Recent content by prism

  1. P

    Damage boost for basic attacks only

    Does anyone know of a way to do this? Currently I'm having to give huge critical hit damage bonuses to things I want to be focused on basic attacks. Maybe editing a mastery skill? I have unused ones since I don't use 3rd job on my server.
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    Item ASPD Check

    I was wondering how I can have an item check the player's ASPD. I want to make it so that if the player's ASPD is less than 195 the item will apply a bonus.
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    add deaths to PVP ladder

    I'm using Happy's script here:   The script is great but the only problem is that it doesn't record deaths. I'd like it to display Kills and deaths but I have no idea how to do it. Can someone help me please?
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    How to make Certain Skills and Critical Hits ignore reflect?

    I know that Cart Termination ignores Reflect Shield but I was wondering how to make some skills ignore reflect. I also wanted to make critical hits do the same or maybe ignore only Reflect Shild.
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    FAW Silver Sniper get target of Master

    Does anyone know if this is possible? I want to make it so that FAW Silver Snipers and Magic Decoys will target the same thing as their master. Preferably in the form of the master using a skill say, Provoke or another skill, on the target and the summons will make that their new target. The...
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    Assumptio Cancel Kyrie if Kyrie level is < 11

    Level 11 Kyrie and higher is possible with a certain build on my server. However, I wait to make it so that if a player casts Assumptio on a player that has Kyrie that is less than level 11, it will dispel it. I have the opposite working where if Kyrie level is less than level 11 it will cancel...
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    map zone db player healing reduction

    Is it possible to reduce the power of Heal with map zone db? If so, how can I make it where players heal less when using AL_HEAL ?
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    delete please

    yes
  9. P

    Status not updating until refreshed

    Hello. I am trying to modify Eske and Eska. Eske will increase atk/matk by 5% per skill level and Eska does the opposite. The problem I'm having though is that the changes don't take effect until the target is refreshed. What I mean by that is when I use Eska for example, nothing happens...
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    Refine weapon damage formula pre-re

    Hello. I am currently running a high rate server and I'm wondering how I can change the weapon attack formula so that refine atk is counted as weapon atk. I'm wondering because refines are useless due to the way their damage addition is calculated. Even if I make the refiner give ridiculous...
  11. P

    Prevent Body Relocation while trapped

    How can I make it so that players cannot use Body Relocation while under the effects of skills like Ankle Snare, Body Relocate, Spider Web etc? I found this from the rathena website but I'm unsure how to make it work in Hercules...
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    Good anti cheat?

    Does anyone know of any strong Ragnarok anti cheats that aren't dead? I'm using Hashield right now but it seems to have been completely abandoned. Harmony doesn't seem like it's being updated anymore and I've heard its dead. Adelays is ran by the same developer as Hashield so it is inherently...
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    Disabling items in loot pets/disable specific pets on map

    Is it possible to block certain items from being placed inside of a pet's inventory? If not, is it possible to automatically make specific pets be returned to egg when entering a map?
  14. P

    Rising/Raising Dragon Animation

    Does anyone know what file this skill uses for its animation when casted? I couldn't find a .str file with its name on it like other skills. I want to change the animation to something else. Or even how to make the skill use a different animation without modifying the texture files?
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    Trouble getting sprites to work in game.

    The sprites I'm using are from this pack: https://rathena.org/board/files/file/2800-item-recolor-collection/ Right now I'm testing the Aura Sprites and a few of them won't work for me. Red, Yellow, and Violet. From my accname.lub:   [ACCESSORY_IDs.ACCESSORY_fallen_gladiator_aura] =...
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