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  1. Bulletin Centre

    1. Community News

      Stay informed on all that is going on within the community. Here you will find news and updates about the progression of Hercules.

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    2. Repository News

      What does Hercules have going on in-line for new features? Here you will find news about all the great newly added features that are being developed right here in Hercules.

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    3. Ragnarok News

      Here you can find all that is new in the world of Ragnarok Online.

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  2. Hercules Development Centre

    1. Development Discussion

      If you have something being developed or if you're developing something that you might wish to discuss you may do so here.

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    2. Suggestions

      If you have a suggestion, please feel free to let us know here. Your feedback is always encouraged as it helps us maintain a better experience for all involved.

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    3. Development Centre Archives

      All past suggestions and discussions pertaining to the development of Hercules can be found here.

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  3. Support & Releases

    1. General Server Support

      If you have a question that does not fit specifically in the other support sub-forums sections, feel free to ask here.

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    2. Database

      This section is for database related support, releases, and requests only.

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    3. Scripting

      This section is for script related support, releases, and requests only.

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    4. Source

      This section is for source related support, releases, and requests only.

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    5. Plugin

      This section is for plugin related support, releases, and requests only.

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    6. Client-Side

      This section is for client related support, releases, and requests only.

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    7. Graphic Enhancements

      This section is for graphic enhancement related support, releases, and requests only.

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    8. Other Support & Releases

      This section is dedicated for support regarding Linux, Windows, or release of website resources (i.e. Control Panels) and Server Managers / Editors.

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  4. Hercules Community

    1. General Discussion

      Any general banter that relates to the Hercules Community goes here. While you're discussing, don't forget to introduce yourself to the community!

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    2. Projects

      Do you have a Ragnarok related project? Or, do you know a good one? Information regarding these projects can be showcased, released, and discussed here.

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    3. Employment

      Do you offer any services catered to the Ragnarok community? Or, is there a job opening in your private server? Then this section is right for you.

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    4. Server Advertisement

      Want to advertise your Ragnarok Online server? Post here!

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    5. Arts & Writings

      Do you have any artwork, chronicles, design showcases, photography, illustrations, or any other artistic related creations? If you do, and you wish to share them with us, then this section is for you!

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    6. Off Topic

      Discuss anything off-topic here, however, please keep in mind that spam will not be tolerated.

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  • Featured Topics

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    • //= METHOD A (fast): copy a known-good IMF //= 1) Open data.grf in GRF Editor → Tools → IMF Editor (or Search “.imf”). //= 2) Find a job that already layers correctly (e.g. Soul Reaper): data\imf\soul_reaper.imf //= 3) Extract that file, then import it back renamed to your target job’s IMF (e.g. novice.imf), //= or change the mapping in: data\luafiles514\lua files\datainfo\imfnametable.lub //= 4) Save GRF → test in-game. //= METHOD B (precise): reorder layers in the IMF Editor //= 1) Tools → IMF Editor → open the target .imf //= 2) Set draw order (top → bottom): //= HeadTop //= HeadMid //= HeadLow //= Body //= Shadow //= 3) Apply to ALL actions/directions → Save → import back → test. //= IMPORTANT: //= • Don’t use RagLite JSON to re-encode .imf (that’s why you saw “compile” errors). //= Let GRF Editor open/save the binary .imf directly. //= • If nothing changes, check you don’t have a loose “data\imf*.imf” overriding the GRF, //= and make sure your custom GRF loads last. //= • If your client uses imfnametable.lub, update the mapping there. //=================================================== //= STEP-BY-STEP (DETAILED) //=================================================== //= A) Prepare //= • Backup data.grf/rdata.grf. //= • Close the game client. //= //= B) Find/Map //= • Path to IMFs: data\imf*.imf (use GRF Editor search). //= • Optional map file: data\luafiles514\lua files\datainfo\imfnametable.lub //= (links job → IMF filename). //= //= C) Fast Copy (no editing) //= • Extract working job’s .imf → import it renamed to target job, OR edit imfnametable.lub to point to it. //= //= D) Manual Fix (if you must keep same filename) //= • Tools → IMF Editor → open target .imf → set layer order: //= HeadTop, HeadMid, HeadLow, Body, Shadow //= • “Apply to all actions/directions” → Save → Import → Save GRF. //=================================================== //=================================================== //= TROUBLESHOOTING //=================================================== //= • Change not showing: //= - Another GRF or a loose “data\imf*.imf” overrides yours. Ensure your custom GRF loads last. //= • Only some animations fixed: //= - You didn’t mass-apply to all actions/directions (walk/attack/cast/idle). Re-apply and save. //= • “Compile” / invalid file when using RagLite: //= - Stop using JSON route. Use GRF Editor’s IMF Editor to open/save binary .imf directly. //= • Still weird on one class: //= - Copy IMF from a class that renders correctly and map it via imfnametable.lub. //===================================================
    • Can try this :     - No cards/refine/copying — it purely swaps based on ID, making it safe and clean.   - Works only on EQI_HEAD_TOP, but you can easily extend to:    EQI_HEAD_MID    EQI_HEAD_LOW   - Just add your pairs like this: setarray .ItemPair$[0], "3524,3525", // Hokage Helm "3526,3527", // Another custom headgear "3528,3529"; // and so on  
    • Added 12 new auras. Added some sprites halloween related.  
    • Unfortunately, this doesn't work. Perhaps due to point 2. NEMO doesn't have this patch. 
    • Thanks for the reply but didn't work. I managed to fix 3 wings but after so many things I tried is impossible to point out what really fixed the problem. Also tested some clients down to 2010 and that changed nothing.
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