A soul link modification for parrying skill of Lord Knight
heres the line
SKILL.C(Original)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0;
}
to
SKILL.C(Mod for Parrying)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) && skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2)) {