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Judas

Crash Dump for Windows?

Question

On Linux based, I'm already quite familiar on how to generate crash dumps if something does crash the server.

 

However, on Windows, I used to use the plugins folder and enable the plugin to generate a crash report. Since it no longer exists, what is the alternative?

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I'm not a windows user so I dont really know, however I remember that the reason we purged that plugin was because it would create false positives (e.g. a crash actually happened but depending on the case it'd blame the wrong section)

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thanks for the response! I found it a bit useful sometimes, and I guess I kinda saw that it didn't exactly point to the correct section =x

Though it kinds of leave people who are on windows hanging.

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@judas

 

use crash report for windows enable

 

 

// Alternative, improved crash reporting for Windows

plugin: dbghelpplug

 

crash log .rpt and .dmp

that was taken out ...

Napster, according to eAthena, their's wasn't taken out: http://eathena-project.googlecode.com/svn/trunk/plugins/ or on 3CeAM for that matter: https://code.google.com/p/3ceam/source/browse/#svn/trunk/rewrite/plugins However, on Hercules, it's already been removed: https://github.com/HerculesWS/Hercules

 

It was removed in rAthena*

Edited by Mysterious

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bumping this thread

 

yeah I want to ask a noob question, how to enable core dump in windows ?

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I did a quick research and found a tool that is used to generate dumps: http://support.microsoft.com/kb/241215

also: http://www.simba.com/resources/knowledge-base/other-information-articles/create-a-core-dump-for-debugging-on-windows

It's not a definitive solution, but I'll try to read about dbghelp and see what I can do to help (:

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http://support.microsoft.com/kb/241215

already tried that, the setup.exe throws error ... it just say failed to install

 

http://www.simba.com/resources/knowledge-base/other-information-articles/create-a-core-dump-for-debugging-on-windows

just tried this ... the .dmp file opens in my microsoft visual basic, but the .dmp file cannot read by visual basic ...

 

currently I'm using this

http://support.emsisoft.com/topic/3810-how-to-configure-automatic-crash-dumps-in-case-of-application-failures/

this .dmp file can be open by microsoft visual basic and can be read ...

but its not like a text like you guys provided in bug tracker =/

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Just updating, dbghelp was never removed, some time ago it was ported to HPM but it wasn't fully operational, I re-ported it (https://github.com/HerculesWS/Hercules/commit/fcaef90fd4f92d78be230f6b9f40005ced72a415) and now it's working normally, all you have to do is build the dll and add the plugin.

http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC

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Bump.

 

Sorry for bumping an old thread. 

The server I am playing at generates .dmp file automatically with gravity error, and I want to be able to read and find out the issue.

It's not in HEX so ROSeta can't help me.

I tried opening it with Miscrosoft Visual Video 14 (I'm using windows 8; yes ew.) But it will only give me the minidump summary, and cannot read it further.

If it's a sprite related error or some sort, I can somehow find the pathway related to the error by opening the .dmp file with notepad.

Oh also, I saw @@Dastgir's name amongst the mountain of jibberish. 3e075d243c1e1aaef14e48388719a79a.png

 

Wondering if you can help with guides on reading game generated .dmp file 

So far this thread is hinting on creating core-generated.dmp files, or debugging your servers.

 

Cheers

:D

 

-SH

Edited by Shourei

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