monster spawns disregarding the custom names specified. (#2496, #2491, issue #2495) Fixed the style range in `stylist.txt`, now starting from 1 instead of 0. (part of #2357, issue #2356)  
    Deprecated
    Deprecated use of `"All"` with `killmonster()`. Use `"all"` instead. (part of #2380) Deprecated the mixed case version of the `expandInventoryAck()`, `expandInventoryResult()`, `expandInventory()` and `getInventorySize()` script commands. Use the lowercase variants instead. (part of #2374)  
    Special thanks to
    @Haru @4144 @KirieZ @bWolfie @Emistry @AnnieRuru
  6. Like
    Ridley got a reaction from KirieZ in June Digest 2019   
    May Digest 2019
    The following digest covers the month of June 1st - June 30th 2019

    Team Changes
    @Asheraf is now Core Developer.  
    Added
    Added Stat Reduction Potions to the Renewal item DB. (#2483) Added the constant `MAX_NPC_PER_MAP` to the script engine. (part of #2474) Added the `cap_value()` script command, to cap a value between a minimum and maximum. (#2472) Added the `mesclear()` script command, to clean an NPC message dialog without user interaction. (#2471) Added a script for simplified installation on Windows development machines. (#2222) Added/updated packets, encryption keys and message tables for clients up to 2019-05-30. (#2468, #2490) Added support for multiple hotkeys sets (two 'tabs' on the RE clients). The constant `MAX_HOTKEYS_DB` represents the maximum amount of hotkeys saved to the database. This requires a database migration. (part of #2468) Added the `delitemidx()` script command, to delete an item by its inventory index. (#2394) Added the `getguildonline()` script command, to return the amount of online guild members. (#2290) Added the `nostorage` and `nogstorage` mapflags, disallowing storage usage on the affected maps. The `bypass_nostorage` permission is also provided, to bypass those mapflags. (#2221) Added/updated packets, encryption keys and message tables for clients up to 2019-06-05. (#2491) Added support for the new shortcuts packets in the Zero clients. (part of #2491) Added support for the Summoner class in `stylist.txt`. (part of #2357, issue #2356) Implemented the new `setfavoriteitemidx()` and `autofavoriteitem()` script commands. (#2427) Implemented the new `@reloadnpc` atcommand, to reload a single script file. (#2476) Implemented the new `identify()` and `identifyidx()` script commands and `@identifyall` atcommand. (#2487)  
    Changed
    Moved the questinfo data from map to npc data, allowing the use of multiple `questinfo()` blocks. (#2433, issue #2431) Removed code duplication from the map data cleanup functions. (part of #2433) Allow to read negative values from `input()`. The minimum value is still set to 0 in the default configuration, but it can be overridden globally by editing `input_min_value` or locally by specifying the `min` and `max` arguments to `input()`. (#2375) Extended the `getmapinfo()` command to return the total number of NPCs in a map (`MAPINFO_NPC_COUNT`). (#2474) Updated the pre-renewal Byorgue summon slave delay to match the official value, increased before renewal to prevent farming exploits. (#2456) Changed the `"all"` special value used by `killmonster()` to be lowercase and case sensitive, for consistency with other script commands. (#2380) Updated and simplified the Windows installation instructions. (part of #2222) Updated some NPC/name translations to match the official ones or the official intent. Cougar -> Kuuga Gai, Gaebolg -> Geoborg, Family -> Clan, Magic Gear -> Mado Gear (#2457) Updated the Mado Gear rental NPC to sell Mado Gear Box and Cooling Device. (part of #2457) Changed the `expandinventoryack()`, `expandinventoryresult()`, `expandinventory()` and `getinventorysize()` script commands to be lowercase, for consistency. (#2374) Suppressed unnecessary ShowWarning messages related to the `nosave`, `adjust_unit_duration` and `adjust_skill_damage` mapflags when using `@reloadscript`. (#2410, issue #2347) Updated the Rune Knight, Guillotine Cross and Ranger shops with missing items. (#2343)  
    Fixed
    Fixed the `failedremovecards()` command, to only remove the carts when `type` is set to 1, as described in its documentation. (#2477, issue #2469) Fixed a crash when using `npcspeed()`, `npcwalkto()`, `npcstop()`, `unitwalk()`, `unitwarp()`, `unitstop()` on a floating NPC without a sprite. (#2430) Fixed a stats calculation regression. (#2482) Fixed a version check for the `ZC_PING` packet. (part of #2468) Fixed errors caused by missing Option DB and Option Drop Groups DB data when the map server loads the mob database in minimal mode. (#2486, related to issue #2484) Fixed monster spawns disregarding the custom names specified. (#2496, #2491, issue #2495) Fixed the style range in `stylist.txt`, now starting from 1 instead of 0. (part of #2357, issue #2356)  
    Deprecated
    Deprecated use of `"All"` with `killmonster()`. Use `"all"` instead. (part of #2380) Deprecated the mixed case version of the `expandInventoryAck()`, `expandInventoryResult()`, `expandInventory()` and `getInventorySize()` script commands. Use the lowercase variants instead. (part of #2374)  
    Special thanks to
    @Haru @4144 @KirieZ @bWolfie @Emistry @AnnieRuru
  7. Like
    Ridley reacted to AshiHanna in Corrected Head Summoners + Kamishi's 34 hair palette (Rework)   
    View File Corrected Head Summoners + Kamishi's 34 hair palette (Rework)
    Enables to use kamishi's hair palette pack and ignores the color of the eye and ... some of the fur
    20 hair styles (10 male and 10 female)
    If there are any issues with my work
    feel free to notify me
    leave a like if you like my work (helps me motivate and share :3)
    Submitter AshiHanna Submitted 06/30/19 Category Sprites & Palettes  
  8. Like
    Ridley reacted to Luciar in Questnumber check   
    Make use of the function getd
    https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L1414
  9. Upvote
    Ridley got a reaction from Functor in kRO Patch - 2019-05-29   
    Original Patch Notes
    안녕하세요.
    (주)그라비티 라그나로크 온라인 운영팀입니다.
    5월 29일(수) 정기점검 시간 및 업데이트에 대한 안내입니다.
    ■ 점검시간
    - 전 서버 : 10:00 ~ 15:00 14:00(완료) ※ 점검시간 중 (10:00 ~ 13:00) GNJOY 시스템 점검이 진행되어 일부 서비스 (로그인, 웹몰, 캐시충전)가 중단됩니다. ■ 공통 패치내용
    - 차원의 균열 내부 '고양이손 상단 창고냥' NPC에 2번 창고가 추가됩니다. - 오토 섀도우 스펠의 스킬설명이 보다 명확하게 변경됩니다. - 공격 시 발동하여 HP/SP를 회복시켜 주는 옵션 아이템 효과가 1회 적게 적용되는 현상이 수정됩니다. - 일부 무기 아이템 장착 후 공격 시 맨손 공격모션이 나오는 현상이 수정됩니다. - 보석세공사가 일루전 머플러[1]와 일루전 슈즈[1] 조합 재료 안내 시 재료 아이템의 슬롯 유무를 표기하도록 변경됩니다. - 퀘스트 '카린과 커디' 진행 중 퀘스트 지역인 토르 화산기지에 진입하지 못하는 현상이 수정됩니다. - 곱게 핀 곰팡이 정복 퀘스트의 일부 텍스트가 수정됩니다. - 리벨리온 전직 시험 도중 특정상황에서 시험에 실패할 경우 재시험이 불가능한 현상이 수정됩니다. - 낙원단 2층의 튜토리얼 걸이 제공하는 퀘스트 과정 중 [파티 모집의 달인]내용이 제거됩니다. → 해당 퀘스트를 진행중인 경우 튜토리얼 걸과 대화하여 다음 퀘스트 수락이 가능합니다. - 로덱스 모두삭제 버튼이 삭제로 되어있는 현상이 수정됩니다. - 메모리얼 던전 오크의 기억, 포링마을의 무게제한이 완화됩니다. - 2번째 스킬 단축창 설정 후 맵 이동 시 보조 단축창이 리셋되는 현상이 수정됩니다. ■ 사크라이 서버 패치내용
    - 펫 테이밍 아이템을 유저에게 사용하지 못하도록 변경됩니다. - 펫, 호문, 용병의 정보 창 이동 후 종료 시 정보창 위치가 저장되지 않던 현상이 수정됩니다. - 파티 결성창에서 파티 이름 등록 후, 확인 버튼 대신 Enter 키를 눌러도 파티 결성이 되도록 변경됩니다.
    점검 내용을 숙지하시어 이용에 차질 없으시길 바랍니다.
    감사합니다.
    (주) 그라비티 라그나로크 온라인 운영팀
    Translated Patch Notes
    Hi.
    Gravity Ragnarok Online Operations Team.
    May 29 (Wed) The regular inspection time and update instructions.
    ■ Inspection time
    - All servers: 10:00 ~ 15:00 14:00 (Completed) ※ During the check time (10:00 ~ 13:00), the GNJOY system check will proceed and some services (login, webmall, cash charging) will be stopped. ■ Common patch contents
    - 'Cat Hand Upper Warehouse' NPC is added to the second warehouse inside the Dimensional Crack. - Skill description of Auto Shadow Spell will be changed to be more clear. - Fixed an optional item effect that causes HP/SP to be activated when attacked. - Fixed the phenomenon that when you attach some weapon items, the attack motion of the bare hands will come out. - The jewelry worker is changed to indicate whether or not the slot of the material item is displayed when guiding the combination of the Electric Muffler[1] and the Illegal Shoes[1]. - Quest 'Kids in Veins' - Fixed an issue with being unable to enter Thor's Volcano during the quest. - Some text in the Finish Fungus quest is modified. - During the Rebel job change quest, if the test fails under certain circumstances, the issue of being unable to get retested is fixed. - Quests on the second floor of the tutorial halls of Paradise [Party Recruitment Master] content will be removed. → If the quest is in progress, you can accept the next quest by talking to the tutorial girl. - Fixed the phenomenon that the Delete All button is deleted. - Memorial Dungeon Orc's Memory - The weight limit of the village will be alleviated. - Fixed the issue of the secondary shortcut window resetting when moving maps after setting the second skill shortening window. ■ Sakray server patch contents
    - Pet taming items are changed to prevent users from using them. - Fixed the problem that the information window position was not saved when the information window of pet, homunculus, and mercenary is moved and exited. - After registering the name of the party in the party formation window, pressing the Enter key instead of the OK button will change the party to be formed.
    Please familiarize yourself with the contents of the checklist so that you can use it.
    Thank you.
    Gravity Ragnarok Online Operations Team
    References
    http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7121&curpage=1
    Retrieved from https://ragnarok.gamepedia.com/RO_Patch_(2019_May_29).
  10. Like
    Ridley got a reaction from bWolfie in May Digest 2019   
    May Digest 2019
    The following digest covers the month of May 1st - May 31st 2019

    Team Changes
    @Luciar has joined as Support Leader. Fixed
    Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459) Fixed a null pointer error on MVP drops. (#2461) Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463) Fixed use of ZC_SE_PC_BUY_CASHITEM_RESULT on old packet versions that didn't support it. (#2465) Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419) Fixed a parsing error in the HPM Hooks Generator. (#2467) Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481) Added
    Added consolemes() script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440) Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982) Added support for mobs to drop items with Random Options. See the new database file db/option_drop_group.confand the new optional syntax in the drop entries of mob_db.conf. (#2309) Added a global function F_MesItemInfo(), to print an item name with description link, formatted for the current client version. (#2068) Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432) Added a new function clif_selforarea() to send packets to self, falling back to area when no target is specified. (part of #2432) Added script commands getunittitle() and setunittitle(), and the related information in the unit_datastructure. (part of #2432) Added support for players to automatically reject party invites through the party options. (part of #2432) Added an option to automatically drop the connection on the server side when a character is kicked. See drop_connection_on_quit in client.conf (note: the previous behavior was equivalent to true). (part of #2432) Added an option to force character save when the party options are changed. See save_settings in map-server.conf. (part of #2432) Added the script command closeroulette() and the related packet ZC_ACK_CLOSE_ROULETTE to close the roulette window. (part of #2432) Added a missing CSBR_BUSY value to enum CASH_SHOP_BUY_RESULT. (part of #2432) Added support for the refinery UI. See the new refine_db.conf changes and the settings enable_refinery_ui and replace_refine_npcs in features.conf to toggle between the new UI and the previous scripted refiner. (#2446) Added a new SkillInfo flag HiddenTrap, to make certain traps invisible, according to the trap_optionsconfiguration flag. The default settings have changed to match Renewal. Pre-renewal users might want to review trap_options and the now superseded traps_setting. (#2232, issues #1927 and #1928) Changed
    Extended @dropall to accept an optional argument for item type (#2439). Updated copyright header in the configuration files for year 2019. (part of #2452) Extended the getinventorylist() script command to return an array @inventorylist_favorite, set to true when the item is located in the favorite tab. (#2426) Split the function clif_blname_ack() into bl type-specific functions. (part of #2432) Extended getunitdata() and setunitdata() with support for the group ID (UDT_GROUP), and added the related information in the unit_data structure. (part of #2432) Moved the UDT_* constants from constants.conf to script.c. (part of #2432) Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432) Disabled packet validation in socket_datasync(). (part of #2432) Moved the refine database and refine related functions to a new refine.c file. A public and private interface is provided, with public database accessors refine->get_bonus() and refine->get_randombonus_max(). (part of #2446) Changed several battle calculation limits to be configurable through battle/limits.conf and no longer hardcoded. Several status_data fields and battle functions now use int instead of short to accommodate this change. (#2419) Changed the unitwarp() script command to allow NPCs to be relocated to non-walkable cells (like movenpc()). (#2453) Fixed
    Corrected MSVC version naming in console (#2450). Corrected an example using a sprite number instead of a constant in README.md. (#2449) Fixed an issue in a monster death label callback in npc/custom/events/mushroom_event.txt when the monster is killed without an attached player. (#2442, issue #1955) Fixed an issue where when a chat room handler leaves, the following leader won't be checked for cell_chknochatand will bypass it. (#2443, issue #1569) Corrected the documentation for pincode.enabled in the char-server configuration. (part of #2452) Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068) Fixed a packet size underflow in the storage packet for certain client versions. (#2424) Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409) Fixed a truncated title in the inventory window. (part of #2432) Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432) Fixed a compile error with old packet versions. (part of #2432, issue #2438) Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432) Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros addHookPrePriv() and addHookPostPriv(). (#2447) Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455) Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444) Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458) Deprecated
    Deprecated the script command debugmes(), superseded by consolemes(). (part of #2440) Removed
    Removed the superseded traps_setting configuration flag, replaced by trap_options. (part of #2232) Special thanks to
    @Haru @4144 @Asheraf @hemagx @KirieZ
  11. Like
    Ridley got a reaction from Luciar in May Digest 2019   
    May Digest 2019
    The following digest covers the month of May 1st - May 31st 2019

    Team Changes
    @Luciar has joined as Support Leader. Fixed
    Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459) Fixed a null pointer error on MVP drops. (#2461) Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463) Fixed use of ZC_SE_PC_BUY_CASHITEM_RESULT on old packet versions that didn't support it. (#2465) Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419) Fixed a parsing error in the HPM Hooks Generator. (#2467) Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481) Added
    Added consolemes() script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440) Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982) Added support for mobs to drop items with Random Options. See the new database file db/option_drop_group.confand the new optional syntax in the drop entries of mob_db.conf. (#2309) Added a global function F_MesItemInfo(), to print an item name with description link, formatted for the current client version. (#2068) Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432) Added a new function clif_selforarea() to send packets to self, falling back to area when no target is specified. (part of #2432) Added script commands getunittitle() and setunittitle(), and the related information in the unit_datastructure. (part of #2432) Added support for players to automatically reject party invites through the party options. (part of #2432) Added an option to automatically drop the connection on the server side when a character is kicked. See drop_connection_on_quit in client.conf (note: the previous behavior was equivalent to true). (part of #2432) Added an option to force character save when the party options are changed. See save_settings in map-server.conf. (part of #2432) Added the script command closeroulette() and the related packet ZC_ACK_CLOSE_ROULETTE to close the roulette window. (part of #2432) Added a missing CSBR_BUSY value to enum CASH_SHOP_BUY_RESULT. (part of #2432) Added support for the refinery UI. See the new refine_db.conf changes and the settings enable_refinery_ui and replace_refine_npcs in features.conf to toggle between the new UI and the previous scripted refiner. (#2446) Added a new SkillInfo flag HiddenTrap, to make certain traps invisible, according to the trap_optionsconfiguration flag. The default settings have changed to match Renewal. Pre-renewal users might want to review trap_options and the now superseded traps_setting. (#2232, issues #1927 and #1928) Changed
    Extended @dropall to accept an optional argument for item type (#2439). Updated copyright header in the configuration files for year 2019. (part of #2452) Extended the getinventorylist() script command to return an array @inventorylist_favorite, set to true when the item is located in the favorite tab. (#2426) Split the function clif_blname_ack() into bl type-specific functions. (part of #2432) Extended getunitdata() and setunitdata() with support for the group ID (UDT_GROUP), and added the related information in the unit_data structure. (part of #2432) Moved the UDT_* constants from constants.conf to script.c. (part of #2432) Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432) Disabled packet validation in socket_datasync(). (part of #2432) Moved the refine database and refine related functions to a new refine.c file. A public and private interface is provided, with public database accessors refine->get_bonus() and refine->get_randombonus_max(). (part of #2446) Changed several battle calculation limits to be configurable through battle/limits.conf and no longer hardcoded. Several status_data fields and battle functions now use int instead of short to accommodate this change. (#2419) Changed the unitwarp() script command to allow NPCs to be relocated to non-walkable cells (like movenpc()). (#2453) Fixed
    Corrected MSVC version naming in console (#2450). Corrected an example using a sprite number instead of a constant in README.md. (#2449) Fixed an issue in a monster death label callback in npc/custom/events/mushroom_event.txt when the monster is killed without an attached player. (#2442, issue #1955) Fixed an issue where when a chat room handler leaves, the following leader won't be checked for cell_chknochatand will bypass it. (#2443, issue #1569) Corrected the documentation for pincode.enabled in the char-server configuration. (part of #2452) Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068) Fixed a packet size underflow in the storage packet for certain client versions. (#2424) Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409) Fixed a truncated title in the inventory window. (part of #2432) Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432) Fixed a compile error with old packet versions. (part of #2432, issue #2438) Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432) Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros addHookPrePriv() and addHookPostPriv(). (#2447) Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455) Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444) Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458) Deprecated
    Deprecated the script command debugmes(), superseded by consolemes(). (part of #2440) Removed
    Removed the superseded traps_setting configuration flag, replaced by trap_options. (part of #2232) Special thanks to
    @Haru @4144 @Asheraf @hemagx @KirieZ
  12. Like
    Ridley got a reaction from fiction in May Digest 2019   
    May Digest 2019
    The following digest covers the month of May 1st - May 31st 2019

    Team Changes
    @Luciar has joined as Support Leader. Fixed
    Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459) Fixed a null pointer error on MVP drops. (#2461) Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463) Fixed use of ZC_SE_PC_BUY_CASHITEM_RESULT on old packet versions that didn't support it. (#2465) Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419) Fixed a parsing error in the HPM Hooks Generator. (#2467) Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481) Added
    Added consolemes() script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440) Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982) Added support for mobs to drop items with Random Options. See the new database file db/option_drop_group.confand the new optional syntax in the drop entries of mob_db.conf. (#2309) Added a global function F_MesItemInfo(), to print an item name with description link, formatted for the current client version. (#2068) Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432) Added a new function clif_selforarea() to send packets to self, falling back to area when no target is specified. (part of #2432) Added script commands getunittitle() and setunittitle(), and the related information in the unit_datastructure. (part of #2432) Added support for players to automatically reject party invites through the party options. (part of #2432) Added an option to automatically drop the connection on the server side when a character is kicked. See drop_connection_on_quit in client.conf (note: the previous behavior was equivalent to true). (part of #2432) Added an option to force character save when the party options are changed. See save_settings in map-server.conf. (part of #2432) Added the script command closeroulette() and the related packet ZC_ACK_CLOSE_ROULETTE to close the roulette window. (part of #2432) Added a missing CSBR_BUSY value to enum CASH_SHOP_BUY_RESULT. (part of #2432) Added support for the refinery UI. See the new refine_db.conf changes and the settings enable_refinery_ui and replace_refine_npcs in features.conf to toggle between the new UI and the previous scripted refiner. (#2446) Added a new SkillInfo flag HiddenTrap, to make certain traps invisible, according to the trap_optionsconfiguration flag. The default settings have changed to match Renewal. Pre-renewal users might want to review trap_options and the now superseded traps_setting. (#2232, issues #1927 and #1928) Changed
    Extended @dropall to accept an optional argument for item type (#2439). Updated copyright header in the configuration files for year 2019. (part of #2452) Extended the getinventorylist() script command to return an array @inventorylist_favorite, set to true when the item is located in the favorite tab. (#2426) Split the function clif_blname_ack() into bl type-specific functions. (part of #2432) Extended getunitdata() and setunitdata() with support for the group ID (UDT_GROUP), and added the related information in the unit_data structure. (part of #2432) Moved the UDT_* constants from constants.conf to script.c. (part of #2432) Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432) Disabled packet validation in socket_datasync(). (part of #2432) Moved the refine database and refine related functions to a new refine.c file. A public and private interface is provided, with public database accessors refine->get_bonus() and refine->get_randombonus_max(). (part of #2446) Changed several battle calculation limits to be configurable through battle/limits.conf and no longer hardcoded. Several status_data fields and battle functions now use int instead of short to accommodate this change. (#2419) Changed the unitwarp() script command to allow NPCs to be relocated to non-walkable cells (like movenpc()). (#2453) Fixed
    Corrected MSVC version naming in console (#2450). Corrected an example using a sprite number instead of a constant in README.md. (#2449) Fixed an issue in a monster death label callback in npc/custom/events/mushroom_event.txt when the monster is killed without an attached player. (#2442, issue #1955) Fixed an issue where when a chat room handler leaves, the following leader won't be checked for cell_chknochatand will bypass it. (#2443, issue #1569) Corrected the documentation for pincode.enabled in the char-server configuration. (part of #2452) Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068) Fixed a packet size underflow in the storage packet for certain client versions. (#2424) Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409) Fixed a truncated title in the inventory window. (part of #2432) Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432) Fixed a compile error with old packet versions. (part of #2432, issue #2438) Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432) Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros addHookPrePriv() and addHookPostPriv(). (#2447) Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455) Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444) Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458) Deprecated
    Deprecated the script command debugmes(), superseded by consolemes(). (part of #2440) Removed
    Removed the superseded traps_setting configuration flag, replaced by trap_options. (part of #2232) Special thanks to
    @Haru @4144 @Asheraf @hemagx @KirieZ
  13. Like
    Ridley got a reaction from KirieZ in May Digest 2019   
    May Digest 2019
    The following digest covers the month of May 1st - May 31st 2019

    Team Changes
    @Luciar has joined as Support Leader. Fixed
    Fixed an issue in the player name packet causing names not to be sent correctly. (#2460, issue #2459) Fixed a null pointer error on MVP drops. (#2461) Fixed a packet generation issue that caused the Guild Storage to appear empty. (#2464, issue #2463) Fixed use of ZC_SE_PC_BUY_CASHITEM_RESULT on old packet versions that didn't support it. (#2465) Fixed a calculation error in the ASPD (and/or other substats) when the maximum stats have values higher than default. (#2419) Fixed a parsing error in the HPM Hooks Generator. (#2467) Fixed a reading error in refine database caused refine chances to be incorrectly read. (#2481) Added
    Added consolemes() script function which allow the script engine to print error, warning, status, debug and info messages to the console. (part of #2440) Added the item combo effect for Geffenia Tomb of Water (2161) and La'cryma Stick (1646). (#2441, issue #1982) Added support for mobs to drop items with Random Options. See the new database file db/option_drop_group.confand the new optional syntax in the drop entries of mob_db.conf. (#2309) Added a global function F_MesItemInfo(), to print an item name with description link, formatted for the current client version. (#2068) Added/updated packets, encryption keys and message tables for clients up to 2019-05-02. (#2432) Added a new function clif_selforarea() to send packets to self, falling back to area when no target is specified. (part of #2432) Added script commands getunittitle() and setunittitle(), and the related information in the unit_datastructure. (part of #2432) Added support for players to automatically reject party invites through the party options. (part of #2432) Added an option to automatically drop the connection on the server side when a character is kicked. See drop_connection_on_quit in client.conf (note: the previous behavior was equivalent to true). (part of #2432) Added an option to force character save when the party options are changed. See save_settings in map-server.conf. (part of #2432) Added the script command closeroulette() and the related packet ZC_ACK_CLOSE_ROULETTE to close the roulette window. (part of #2432) Added a missing CSBR_BUSY value to enum CASH_SHOP_BUY_RESULT. (part of #2432) Added support for the refinery UI. See the new refine_db.conf changes and the settings enable_refinery_ui and replace_refine_npcs in features.conf to toggle between the new UI and the previous scripted refiner. (#2446) Added a new SkillInfo flag HiddenTrap, to make certain traps invisible, according to the trap_optionsconfiguration flag. The default settings have changed to match Renewal. Pre-renewal users might want to review trap_options and the now superseded traps_setting. (#2232, issues #1927 and #1928) Changed
    Extended @dropall to accept an optional argument for item type (#2439). Updated copyright header in the configuration files for year 2019. (part of #2452) Extended the getinventorylist() script command to return an array @inventorylist_favorite, set to true when the item is located in the favorite tab. (#2426) Split the function clif_blname_ack() into bl type-specific functions. (part of #2432) Extended getunitdata() and setunitdata() with support for the group ID (UDT_GROUP), and added the related information in the unit_data structure. (part of #2432) Moved the UDT_* constants from constants.conf to script.c. (part of #2432) Extended the guild expulsion information to include the character ID for supported client versions. This includes a database migration. (part of #2432) Disabled packet validation in socket_datasync(). (part of #2432) Moved the refine database and refine related functions to a new refine.c file. A public and private interface is provided, with public database accessors refine->get_bonus() and refine->get_randombonus_max(). (part of #2446) Changed several battle calculation limits to be configurable through battle/limits.conf and no longer hardcoded. Several status_data fields and battle functions now use int instead of short to accommodate this change. (#2419) Changed the unitwarp() script command to allow NPCs to be relocated to non-walkable cells (like movenpc()). (#2453) Fixed
    Corrected MSVC version naming in console (#2450). Corrected an example using a sprite number instead of a constant in README.md. (#2449) Fixed an issue in a monster death label callback in npc/custom/events/mushroom_event.txt when the monster is killed without an attached player. (#2442, issue #1955) Fixed an issue where when a chat room handler leaves, the following leader won't be checked for cell_chknochatand will bypass it. (#2443, issue #1569) Corrected the documentation for pincode.enabled in the char-server configuration. (part of #2452) Fixed an incorrectly displayed ITEMLINK entry in the OldGlastHeim script. (part of #2068) Fixed a packet size underflow in the storage packet for certain client versions. (#2424) Fixed an issue that caused named/brewed/forged items to be saved to database with the wrong character ID. Database migrations are provided, to update the existing data. (#2425, issue #2409) Fixed a truncated title in the inventory window. (part of #2432) Fixed a possible overflow in the guild member login field (only supporting timestamps until 2036-12-31). (part of #2432) Fixed a compile error with old packet versions. (part of #2432, issue #2438) Fixed a potential exploit related to the vending skill, by adding stricter validation on the vending status flags. (part of #2432) Fixed a regression, restoring the ability for HPM Hooks to hook into private interfaces, through the new macros addHookPrePriv() and addHookPostPriv(). (#2447) Fixed a zeny loss caused by the inter-server deleting zeny from messages when the user only requests to take items. (#2455) Fixed a compatibility issue with Perl 5.26 in the item converter script. (#2444) Fixed various gitlab-ci build failures, by removing some no longer supported debian versions and packages. The gcc-4.6, gcc-4.7 and gcc-5 builds have been removed. (#2458) Deprecated
    Deprecated the script command debugmes(), superseded by consolemes(). (part of #2440) Removed
    Removed the superseded traps_setting configuration flag, replaced by trap_options. (part of #2232) Special thanks to
    @Haru @4144 @Asheraf @hemagx @KirieZ
  14. Upvote
    Ridley got a reaction from Functor in kRO Patch - 2019-05-22   
    Contents
    1 Original Patch Notes 2 Translated Patch Notes 3 References Original Patch Notes
    안녕하세요.
    (주)그라비티 라그나로크 온라인 운영팀입니다.
    5월 22일(수) 정기점검 시간 및 업데이트에 대한 안내입니다.
    ■ 점검시간
    - 전 서버 : 10:00 ~ 17:00 18:00(연장) ■ 공통 패치내용
    - 5월 냥다래 의상이 업데이트 됩니다. → 추가 목록(4종): 의상 사이버 인컴, 의상 오픈 에어 헤드폰, 의상 메카 네코미미, 의상 휴대식 추격 시스템(한정) → 삭제 목록(3종): 의상 흰토끼의 귀, 의상 가을 머리띠, 의상 토끼뿅 모자 → 신규 의상 장비는 "의상 인챈트 스톤 상자 19"로 교환 할 수 있습니다. - [패션스톤]의상 인챈트에 아래 아이템이 추가됩니다. → 목록: 의상 메카 네코미미, 의상 사이버 인컴, 의상 휴대식 추격 시스템, 의상 오픈 에어 헤드폰, 의상 일렉트로 투 사이드 업 - 요리 시스템 개선이 진행됩니다. → 요리 제작에 필요한 재료가 감소됩니다. → 신규 요리 6종이 추가됩니다. → 요리 아이템의 무게가 감소됩니다. → 요리 아이템의 회복량이 조정됩니다. - 저주를 삼킨 왕 카드의 일러스트가 추가됩니다. - 낙원단의 우르와 보야가 제공하는 신참 훈련 퀘스트 중 현장에서 지원하는 NPC들이 체력만 회복시켜 주도록 변경됩니다. - 모자조합 퀘스트 아이템 보상 수령이 불가능한 현상이 수정됩니다. → 목록: 선녀의 꽃 모자조합, 넥타이 모자조합, 머리빗 모자조합, 아기천사상 머리조합, 개구리모자 모자조합, 혼자놀기상자 모자조합 - 프론테라 수습세공사의 영업이 중단됩니다. → 프론테라의 수습 세공사가 수련을 위해 먼 여행을 떠납니다. 당분간 수습 세공사와는 만나실 수 없습니다. - NPC에게 일정 개수 이상의 아이템 판매 시 클라이언트가 종료되는 현상이 수정됩니다. - 일루전 풍마수리검 편익, 일루전 풍마수리검 난설의 무기 설명 중 속성이 누락된 내용이 수정됩니다. - 전장의 오브젝트 몬스터(크리스탈, 보급기지)가 모든 공격에 1의 데미지만 받도록 변경됩니다. - 성제 스킬 2종의 설명이 명확하게 변경됩니다. # 중력조절 → 기존: 허공에 뜬 적은 공격 및 이동을 할 수 없으며, 중력조절 상태가 해제될 경우 무속성의 추락 피해를 입는다. → 변경: 허공에 뜬 적은 공격 및 이동을 할 수 없으며, 데미지 및 상태이상에 면역 상태가 된다. 중력조절 상태가 해제될 경우 무속성의 추락 피해를 입는다. # 신성폭발 → 기존: 적 대상에게 어떠한 효과에도 감소되지 않는 고정적인 근거리 무속성 데미지를 준다. → 변경: 적 대상에게 근거리 무속성 데미지와 함께 추가적으로 어떠한 효과에도 감소되지 않는 고정적인 근거리 무속성 데미지를 함께준다. ※ 스킬 설명이 잘못 안내되고 있던 부분이 수정되는 사항으로 효과는 기존과 동일하게 적용됩니다. - 진검백파도로 잡은 대상에게 연환전신장 사용 시, 맹룡과강 연계가 진행되지 않던 현상이 수정됩니다. - 권성 축복계열 스킬의 효과가 설명과 다르게 적용되던 현상이 수정됩니다. - 카트 터미네이션 스킬이 근접 물리데미지 반사 효과에 영향을 받지 않는 현상이 수정됩니다. - 화살 만들기 취소 후 장비 교체가 불가능한 현상이 수정됩니다. - 일부 퀘스트 정보창의 오탈자가 수정됩니다. - 일부 아이템의 스킬명 표기가 실제 스킬명과 동일하게 수정됩니다. - 의상 베스퍼 헤드기어의 오탈자가 수정됩니다. - 퀘스트 아이템 "고급 접시"의 무게가 0으로 변경됩니다. - 일부 아이템의 설명이 명확하게 수정됩니다. → 목록: 수호의 반지, 봉인된 폭풍의 기사 카드, 폭풍의 기사 카드 - 부스팅 보우, 부스팅 스피어의 사정거리가 수정됩니다. - 파루스 카드의 접미사가 수정됩니다. → 오브 아콜라이트 > 오브 어콜라이트 - 일부 카드의 이름이 몬스터 이름과 맞지 않던 현상이 수정됩니다. → 휀다르크 카드 > 펜다르크 카드 → 크루이져 카드 > 크루이저 카드 - 일부 카드 아이템의 설명이 명확하게 변경됩니다. # 클락 카드 → 기존: 물리 데미지를 입었을 때, 오토스펠 오토가드 3스킬 만약 오토가드를 익히고 있다면, 3스킬 대신 10스킬을 사용한다. → 변경: 물리 데미지를 입었을 때, 일정 확률로 오토가드 3Lv 발동. 만약 오토가드 10Lv을 익히고 있다면, 3Lv 대신 10Lv을 사용한다. # 그리폰 카드 → 기존: 회피율 + 2 , 크리티컬 +7. 검사계열 캐릭터가 착용시, 공격시 볼링배쉬 5스킬. → 변경: 변경 : FLEE + 2, CRI + 7. 검사 계열이 착용한 상태에서 공격 시 일정 확률로 [볼링 배쉬] 5Lv 발동. # 알람 카드 → 기존: 물리 데미지를 입었을 때, 오토스펠 사이트 1스킬 MAXHP + 300, VIT + 1. → 변경: 물리공격에 피격시, 일정 확률로 사이트 1Lv 발동 . MAXHP + 300, VIT + 1. # 불벅 카드 → 기존: 물리, 마법 공격시 높은확률로 적에게 발화를 건다. → 변경: 근접 물리, 마법 공격시 높은확률로 적에게 발화를 건다. # 공중딜리터 카드 → 기존: HP회복력 - 100%. → 변경: HP 자연 회복량 100% 감소. # 지상딜리터 카드 → 기존: SP회복력 - 100%. → 변경: SP 자연 회복량 100% 감소. # 불사의군단 카드 → 기존: HP, SP 자연 회복 불가. → 변경: HP, SP 자연 회복량 100% 감소. ■ 본 서버 패치내용
    - 메모리얼 던전: 글래스트 헤임 도전모드가 업데이트됩니다. → 입장 제한: Base Lv 170 → 입장 위치: 오스카(glast_01 143 287)을 통해 입장이 가능합니다. - 3차 직업군의 일부 스킬 이펙트가 변경됩니다. → 룬나이트: 드래곤 브래스, 드래곤 브래스-수 → 로얄가드: 배니싱 포인트, 캐논 스피어 → 미케닉: 액스 토네이도, 암즈 캐논 → 제네릭: 카트 캐논, 카트 토네이도 → 길로틴 크로스: 롤링 커터, 크로스 리퍼 슬래셔 → 쉐도우 체이서: 트라이앵글 샷, 페인트 봄 → 아크비숍: 아도라무스, 세크라멘트 → 수라: 폭기산탄, 호포 → 워록: 서본 파이어 볼, 서몬 볼 라이트닝, 서몬 워터 볼, 서몬 스톤, 테트라 볼텍스, 크림즌 록 → 소서러: 사이킥 웨이브, 다이아몬드 더스트 → 레인저: 애로우 스톰 → 원더러&민스트럴: 서비어 레인스톰 - 롤링 커터 스킬의 사용 방식이 변경됩니다. → 롤링 커터의 단축키를 누르고 있을 경우 스킬이 발동되며, 단축키를 땔 경우 스킬 사용이 즉시 중지됩니다. → 롤링 커터 스킬 사용 중 다른 스킬 사용 및 소비 아이템 사용 시 스킬 발동이 중지됩니다. - 가정의 달 맞이 요리 이벤트가 진행됩니다. → 프론테라 대성당 앞의 간식 수집자 밝히리(prontera 223 309)를 만나보세요! → 기간: 2019년 5월 22일 점검 후 ~ 2019년 6월 5일 점검 전 - 메모리얼 던전 글래스트 헤임의 인챈트 기능이 변경됩니다. → 인챈트를 담당하는 NPC(일반/상급)에 인챈트 초기화 기능이 추가됩니다. → 어둠의 마법장인을 통해 업그레이드를 실패하더라도 장비가 파괴되지 않도록 변경됩니다. ※ 실패 시 장비의 제련도에 영향을 주지 않으며, 강화재료는 소멸됩니다. - 메모리얼 던전 글래스트 헤임(일반)의 일부 스킬이 변경됩니다. → 보스 몬스터가 사용하는 다크 크로스 스킬이 보스몬스터 주변에 생성됩니다. → 다크 크로스 스킬의 데미지가 감소됩니다. → 소환 몬스터가 보스몬스터의 위치를 기준으로 생성됩니다. → 보스몬스터가 소량의 회복능력을 가지게 됩니다. - 로덱스 시스템에 일부 기능이 추가됩니다. → 모두받기, 선택받기, 모두삭제, 선택삭제 - 스킬 단축키 전환 기능이 추가됩니다. - 공성지역에 설치된 깃발이 엠블렘만 표기되도록 변경됩니다. → 공성지역에 설치된 입장용 깃발은 아지트 길드원의 입장에만 반응하도록 변경되며, 입장 기능이 없는 깃발, 입장 불가능한 캐릭터에게는 별도 대화 반응을 보이지 않도록 변경됩니다. - 특정상황에서 화면 내 마우스가 클릭되지 않는 현상이 수정됩니다. - 카트캐논 사용 시, 타겟이 화면에 없는 경우 스킬 모션이 스킵되는 현상이 수정됩니다. - 태권 회오리차기, 성제 만월각 사용 후 캐릭터 뒷모습이 이상하게 표시되는 현상이 수정됩니다. - 마법 캐스팅 도중에 마법반사에 의해 피격될 경우 캐릭터가 경직되던 현상이 수정됩니다. ■ 사크라이 서버 패치내용
    - 팔방 쿠나이의 스킬 사양이변경됩니다. → 기존: 쿠나이 던지기 스킬 데미지 산출을 활용한 특수 데미지 → 변경: 1. 팔방 쿠나이 전용 데미지 산출 방식에 따른 원거리 물리 데미지 2. 팔방 쿠나이 스킬의 속성이 무기 속성에 영향을 받던 현상이 수정됩니다. - 로덱스 보낸 메일 카운트 폰트가 크고 진하게 변경됩니다. - 장비창에서 장비아이템의 풀네임 툴팁과 장비아이템 세부설명창의 영역이 확장됩니다. - 도람족 관련 부적 아이템 12종의 창고 이동이 불가능하던 부분이 수정됩니다. - 리벨리온 스킬 플래티넘 알터 사용 시 이펙트가 캐릭터에게 고정되지 않는 현상이 수정됩니다. - 헌신의 타겟이 하이딩 했을 경우 이펙트가 보이지 않도록 변경됩니다. - PVP맵에서 뒤늦게 파티에 가입한 파티원은 파티원 표식을 확인할 수 없는 현상이 수정됩니다. - 공성전 엠펠리움의 길드 엠블렘이 비정상적으로 출력되는 현상이 수정됩니다.
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    감사합니다.

    (주) 그라비티 라그나로크 온라인 운영팀
    Translated Patch Notes
    Hi.
    Gravity Ragnarok Online Operations Team.
    May 22 (Wed) The regular inspection time and update instructions.
    ■ Inspection time
    - All servers: 10:00 ~ 17:00 18:00 (Extension) ■ Common patch contents
    - We will update the clothes in May. → Additional List (4 kinds): Costume Cyber ​​Incom, Costume Open Air Headphone, Costume Mekanekomimi, Costume Portable Chase System (Limited) → Delete list (3 species): costume white rabbit ears, costume autumn headband, costume rabbit 뿅 hat → The new costume equipment can be replaced with "Costume Enchant Stone Box 19". - [Fashion Stone] The following items will be added to the costume enchant. → list: Costume Mekanekomimi, costume cyber incom, costume portable pursuit system, costume open air headphone, costume electro to two side up - The cooking system is undergoing improvement. → The ingredients needed for cooking are reduced. → 6 new dishes will be added. → The weight of the cooking item is reduced. → The restoration amount of the cooking item is adjusted. - An illustration of the Cursed King card is added. - NPCs that are supported in the field during the quest of the Novice training provided by Paradise's Uru and Boya will be changed to restore only their physical strength. - Hat Combination quest items cannot be compensated for the phenomenon is corrected. → List: Flower hat combination of fairy, tie hat combination, hair comb hat combination, baby angel hair combination, frog hat hat combination, playing alone box hat combination - The sales of Prontera Contractor will be discontinued. → Prontera's clerical worker goes on a long trip to practice. For the time being, you will not be able to meet the contractor. - Fixed the problem that the client is terminated when selling more than a certain number of items to NPC. - Illegal tactics repairmen's benefit, illegal tactics. - Object monster on the battlefield (Crystal, Base) is changed to receive 1 damage to all attacks. - Explanations of two Star Emperor skills are clarified. # Gravity Control → Existing: The enemies in the air cannot attack or move, and when the Gravity Control is canceled, they are subjected to non-property fall damage. → Change: The enemies in the air cannot attack and move, and become immune to damage and condition. When the Gravity Control state is canceled, it is subjected to non-property fall damage. # Divine Explosion → Existing: Gives the target a fixed near - infrared damage that does not decrease by any effect. → Alter: Provides nearby enemy property damage to the enemy target with a fixed near-point attribute damage that is not further reduced by any effect. ※ The explanation that the explanation of the skill is wrong was corrected, and the effect is the same as before. - When a person who has been caught by Jinsung backwashed is using a foreign currency exchange kidney, the phenomenon that the connection between Jinsong and the river does not proceed is corrected. - Kwon Byeongbun series of the effect of the skill is different from the description of the phenomenon is modified. - Fixed Cart Termination skill not being affected by by close-up physical damage reflection. - Fixed an issue with materials not getting replaced after canceling Arrow Crafting. - Some of the quest information window will be corrected. - The skill name of some items will be modified to match the actual skill name. - Costume Vesper Headgear misreading is corrected. - The quest item "Advanced Plate" will change the weight to 0. - Some items are clearly modified. → List: Guardian Ring, Sealed Storm Knight card, Storm Knight card - Boosting Bow, the range of boosting sphere is modified. - The suffix of the Parus card is modified. → Acolyte > of Acolyte - Some card names that do not match the name of the monster will be corrected. → Fenders card> Phen card → Cruiser card> Cruiser card - The description of some card items changes clearly. # Clock card → If you are learning Auto Guard, use 10 skills instead of 3 skills. → Change: When you suffer physical damage, Auto Guard 3Lv is activated with a certain probability. If you are learning Auto Guard 10Lv, use 10Lv instead of 3Lv. # Griffon cards → Existing: Evasion + 2, Critical +7. When a character in a test series wears it, it attacks the bowling bash 5 skill. → Change: Change: FLEE + 2, CRI + 7. [Bowling Bash] Activate 5Lv at a certain probability when attacked while wearing a test series. # Alarm card → Existing: When you suffer physical damage, auto spell site 1 skill MAXHP + 300, VIT + 1. → Change: When you are hit by a physical attack, you activate Site 1Lv with a certain probability. MAXHP + 300, VIT + 1. # Bulls card → Existing: Physically, magic attacks, the enemy has a high probability to ignite. → Change: Close-up physics, magic attacks, the enemy has a high probability to ignite. # Sky Deleter Card → Existing: HP Recovery - 100%. → Change: HP's natural recovery is reduced by 100%. # Ground Deleter Card → Existing: SP Resilience - 100%. → Change: SP 100% reduction of natural recovery. # Immortal Legion Card → Existing: HP, SP Nature can not be recovered. → Change: HP, SP 100% reduction in natural recovery. ■ This server patch contents
    - Memorial Dungeon: Glastheim challenge mode is updated. → Entry restrictions: Base Lv 170 → Location: Oscar (glast_01 143 287) is available for admission. - Some skill effects in the 3rd job class will change. → Rune Knight: Dragon Breath, Dragon Breath - Water → Royal Guard: Banishing Point, Cannon Spear → Mechanic: Ax Tornado, Arm Cannon → Geneticist: Cart Cannon, Cart Tornado → Guillotine Cross: Rolling Cutter, Cross Ripper Slasher → Shadow Chaser: Triangle Shot, Paint Spring → Archbishop: Andoramus, Sacrament → Sura: Explosive Spirit Shot, Chofu → Warlock: Summon Fire Ball, Summon Lightning Ball, Summon Water Ball, Summon Stone Ball, Tetra Vortex, Crimson Rock → Sorcerer: Psychic Wave, Diamond Dust → Ranger: Arrow Storm → Wanderer & Minstrel: Severe Rainstorm - The usage of the Rolling Cutter skill is changed. → If the shortcut key of the Rolling Cutter is pressed and held, the skill is activated. → When using another skill and consuming items while using the Rolling Cutter skill, the skill will stop being activated. - The home cooking event is going on. → Meet the snack collector in front of Prontera Cathedral (prontera 223 309)! → Period: May 22, 2019 after inspection ~ June 5, 2019 Before inspection - Memorial Dungeon Glastheim Changes the ability of the enchant. → The enchant initialization function is added to the NPC (general/advanced) responsible for the enchant. → The magic of darkness changes the equipment to prevent it from being destroyed even if the upgrade fails. ※ Failure does not affect the degree of refinement of equipment, reinforcement materials will be destroyed. - Some of the skills of Memorial Dungeon Glastheim (General) will change. → Dark Cross skill used by boss monsters is created around boss monsters. → Dark Cross Skill damage is reduced. → Summoned monster is created based on the position of the boss monster. → The boss monster will have a small amount of recovery ability. - Some features will be added to your RODEX system. → Receive all, Receive selection, Delete all, Delete selected - Skill shortcut switch function is added. - The flag set in the siege area will change to emblem only. → Seige flags installed in the Siege Area are changed to react only to the position of the Aztec Guild Member. - Fixed the problem that the mouse is not clicked in the screen under certain circumstances. - When using Cart Cannon, skipping the skill motion will be corrected if the target is not on the screen. - Fixed the phenomenon that the back view of the Taekwon is displayed abnormally after each use of Whirlwind Kick and Full Moon Kick. - Fixed a case where a character is stiffened if it is hit by a magic reflex during a casting. ■ Sakray server patch contents
    - Skill specs change Kunai Splash. → Existing: Special damage using Kunai cast skill damage calculation → Change: 1. Kunai Splash only damage damage according to the remote physical damage 2. The effect of attributes of the weapon attributes of the Kunai Splash skill is modified. - The mail count font from RODEX is changed to be big and dark. - In the equipment window, the full name of the equipment item and the area of ​​the equipment item details window are expanded. - 12 kinds of Relic items related to Doram items can not be moved to the warehouse is fixed. - Ability to use the Platinum Altar Rebel skill will not fix the effect of the character is fixed. - If the target of dedication hits, the effect is changed so that it is invisible. - PVP map party members who join the party later on the party marker can not see the phenomenon is fixed. - The siege emblem of the siege emblems abnormal output will be corrected.
    Please familiarize yourself with the contents of the checklist so that you can use it.
    Thank you.

    Gravity Ragnarok Online Operations Team
    References
    http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7117&curpage=1
    Retrieved from https://ragnarok.gamepedia.com/RO_Patch_(2019_May_22).
  15. Like
    Ridley reacted to Luciar in NEED functional! -PVP Without Donates or custon   
    Check this setting option in conf/map/battle/items.conf
    https://github.com/HerculesWS/Hercules/blob/master/conf/map/battle/items.conf#L108
    Option 3 will unequip disabled items/cards on joining the map with the mapflag.
    This will change the behavior for any time a player enters any map with disabled items server wide.
     
  16. Upvote
    Ridley got a reaction from Universe in kRO Patch - 2019-05-22   
    Contents
    1 Original Patch Notes 2 Translated Patch Notes 3 References Original Patch Notes
    안녕하세요.
    (주)그라비티 라그나로크 온라인 운영팀입니다.
    5월 22일(수) 정기점검 시간 및 업데이트에 대한 안내입니다.
    ■ 점검시간
    - 전 서버 : 10:00 ~ 17:00 18:00(연장) ■ 공통 패치내용
    - 5월 냥다래 의상이 업데이트 됩니다. → 추가 목록(4종): 의상 사이버 인컴, 의상 오픈 에어 헤드폰, 의상 메카 네코미미, 의상 휴대식 추격 시스템(한정) → 삭제 목록(3종): 의상 흰토끼의 귀, 의상 가을 머리띠, 의상 토끼뿅 모자 → 신규 의상 장비는 "의상 인챈트 스톤 상자 19"로 교환 할 수 있습니다. - [패션스톤]의상 인챈트에 아래 아이템이 추가됩니다. → 목록: 의상 메카 네코미미, 의상 사이버 인컴, 의상 휴대식 추격 시스템, 의상 오픈 에어 헤드폰, 의상 일렉트로 투 사이드 업 - 요리 시스템 개선이 진행됩니다. → 요리 제작에 필요한 재료가 감소됩니다. → 신규 요리 6종이 추가됩니다. → 요리 아이템의 무게가 감소됩니다. → 요리 아이템의 회복량이 조정됩니다. - 저주를 삼킨 왕 카드의 일러스트가 추가됩니다. - 낙원단의 우르와 보야가 제공하는 신참 훈련 퀘스트 중 현장에서 지원하는 NPC들이 체력만 회복시켜 주도록 변경됩니다. - 모자조합 퀘스트 아이템 보상 수령이 불가능한 현상이 수정됩니다. → 목록: 선녀의 꽃 모자조합, 넥타이 모자조합, 머리빗 모자조합, 아기천사상 머리조합, 개구리모자 모자조합, 혼자놀기상자 모자조합 - 프론테라 수습세공사의 영업이 중단됩니다. → 프론테라의 수습 세공사가 수련을 위해 먼 여행을 떠납니다. 당분간 수습 세공사와는 만나실 수 없습니다. - NPC에게 일정 개수 이상의 아이템 판매 시 클라이언트가 종료되는 현상이 수정됩니다. - 일루전 풍마수리검 편익, 일루전 풍마수리검 난설의 무기 설명 중 속성이 누락된 내용이 수정됩니다. - 전장의 오브젝트 몬스터(크리스탈, 보급기지)가 모든 공격에 1의 데미지만 받도록 변경됩니다. - 성제 스킬 2종의 설명이 명확하게 변경됩니다. # 중력조절 → 기존: 허공에 뜬 적은 공격 및 이동을 할 수 없으며, 중력조절 상태가 해제될 경우 무속성의 추락 피해를 입는다. → 변경: 허공에 뜬 적은 공격 및 이동을 할 수 없으며, 데미지 및 상태이상에 면역 상태가 된다. 중력조절 상태가 해제될 경우 무속성의 추락 피해를 입는다. # 신성폭발 → 기존: 적 대상에게 어떠한 효과에도 감소되지 않는 고정적인 근거리 무속성 데미지를 준다. → 변경: 적 대상에게 근거리 무속성 데미지와 함께 추가적으로 어떠한 효과에도 감소되지 않는 고정적인 근거리 무속성 데미지를 함께준다. ※ 스킬 설명이 잘못 안내되고 있던 부분이 수정되는 사항으로 효과는 기존과 동일하게 적용됩니다. - 진검백파도로 잡은 대상에게 연환전신장 사용 시, 맹룡과강 연계가 진행되지 않던 현상이 수정됩니다. - 권성 축복계열 스킬의 효과가 설명과 다르게 적용되던 현상이 수정됩니다. - 카트 터미네이션 스킬이 근접 물리데미지 반사 효과에 영향을 받지 않는 현상이 수정됩니다. - 화살 만들기 취소 후 장비 교체가 불가능한 현상이 수정됩니다. - 일부 퀘스트 정보창의 오탈자가 수정됩니다. - 일부 아이템의 스킬명 표기가 실제 스킬명과 동일하게 수정됩니다. - 의상 베스퍼 헤드기어의 오탈자가 수정됩니다. - 퀘스트 아이템 "고급 접시"의 무게가 0으로 변경됩니다. - 일부 아이템의 설명이 명확하게 수정됩니다. → 목록: 수호의 반지, 봉인된 폭풍의 기사 카드, 폭풍의 기사 카드 - 부스팅 보우, 부스팅 스피어의 사정거리가 수정됩니다. - 파루스 카드의 접미사가 수정됩니다. → 오브 아콜라이트 > 오브 어콜라이트 - 일부 카드의 이름이 몬스터 이름과 맞지 않던 현상이 수정됩니다. → 휀다르크 카드 > 펜다르크 카드 → 크루이져 카드 > 크루이저 카드 - 일부 카드 아이템의 설명이 명확하게 변경됩니다. # 클락 카드 → 기존: 물리 데미지를 입었을 때, 오토스펠 오토가드 3스킬 만약 오토가드를 익히고 있다면, 3스킬 대신 10스킬을 사용한다. → 변경: 물리 데미지를 입었을 때, 일정 확률로 오토가드 3Lv 발동. 만약 오토가드 10Lv을 익히고 있다면, 3Lv 대신 10Lv을 사용한다. # 그리폰 카드 → 기존: 회피율 + 2 , 크리티컬 +7. 검사계열 캐릭터가 착용시, 공격시 볼링배쉬 5스킬. → 변경: 변경 : FLEE + 2, CRI + 7. 검사 계열이 착용한 상태에서 공격 시 일정 확률로 [볼링 배쉬] 5Lv 발동. # 알람 카드 → 기존: 물리 데미지를 입었을 때, 오토스펠 사이트 1스킬 MAXHP + 300, VIT + 1. → 변경: 물리공격에 피격시, 일정 확률로 사이트 1Lv 발동 . MAXHP + 300, VIT + 1. # 불벅 카드 → 기존: 물리, 마법 공격시 높은확률로 적에게 발화를 건다. → 변경: 근접 물리, 마법 공격시 높은확률로 적에게 발화를 건다. # 공중딜리터 카드 → 기존: HP회복력 - 100%. → 변경: HP 자연 회복량 100% 감소. # 지상딜리터 카드 → 기존: SP회복력 - 100%. → 변경: SP 자연 회복량 100% 감소. # 불사의군단 카드 → 기존: HP, SP 자연 회복 불가. → 변경: HP, SP 자연 회복량 100% 감소. ■ 본 서버 패치내용
    - 메모리얼 던전: 글래스트 헤임 도전모드가 업데이트됩니다. → 입장 제한: Base Lv 170 → 입장 위치: 오스카(glast_01 143 287)을 통해 입장이 가능합니다. - 3차 직업군의 일부 스킬 이펙트가 변경됩니다. → 룬나이트: 드래곤 브래스, 드래곤 브래스-수 → 로얄가드: 배니싱 포인트, 캐논 스피어 → 미케닉: 액스 토네이도, 암즈 캐논 → 제네릭: 카트 캐논, 카트 토네이도 → 길로틴 크로스: 롤링 커터, 크로스 리퍼 슬래셔 → 쉐도우 체이서: 트라이앵글 샷, 페인트 봄 → 아크비숍: 아도라무스, 세크라멘트 → 수라: 폭기산탄, 호포 → 워록: 서본 파이어 볼, 서몬 볼 라이트닝, 서몬 워터 볼, 서몬 스톤, 테트라 볼텍스, 크림즌 록 → 소서러: 사이킥 웨이브, 다이아몬드 더스트 → 레인저: 애로우 스톰 → 원더러&민스트럴: 서비어 레인스톰 - 롤링 커터 스킬의 사용 방식이 변경됩니다. → 롤링 커터의 단축키를 누르고 있을 경우 스킬이 발동되며, 단축키를 땔 경우 스킬 사용이 즉시 중지됩니다. → 롤링 커터 스킬 사용 중 다른 스킬 사용 및 소비 아이템 사용 시 스킬 발동이 중지됩니다. - 가정의 달 맞이 요리 이벤트가 진행됩니다. → 프론테라 대성당 앞의 간식 수집자 밝히리(prontera 223 309)를 만나보세요! → 기간: 2019년 5월 22일 점검 후 ~ 2019년 6월 5일 점검 전 - 메모리얼 던전 글래스트 헤임의 인챈트 기능이 변경됩니다. → 인챈트를 담당하는 NPC(일반/상급)에 인챈트 초기화 기능이 추가됩니다. → 어둠의 마법장인을 통해 업그레이드를 실패하더라도 장비가 파괴되지 않도록 변경됩니다. ※ 실패 시 장비의 제련도에 영향을 주지 않으며, 강화재료는 소멸됩니다. - 메모리얼 던전 글래스트 헤임(일반)의 일부 스킬이 변경됩니다. → 보스 몬스터가 사용하는 다크 크로스 스킬이 보스몬스터 주변에 생성됩니다. → 다크 크로스 스킬의 데미지가 감소됩니다. → 소환 몬스터가 보스몬스터의 위치를 기준으로 생성됩니다. → 보스몬스터가 소량의 회복능력을 가지게 됩니다. - 로덱스 시스템에 일부 기능이 추가됩니다. → 모두받기, 선택받기, 모두삭제, 선택삭제 - 스킬 단축키 전환 기능이 추가됩니다. - 공성지역에 설치된 깃발이 엠블렘만 표기되도록 변경됩니다. → 공성지역에 설치된 입장용 깃발은 아지트 길드원의 입장에만 반응하도록 변경되며, 입장 기능이 없는 깃발, 입장 불가능한 캐릭터에게는 별도 대화 반응을 보이지 않도록 변경됩니다. - 특정상황에서 화면 내 마우스가 클릭되지 않는 현상이 수정됩니다. - 카트캐논 사용 시, 타겟이 화면에 없는 경우 스킬 모션이 스킵되는 현상이 수정됩니다. - 태권 회오리차기, 성제 만월각 사용 후 캐릭터 뒷모습이 이상하게 표시되는 현상이 수정됩니다. - 마법 캐스팅 도중에 마법반사에 의해 피격될 경우 캐릭터가 경직되던 현상이 수정됩니다. ■ 사크라이 서버 패치내용
    - 팔방 쿠나이의 스킬 사양이변경됩니다. → 기존: 쿠나이 던지기 스킬 데미지 산출을 활용한 특수 데미지 → 변경: 1. 팔방 쿠나이 전용 데미지 산출 방식에 따른 원거리 물리 데미지 2. 팔방 쿠나이 스킬의 속성이 무기 속성에 영향을 받던 현상이 수정됩니다. - 로덱스 보낸 메일 카운트 폰트가 크고 진하게 변경됩니다. - 장비창에서 장비아이템의 풀네임 툴팁과 장비아이템 세부설명창의 영역이 확장됩니다. - 도람족 관련 부적 아이템 12종의 창고 이동이 불가능하던 부분이 수정됩니다. - 리벨리온 스킬 플래티넘 알터 사용 시 이펙트가 캐릭터에게 고정되지 않는 현상이 수정됩니다. - 헌신의 타겟이 하이딩 했을 경우 이펙트가 보이지 않도록 변경됩니다. - PVP맵에서 뒤늦게 파티에 가입한 파티원은 파티원 표식을 확인할 수 없는 현상이 수정됩니다. - 공성전 엠펠리움의 길드 엠블렘이 비정상적으로 출력되는 현상이 수정됩니다.
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    감사합니다.

    (주) 그라비티 라그나로크 온라인 운영팀
    Translated Patch Notes
    Hi.
    Gravity Ragnarok Online Operations Team.
    May 22 (Wed) The regular inspection time and update instructions.
    ■ Inspection time
    - All servers: 10:00 ~ 17:00 18:00 (Extension) ■ Common patch contents
    - We will update the clothes in May. → Additional List (4 kinds): Costume Cyber ​​Incom, Costume Open Air Headphone, Costume Mekanekomimi, Costume Portable Chase System (Limited) → Delete list (3 species): costume white rabbit ears, costume autumn headband, costume rabbit 뿅 hat → The new costume equipment can be replaced with "Costume Enchant Stone Box 19". - [Fashion Stone] The following items will be added to the costume enchant. → list: Costume Mekanekomimi, costume cyber incom, costume portable pursuit system, costume open air headphone, costume electro to two side up - The cooking system is undergoing improvement. → The ingredients needed for cooking are reduced. → 6 new dishes will be added. → The weight of the cooking item is reduced. → The restoration amount of the cooking item is adjusted. - An illustration of the Cursed King card is added. - NPCs that are supported in the field during the quest of the Novice training provided by Paradise's Uru and Boya will be changed to restore only their physical strength. - Hat Combination quest items cannot be compensated for the phenomenon is corrected. → List: Flower hat combination of fairy, tie hat combination, hair comb hat combination, baby angel hair combination, frog hat hat combination, playing alone box hat combination - The sales of Prontera Contractor will be discontinued. → Prontera's clerical worker goes on a long trip to practice. For the time being, you will not be able to meet the contractor. - Fixed the problem that the client is terminated when selling more than a certain number of items to NPC. - Illegal tactics repairmen's benefit, illegal tactics. - Object monster on the battlefield (Crystal, Base) is changed to receive 1 damage to all attacks. - Explanations of two Star Emperor skills are clarified. # Gravity Control → Existing: The enemies in the air cannot attack or move, and when the Gravity Control is canceled, they are subjected to non-property fall damage. → Change: The enemies in the air cannot attack and move, and become immune to damage and condition. When the Gravity Control state is canceled, it is subjected to non-property fall damage. # Divine Explosion → Existing: Gives the target a fixed near - infrared damage that does not decrease by any effect. → Alter: Provides nearby enemy property damage to the enemy target with a fixed near-point attribute damage that is not further reduced by any effect. ※ The explanation that the explanation of the skill is wrong was corrected, and the effect is the same as before. - When a person who has been caught by Jinsung backwashed is using a foreign currency exchange kidney, the phenomenon that the connection between Jinsong and the river does not proceed is corrected. - Kwon Byeongbun series of the effect of the skill is different from the description of the phenomenon is modified. - Fixed Cart Termination skill not being affected by by close-up physical damage reflection. - Fixed an issue with materials not getting replaced after canceling Arrow Crafting. - Some of the quest information window will be corrected. - The skill name of some items will be modified to match the actual skill name. - Costume Vesper Headgear misreading is corrected. - The quest item "Advanced Plate" will change the weight to 0. - Some items are clearly modified. → List: Guardian Ring, Sealed Storm Knight card, Storm Knight card - Boosting Bow, the range of boosting sphere is modified. - The suffix of the Parus card is modified. → Acolyte > of Acolyte - Some card names that do not match the name of the monster will be corrected. → Fenders card> Phen card → Cruiser card> Cruiser card - The description of some card items changes clearly. # Clock card → If you are learning Auto Guard, use 10 skills instead of 3 skills. → Change: When you suffer physical damage, Auto Guard 3Lv is activated with a certain probability. If you are learning Auto Guard 10Lv, use 10Lv instead of 3Lv. # Griffon cards → Existing: Evasion + 2, Critical +7. When a character in a test series wears it, it attacks the bowling bash 5 skill. → Change: Change: FLEE + 2, CRI + 7. [Bowling Bash] Activate 5Lv at a certain probability when attacked while wearing a test series. # Alarm card → Existing: When you suffer physical damage, auto spell site 1 skill MAXHP + 300, VIT + 1. → Change: When you are hit by a physical attack, you activate Site 1Lv with a certain probability. MAXHP + 300, VIT + 1. # Bulls card → Existing: Physically, magic attacks, the enemy has a high probability to ignite. → Change: Close-up physics, magic attacks, the enemy has a high probability to ignite. # Sky Deleter Card → Existing: HP Recovery - 100%. → Change: HP's natural recovery is reduced by 100%. # Ground Deleter Card → Existing: SP Resilience - 100%. → Change: SP 100% reduction of natural recovery. # Immortal Legion Card → Existing: HP, SP Nature can not be recovered. → Change: HP, SP 100% reduction in natural recovery. ■ This server patch contents
    - Memorial Dungeon: Glastheim challenge mode is updated. → Entry restrictions: Base Lv 170 → Location: Oscar (glast_01 143 287) is available for admission. - Some skill effects in the 3rd job class will change. → Rune Knight: Dragon Breath, Dragon Breath - Water → Royal Guard: Banishing Point, Cannon Spear → Mechanic: Ax Tornado, Arm Cannon → Geneticist: Cart Cannon, Cart Tornado → Guillotine Cross: Rolling Cutter, Cross Ripper Slasher → Shadow Chaser: Triangle Shot, Paint Spring → Archbishop: Andoramus, Sacrament → Sura: Explosive Spirit Shot, Chofu → Warlock: Summon Fire Ball, Summon Lightning Ball, Summon Water Ball, Summon Stone Ball, Tetra Vortex, Crimson Rock → Sorcerer: Psychic Wave, Diamond Dust → Ranger: Arrow Storm → Wanderer & Minstrel: Severe Rainstorm - The usage of the Rolling Cutter skill is changed. → If the shortcut key of the Rolling Cutter is pressed and held, the skill is activated. → When using another skill and consuming items while using the Rolling Cutter skill, the skill will stop being activated. - The home cooking event is going on. → Meet the snack collector in front of Prontera Cathedral (prontera 223 309)! → Period: May 22, 2019 after inspection ~ June 5, 2019 Before inspection - Memorial Dungeon Glastheim Changes the ability of the enchant. → The enchant initialization function is added to the NPC (general/advanced) responsible for the enchant. → The magic of darkness changes the equipment to prevent it from being destroyed even if the upgrade fails. ※ Failure does not affect the degree of refinement of equipment, reinforcement materials will be destroyed. - Some of the skills of Memorial Dungeon Glastheim (General) will change. → Dark Cross skill used by boss monsters is created around boss monsters. → Dark Cross Skill damage is reduced. → Summoned monster is created based on the position of the boss monster. → The boss monster will have a small amount of recovery ability. - Some features will be added to your RODEX system. → Receive all, Receive selection, Delete all, Delete selected - Skill shortcut switch function is added. - The flag set in the siege area will change to emblem only. → Seige flags installed in the Siege Area are changed to react only to the position of the Aztec Guild Member. - Fixed the problem that the mouse is not clicked in the screen under certain circumstances. - When using Cart Cannon, skipping the skill motion will be corrected if the target is not on the screen. - Fixed the phenomenon that the back view of the Taekwon is displayed abnormally after each use of Whirlwind Kick and Full Moon Kick. - Fixed a case where a character is stiffened if it is hit by a magic reflex during a casting. ■ Sakray server patch contents
    - Skill specs change Kunai Splash. → Existing: Special damage using Kunai cast skill damage calculation → Change: 1. Kunai Splash only damage damage according to the remote physical damage 2. The effect of attributes of the weapon attributes of the Kunai Splash skill is modified. - The mail count font from RODEX is changed to be big and dark. - In the equipment window, the full name of the equipment item and the area of ​​the equipment item details window are expanded. - 12 kinds of Relic items related to Doram items can not be moved to the warehouse is fixed. - Ability to use the Platinum Altar Rebel skill will not fix the effect of the character is fixed. - If the target of dedication hits, the effect is changed so that it is invisible. - PVP map party members who join the party later on the party marker can not see the phenomenon is fixed. - The siege emblem of the siege emblems abnormal output will be corrected.
    Please familiarize yourself with the contents of the checklist so that you can use it.
    Thank you.

    Gravity Ragnarok Online Operations Team
    References
    http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7117&curpage=1
    Retrieved from https://ragnarok.gamepedia.com/RO_Patch_(2019_May_22).
  17. Upvote
    Ridley reacted to 4144 in Upcoming hercules feature   
    New hotkeys/shortcuts
    http://imgc1.gnjoy.com/ufile/common/2019/04/12/014334_tnvh5Gat.gif

    For use this shortcuts need client:
    ragexe from 2019-05-22
    ragexeRE from 2019-05-08
    ragexe_zero from 2019-05-15
    Already in hercules
  18. Upvote
    Ridley reacted to Universe in [RELEASED] nodeCP   
    New Control Panel
    Hey guys! So i'm building a new Control Panel for Herc. The code will use the same code as the Control Panel i built for rA. I will update both constantly. Currently, i havn't finished the new Update for the Control Panel for rA. Once that's done, i would modify it to work for Herc. As that update uses new code design. Which would make it much cleaner and developer friendly for module creators.

    Github
    I have made an organization which would contain all the Control Panels. The github repo would contain two Folders, rAthena and Hercules. Inside those folders would be .zip files of the Control Panels.
    [Click Me to Go to the Github Repo]
  19. Upvote
    Ridley got a reaction from Chuu in [Release] The (data) GRF Project   
    Updated Download Links from gDrive to OneDrive
  20. Like
    Ridley reacted to Functor in Old Character Creation   
    Hello! If you need it - you should take an older EXE version. Nobody will spend days in the debugger to re-create window of character selection in the old style.
  21. Upvote
    Ridley got a reaction from Functor in kRO Patch - 2019-05-08   
    Contents
    1 Original Patch Notes 2 Translated Patch Notes 3 References Original Patch Notes
    안녕하세요.
    (주)그라비티 라그나로크 온라인 운영팀입니다.
    5월 8일(수) 정기점검 시간 및 업데이트에 대한 안내입니다.
    ■ 점검시간
    - 본 서버 : 10:00 ~ 15:00 (완료) - 사크라이 서버 : 10:00 ~ 17:00 16:00 완료(완료) ■ 공통 패치내용
    - 봄 맞이 의상 코디 콘테스트의 수상자들의 동상이 프론테라에 위치한 단상에 추가됩니다. → 기간: 2019년 5월 8일 점검 후 ~ 2019년 6월 5일 점검 전 - 소서러 정령 소환 이후 파리의 날개 등으로 맵 이동 시 정령이 따라오지 않는 현상이 수정됩니다. - 카게로우&오보로 전직시험 중 일부 지식시험의 문제가 변경됩니다. ■ 본 서버 패치내용
    - 신규 MVP 보스 큐펫 1종 및 진화 큐펫 5종이 업데이트 됩니다. → MVP 보스 큐펫: 오크 히어로 → 신규 진화 큐펫: 굳은 나이트메어 테러, 오염된 배회하는 자, 엘리엇, 엘리셀, 엘리자 - 카츄아 확률증가 이벤트가 진행되며 한정 아이템의 구성이 변경됩니다. → 기간: 2019년 5월 8일 점검 후 ~ 2019년 5월 15일 점검 전 → 추가 목록: 의상 일렉트로 투 사이드업, 의상 소울리스 윙, 의상 풍성한 롤 헤어, 의상 찬란한 황금날개, [카츄아]하트날개 헤어밴드, [카츄아]뉴웨이브 선글라스 → 삭제 목록: 의상 반묶음 땋은머리, 의상 장군의 투구, 의상 스펠 서킷, 의상 멍멍장교, 의상 아미스트르 베레모, 의상 멋진 페더 햇 → 변경 목록: 바다신의 분노 10개 > 대장장이의 축복 1개 → 카츄아 무기 뽑기 진행 시 낮은 확률로 고대 영웅의 무기 획득 가능 > 목록: 왕가의 활, 쉐도우 스태프, 아이언 네일, 나르시스 보우, 마도검, 아쿠아틱 스피어, 아이언 스태프, 혼령추, 홍련의 검, 복수자, 골든 로드 런처, 퇴마의 성서, 전율의 카타르, 일천일양, 풍마수리검 청명, 키리노츠유, 크림슨 로즈, 냥냥 강아지풀, 더 블랙, 동방의 보검, 스루도이카제, 마스터 소울 라이플, 데몬 슬레이어 샷 - 게임 내 데미지 표기 제한이 해제됩니다. → 기존 데미지 표기 제한은 999,999였으나, 그 이상의 데미지도 표기되도록 변경됩니다. - 캐릭터명을 변경한 캐릭터로 제조한 아이템에 붙는 캐릭터명이 변경전 캐릭터명으로 노출되는 현상이 수정됩니다. - 골드 PC방 마일리지 300포인트 교환 이벤트가 종료되며 구성품이 변경됩니다.(추가) → 변경 아이템: 300포인트 마일리지 의상 6종 > 월드 이동권 50개 ■ 사크라이 서버 패치내용
    - 글래스트 헤임 도전모드가 추가됩니다. → 입장 NPC: 오스카 → 장소: glast_01 143 287 부근 - 스킬 단축키 전환 기능이 추가됩니다. - 로덱스 시스템에 일부 기능이 추가됩니다. → 모두 받기, 선택 받기, 모두 삭제, 선택 삭제 - 공성지역에 설치된 깃발이 엠블렘만 표기되도록 변경됩니다. → 공성지역에 설치된 입장용 깃발은 아지트 길드원의 입장에만 반응하도록 변경되며, 입장 기능이 없는 깃발, 입장 불가능한 캐릭터에게는 별도 대화 반응을 보이지 않도록 변경됩니다. - 태권 회오리차기, 성제 만월각 사용 후 캐릭터 뒷모습이 이상하게 표시되는 현상이 수정됩니다. - 특정 상황에서 화면 내 마우스가 클릭되지 않는 현상이 수정됩니다. - 카트캐논 사용 시, 타겟이 화면에 없는 경우 스킬 모션이 스킵되는 현상이 수정됩니다. 점검 내용을 숙지하시어 이용에 차질 없으시길 바랍니다.
    감사합니다.
    (주) 그라비티 라그나로크 온라인 운영팀


    Translated Patch Notes
    Hi.
    Gravity Ragnarok Online Operations Team.
    May 8 (Wed) Regular inspection time and update instructions.
    ■ Inspection time
    - Server: 10:00 ~ 15:00 (Completed) - Sakray Server: 10:00 ~ 17:00 16:00 Completion (Completed) ■ Common patch contents
    - The statue of the winners of the Spring Celebration Costume Contest will be added to the Prontera Prize. → Period: After inspection on May 8, 2019 ~ June 5, 2019 Before inspection - Fixed an issue with Sorcerer being unable to change maps after using Fly Wings. - The problem of some knowledge exams during the Kagerou & Oboro exams will change. ■ This server patch contents
    - One new MVP Cute Pet and one evolution pet will be updated. → MVP Boss Cute Pet: Orc Hero → New Evolution CUTE PET: Stiff Nightmare Terror, Polluted Ranger, Aliot, Alicel, Aliza - Kachua probability increase event will proceed to change the composition of the limited items. → Period: May 8, 2019 after inspection ~ May 15, 2019 Before inspection → Additional list: Costume Electro to Side Up, Costume Soul Wing, Costume Roll Hair, Costume Golden Wing, [Kachua] Heart Wing Hair Band, [Kachua] New Wave Sunglasses → Delete list: Wardrobe braids, costume spell, costume spell circuit, costume armor officer, Costume Amistr Beret, costume Wonderful feather hat → Change list: 10 Sea God Wrath > 1 Blacksmith Blessing → Kachua is able to acquire weapons of ancient heroes with a low probability of proceeding with weapon extraction > List: Royal Bows, Shadow Staff, Iron Nail, Narcissus Bow, Mad Sword, Aquatic Spear, Iron Staff, Ghost Boom, Red Sword, Avenger, Golden Road Launcher, Bible of Exile, Mastery Soul Rifle, Demon Slayer Shot, Sword Shooter, Master Soul Rifle, Demon Slayer Shot - In-game damage marking limitation is canceled. → The limit of existing damage notation is 999,999, but the damage is changed so that more damage is displayed. - Fixed an issue with crafted items bearing character names showing that it was changed from previous character names. - Gold PC room mileage 300 points exchange event is ended and component is changed (addition) → Change item: 300 points Mileage costume 6 kinds> World movement ticket 50 ■ Sakray server patch contents
    - Glastheim challenge mode is added. → Entry NPC: Oscar → Location: glast_01 143 287 - Skill shortcut switch function is added. - Some features will be added to your RODEX system. → Receive all, Receive selection, Delete all, Delete selected - The flag set in the siege area will change to emblem only. → Stadium flags installed in the Siege Area are changed to react only to the position of the Aztec Guild Member. - Fixed the phenomenon that the back view of the character is displayed abnormally after each use of Taekwon Whirlwind and Full Moon Kick. - Fixed the problem that the mouse is not clicked in the screen under certain circumstances. - When using Cart Cannon, skipping the skill motion will be corrected if the target is not on the screen. Please familiarize yourself with the contents of the checklist so that you can use it.
    Thank you.
    Gravity Ragnarok Online Operations Team
    References
    http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7111&curpage=1
    Retrieved from https://ragnarok.gamepedia.com/RO_Patch_(2019_May_08).
  22. Like
    Ridley reacted to 4144 in Some new hercules features   
    Display group (titlte) and icon for mobs, homunculus, npc, mercenaries
    For set icon in some way need get bl_id of npc, mob etc and call function:
     
    Set icon
    setunitdata(GID, UDT_GROUP, ID) Icon files stored in directory data/texture/유저인터페이스/group/group_ID.bmp
    Where GID is bl id of being, ID is icon id.
    Example for npc:
    setunitdata(getnpcid(), UDT_GROUP, 3); It will use this image:
    data/texture/유저인터페이스/group/group_3.bmp  
    Set group
    setunittitle(GID, group_name);
    Where group_name is any name what you want assign to group
    Example for npc:
    setunittitle(getnpcid(), "Hercules");  
    Sample images



     
    Works from versions:
    ragexe from 20180207,
    ragexeRE from 20171129,
    ragexe_zero from 20171130
  23. Like
    Ridley reacted to KirieZ in Random Options on Monster Drops   
    As of Release v2019.05.05 you can now create groups of random options that may be assigned to items dropped by monsters.
    In order to use it you must first create an Option drop group in db/option_drop_groups.conf, one group will set how each option slot is filled, the chance of it getting filled, etc. Each group has the following structure:
    <Group Name Constant>: ( { // Option Slot 1 Rate: (int) chance of filling option slot 1 (100 = 1%) // Possible options for slot 1 // min/max value : int, defaults to 0 // chance : int, 100 = 1% if not set, will be 100%/number of possibiltiies OptionName: value // or OptionName: [min value, max value] // or OptionName: [min value, max value, chance] // ... (as many as you want) }, // ... (up to MAX_ITEM_OPTION) ), Details about this file may be found on Hercules' docs (doc/option_drop_group.md). This is an example group called MYGROUP:
    MYGROUP: ( { /* Option Slot 1 */ Rate: 10000 /* It has 100% of chance of being filled */ /* This slot may have one of the following options: */ WEAPON_ATTR_WIND: 5 /* WEAPON_ATTR_WIND Lv5 (33.33%) */ WEAPON_ATTR_GROUND: [2, 4] /* WEAPON_ATTR_GROUND Lv 2~4 (33.33%) */ WEAPON_ATTR_POISON: [1, 4, 8000] /* WEAPON_ATTR_POISON Lv 1~4 (80%) */ }, { /* Option Slot 2 */ Rate: 5000 /* It has 50% of chance of being filled */ /* If filled, may have one of the following options: */ WEAPON_ATTR_WATER: 4 /* WEAPON_ATTR_WATER Lv4 (100%) */ } ) Once a group is defined, you can them assign it to monster drops in mob database by using a new syntax that works for both Drops and MvpDrops:
    AegisName: (chance, "GROUP_NAME") This will set that the item AegisName has chance chance of drop (like we already know from the format already in use), and, when dropped it will get random options as specified by the group GROUP_NAME.
    For example:
    Knife: (5000, "MYGROUP") Will make "Knife" be dropped with a chance of 50%, and when dropped it will get options as defined by MYGROUP option group, in other words, the first slot will be filled with Wind, Ground or Poison option, and the second slot may or may not be filled with Water option.
    This feature should work on any client that supports item random options.
  24. Like
    Ridley got a reaction from Senos in kRO Patch - 2019-05-02   
    Original Patch Notes
    안녕하세요.
    (주)그라비티 라그나로크 온라인 운영팀입니다.
    5월 2일(목) 정기점검 시간 및 업데이트에 대한 안내입니다.
    ■ 점검시간
    - 전 서버 : 10:00 ~ 15:00 ■ 공통 패치내용
    - 2019 멜론 페스타 이벤트가 진행됩니다. → 가정의 달을 맞이하여 게펜에서 멜론 축제가 개최됩니다. → 게펜에서 라벤더(geffen 86 35)를 만나보세요. - 슈퍼스타R 크리스탈 이벤트가 종료되며 관련 아이템이 삭제됩니다. → 삭제 아이템 목록: 슈퍼스타R 티켓, 슈퍼스타R 티켓상자, 돈 크리스탈치노의 상자, 패밀리 크리스탈의 상자, 부하 크리스탈의 상자 → 슈퍼스타 티켓교환원 NPC가 삭제됩니다. - 프론테라의 단상에 위치한 유저 공모전 수상자들의 동상이 제거됩니다. - 봄꽃 축제 이벤트 맵 및 벚꽃 이펙트가 제거됩니다. - 게임 실행 시 게임 런처의 이미지가 변경됩니다. - 일부 헤어에서 보라색으로 염색 시 검은색으로 보이던 현상이 수정됩니다. - 호문클루스 스킬 "멘탈 체인지", "디펜스"의 설명이 명확하게 변경됩니다. ■ 본 서버 패치내용
    - 5월 출석체크 이벤트가 업데이트됩니다. → 5월 2일 점검 후 ~ 5월 28일까지 진행되며, 이벤트 기간 중 20일 출석하면 모든 보상을 수령할 수 있습니다. 출석체크 보상 1일차 2일차 3일차 4일차 5일차 [비매품] 전투교범&풍선껌 1개 [비매품] 지크프리드의 증표 1개 [비매품] 생명보험 증서 5개 [비매품] 티르의 축복 5개 [비매품] 화이트 슬림포션 상자 1개 6일차 7일차 8일차 9일차 10일차 [비매품] 이그드라실 씨앗 상자 1개 [비매품] 확성기 3개t [비매품] 소형 생명수 5개 [비매품] 빛나는 방어 스크롤 5개 [비매품] 올마이티 3개 11일차 12일차 13일차 14일차 15일차 상급 전투교범 2개 [비매품] 소형 마나수 3개 [비매품] 회복력 향상포션 5개 [비매품] 풍선껌 5개 [비매품] 미스틱 파우더 5개 16일차 17일차 18일차 19일차 20일차 [비매품] 중형 생명수 5개 [비매품] 블레싱 10레벨 스크롤 5개 [비매품] 민첩성증가 10레벨 스크 5개 월드 이동권 10개 [비매품] 인벤토리 확장 쿠폰 1개 - 5월 카츄아의 비밀상자가 업데이트 됩니다. → 자세한 내용은 5월 2일 점검 중 공개될 예정입니다. - 초보자 프로모션 이벤트가 종료됩니다. - 골드 PC방 마일리지 2배 이벤트가 종료됩니다. - 이그드라실 서버 골드 PC방 경험치 30% 증가 이벤트가 종료됩니다. - 초보자 프로모션 오픈기념 이벤트의 아이템 할인 판매 이벤트가 종료됩니다. → 할인 종료 아이템 목록: (한정) 헬스장 회원권 10개 상자, (한정) 탑승용 고삐 상자, (한정) 인벤토리 확장 쿠폰 10개 상자 - 4월 냥다래 한정 이벤트가 종료됩니다. → 의상 만개하는 벚꽃 아이템이 구성품에서 삭제됩니다. → '4월의 의상 인챈트 스톤 뚝딱상자'는 의상 교환시 더 이상 획득이 불가능합니다. 점검 내용을 숙지하시어 이용에 차질 없으시길 바랍니다.
    감사합니다.
    (주) 그라비티 라그나로크 온라인 운영팀
    Translated Patch Notes
    Hi.
    Gravity Ragnarok Online Operations Team.
    May 2 (Thursday) regular maintenance time and update instructions.
    ■ Inspection time
    - All servers: 10:00 to 15:00 ■ Common patch contents
    - 2019 Melon Pesta event is going on. → The Melon festival is held in Geffen with the family's moon. → Meet Lavender in Geffen (geffen 86 35). - The Superstar R Crystal Event ends and the related items are deleted. → Deleted Item List: Superstar R Ticket, Super Star R Ticket Box, Money Crystal China Box, Family Crystal Box, Load Crystal Box → Superstar Ticket Exchange NPC is deleted. - The statues of the user contest winners on the Prontera stage will be removed. - Spring Flower Festival event map and cherry blossom effect will be removed. - The game launcher image will change when the game is run. - The phenomenon that causes some hairstyles to look black when dyeing to purple is corrected. - Homunculus skill "Mental Change", "Defense" descriptions will be clarified. ■ This server patch contents
    - May attendance check event is updated. → After the inspection on May 2 ~ May 28, you can receive all the compensation if you attend 20 days during the event period. Daily Login Rewards Day 1 Day 2 Day 3 Day 4 Day 5 [For Sale] Combat Manual & Bubblegum 1 count [For Sale] Mark of Siegfried 1 count [For Sale] Life Insurance Certificate 5 count [For Sale] Tyr's Blessing 5 count [For Sale] White Slim Potion Box 1 count Day 6 Day 7 Day 8 Day 9 Day 10 [For Sale] Yggdrasil Seed Box 1 count [For Sale] Megaphone 3 count [For Sale] Small Water Bottle 5 count [For Sale] Shining Defensive Scroll 5 count [For Sale] Almighty 3 count Day 11 Day 12 Day 13 Day 14 Day 15 Advanced Combat Manual 2 count [For Sale] Small Mana 3 count [For Sale] Resilience Enhancement Potion 5 count [For Sale] Bubblegum 5 count [For Sale] Mystic Powder 5 count Day 16 Day 17 Day 18 Day 19 Day 20 [For Sale] Medium Water Bottle 5 count [For Sale] Level 10 Blessing Scroll 5 count [For Sale] Level 10 Increase AGI Scroll 5 count World Movement 10 count [For Sale] Inventory Extension Coupon 1 count - May Kachua's secret box is updated. → Details will be released during inspection on May 2. - Beginner promotional event ends. - Gold PC room mileage doubles event will end. - Yggdrasil Server Gold PC room experience 30% increase event will end. - The item sale event of the commemorative event of the novice promotion promotion openings end. → Discount end items list: (Limited) Gym Membership Card 10 boxes, (Limited) Boarding Ring Box, (Limited) Inventory Extension Coupon 10 boxes - The 4th month will be ended. → The cherry blossom items in full bloom are removed from the servers. → 'April Costume Enchant Stone Dropped Box' is no longer available when changing clothes. Please familiarize yourself with the contents of the checklist so that you can use it.
    Thank you.
    Gravity Ragnarok Online Operations Team
    References
    http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7107&curpage=1
    Retrieved from https://ragnarok.gamepedia.com/RO_Patch_(2019_May_02).
  25. Like
    Ridley got a reaction from Khazou in March - April Digest 2019   
    March - April Digest 2019
    The following digest covers the month of March 1st - April 30th 2019

    Team Changes
    @Mystery is stepping back from his role as Community Administrator.  @Ridley is taking the role as Community Administrator  
    Development Highlights
    Added configuration to enable/disable achievement system (#2170) Updated packets, shuffle packets, keys and messages up to 2019-04-03 and added packet CZ_STYLE_CLOSE (#2406) Server is now sending Ping packets or clients 20190320 RE+ Add chat command /resetcooltime Add allow call option Open macro ui in client by request  
    Developmental Changes
    getinventorylist now creates extra variable named @inventorylist_idx, which returns items corresponding
    inventory index. (#2401) *gettimestr is now updated by *getcalendartim (#2388) change *rand() into *rnd() to prevent certain compiler issues (#2403) Deprecate *petstat and add CONSTANTS to *getpetinfo (#2398) Rename clif_charnameack into clif_blname_ack Add new server define constant MAX_ITEM_ID  (#2367) Add optional parameter for *showscript to send target to SELF only (#2415) Improvents on RoDex (#2437) Add account id and char id into inter server rodex update packet Improve get zeny and items from rodex Automatically migrate pets to the new system that keeps hatched eggs in the inventory (#2428)  
    Bug Fixes
    Fix UDT_LEVEL when show_mob_info level display is on (#2408) Fix pet autofeed feature (#2417) Fiix a bug when loading mob_skill_db.sql (#2416) Add missing enum value for clif_feel_req Fix possible null pointers in battle.c and clif.c Fix @bodystyle crash client (#2402) Special thanks to
    @Haru @4144 @hemagx @AnnieRuru @louisplag @KirieZ
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