A soul link modification for parrying skill of Lord Knight   heres the line   SKILL.C(Original) if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) {         clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);         return 0;     }    to SKILL.C(Mod for Parrying) if( require.weapon && !pc_check_weapontype(sd,require.weapon) && skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2)) {