Recent content by luminoray

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    Party Dynamic Difficulty

    Hello, I'd like to implement a simple system for dynamic difficulty depending on the number of members in a party. I'd like enemies to have 50% extra HP for every extra member in the party, but since enemies aren't instanced in this game, a similar effect would be achieved by reducing player...
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    Renewal damage range calculation?

    I want to alter the part of the formula in renewal where final damage is being calculated. Each attack deals a different amount of damage, but variance seems very low. I want to change the variance so that it now depends on source's Dex and target's Agi. I've searched around battle.c but I...
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    Showing auras above level 99?

    Hello there guys. When a character levels up to 99, an aura shows, but it is lost upon reaching Lv 100. I want the aura to remain visible from 99 and onwards. On client.conf I tried setting max_lv and aura_lv to 99, to no avail. I also tried diffing the exe but I see no option at all to...
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    Can't use dead branches in guild_vs2

    Commented the line in nobranch.txt. Tried @reloadscript and restarting the server. Am I missing something? // GvG Arenas ==================guild_vs1 mapflag nobranch//guild_vs2 mapflag nobranchguild_vs3 mapflag nobranchguild_vs4 mapflag nobranchguild_vs5 mapflag nobranch
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