kerbiii
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Everything posted by kerbiii
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uhm it worked before too ^^ sir ossi got error posted it above
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will this work now? thnx will try it update: sir i got this error
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help i got this error when i tried to add @autoattack
kerbiii replied to kerbiii's question in Source Support
bump pls help :| -
thnx do u have error in compiling? no idont, just change the sc_def = status->int_*80; into sc_def = st->int_*80;
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nice, looks cool
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help i got this error when i tried to add @autoattack
kerbiii replied to kerbiii's question in Source Support
bump how to fix this? -
[cbox]/*========================================================= @go command Original concept by jTynne Revised by Mumbles =========================================================== Compatibility: Optimised for Hercules emulators. =========================================================== Description: Alternative @go command. Allows for unlimited aliasing, as well as level and group restrictions for each destination. Additional options to add a delay, prevent use when dead, and charge per use are available; default cost is defined with '.cost', but this parameter can be set manually with 'go()'. These extra features are disabled by default. Be mindful that the delay uses a temporary player variable, '@go_delay'; if the player logs out, this variable will be cleared. If you would like for a more secure delay, replace all instances of '@go_delay' with 'go_delay'. =========================================================*/ - script at_go -1,{ /*----------------------------------------------------- Configuration -----------------------------------------------------*/ OnInit: .delay = 15; // Delay per use, in seconds (default: 0) .cost = 2500; // Default cost to use command if '.charge' is enabled .charge = 1; // Charge to use command? 0 = no, 1 = yes (default: 0) .deadlock = 1; // Prevent usage when dead? 0 = no, 1 = yes (default: 0) bindatcmd("go", strnpcinfo(3) +"::OnAtcommand", 0, 2); end; /*----------------------------------------------------- Function: Go() ------------------------------------------------------- Description: Warps player and checks prerequisites. ------------------------------------------------------- Usage: go(<"map_name">, , , , , ) -----------------------------------------------------*/ function Go { if (.deadlock && !Hp) { message strcharinfo(0), "You may not use @go when you are dead."; } else if (.delay && @Go_delay > gettimetick(2)) { message strcharinfo(0), "You must wait "+ (@Go_delay - gettimetick(2)) +" seconds before warping again."; } else if (BaseLevel < getarg(3)) { message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map."; } else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) { message strcharinfo(0), "You are not authorised to warp to this map."; } else if (.charge && Zeny < getarg(5)) { message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map."; } else { if (.delay) { @Go_delay = gettimetick(2) + .delay; } if (.charge) { Zeny -= getarg(5); } warp getarg(0), getarg(1), getarg(2); end; } message strcharinfo(0), "@Go failed."; end; } /*----------------------------------------------------- Function: alias() ------------------------------------------------------- Description: Determines if input matches alias. ------------------------------------------------------- Usage: alias(<"number">, <"name1">{, <"name2">, <...>}) -----------------------------------------------------*/ function alias { for (.@i = 0; .@i < getargcount(); .@i++) { if (@input$ == getarg(.@i)) { @input$ = ""; return 1; } } return 0; } OnAtcommand: @input$ = .@atcmd_parameters$[0]; if (alias("0", "inv", "Invek", "invek")) { Go("Invek",146, 164, 0, 0, .cost); } else if (alias("1", "moc", "mor", "morocc", "morroc")) { Go("morocc", 160, 100, 0, 0, .cost); } else if (alias("2", "gef", "geffen")) { Go("geffen", 120, 70, 0, 0, .cost); } else if (alias("3", "pay", "payo", "payon")) { Go("payon", 174, 98, 0, 0, .cost); } else if (alias("4", "alb", "alberta")) { Go("alberta", 192, 147, 0, 0, .cost); } else if (alias("5", "izl", "izlude")) { Go("izlude", 127, 109, 0, 0, .cost); } else if (alias("6", "ald", "alde", "aldebaran")) { Go("aldebaran", 140, 114, 0, 0, .cost); } else if (alias("7", "xmas", "lutie")) { Go("xmas", 148, 117, 0, 0, .cost); } else if (alias("8", "com", "comodo")) { Go("comodo",189, 151, 0, 0, .cost); } else if (alias("9", "juno", "yuno")) { Go("yuno", 157, 182, 0, 0, .cost); } else if (alias("10", "ama", "amat", "amatsu")) { Go("amatsu", 115, 153, 0, 0, .cost); } else if (alias("11", "Gon", "Gonr", "Gonryun")) { Go("Gonryun", 159, 116, 0, 0, .cost); } else if (alias("12", "umb", "umbala", "umbrella")) { Go("umbala", 90, 154, 0, 0, .cost); } else if (alias("13", "nif", "niflheim")) { Go("niflheim", 195, 175, 0, 0, .cost); } else if (alias("14", "lou", "louyang")) { Go("louyang", 218, 99, 0, 0, .cost); } else if (alias("15", "nov", "ng", "novice")) { Go("new_1-1", 53, 111, 0, 10, .cost); } else if (alias("16", "jail", "prison")) { Go("sec_pri", 23, 61, 0, 10, .cost); } else if (alias("17", "jaw", "jawaii")) { Go("jawaii", 221, 221, 0, 0, .cost); } else if (alias("18", "ayo", "ayotaya", "ayothaya")) { Go("ayothaya", 151, 165, 0, 0, .cost); } else if (alias("19", "ein", "einbroch")) { Go("einbroch", 64, 200, 0, 0, .cost); } else if (alias("20", "lhz", "light", "lighthalzen")) { Go("lighthalzen", 158, 92, 0, 0, .cost); } else if (alias("21", "einbe", "einbech")) { Go("einbech", 176, 125, 0, 0, .cost); } else if (alias("22", "hug", "hugel")) { Go("hugel", 96, 145, 0, 0, .cost); } else if (alias("23", "rach", "rachel")) { Go("rachel", 130, 110, 0, 0, .cost); } else if (alias("24", "ve", "veins")) { Go("veins", 216, 123, 0, 0, .cost); } else if (alias("25", "mosc", "mosk", "moscovia")) { Go("moscovia", 223, 184, 0, 0, .cost); } else if (alias("26", "camp", "mid", "midgard")) { Go("mid_camp", 180, 240, 0, 0, .cost); } else if (alias("27", "man", "manuk")) { Go("manuk", 282, 138, 0, 0, .cost); } else if (alias("28", "spl", "splend", "splendide")) { Go("splendide", 197, 176, 0, 0, .cost); } else if (alias("29", "br", "bra", "brasil", "brasilis")) { Go("brasilis", 182, 239, 0, 0, .cost); } else if (alias("30", "el", "eldic", "dic", "dicastes")) { Go("dicastes01", 198, 187, 0, 0, .cost); } else if (alias("31", "mora")) { Go("mora", 44, 151, 0, 0, .cost); } else if (alias("32", "dew", "dewata")) { Go("dewata", 200, 180, 0, 0, .cost); } else if (alias("33", "mal", "malang", "malangdo")) { Go("malangdo", 140, 114, 0, 0, .cost); } else if (alias("34", "port", "malay", "malaya")) { Go("malaya", 242, 211, 0, 0, .cost); } else if (alias("35", "ecl", "ecla", "eclag", "eclage")) { Go("eclage", 110, 39, 0, 0, .cost); } else if (alias("36", "pro", "pront", "prontera")) { Go("prontera",156, 184, 0, 0, .cost); } else { message strcharinfo(0), "Invalid location number, or name."; message strcharinfo(0), "Params: "; message strcharinfo(0), "Warps you to a city."; message strcharinfo(0), "0: Invek 1: Morroc 2: Geffen 3: Payon 4: Alberta"; message strcharinfo(0), "5: Izlude 6: Al De Baran 7: Lutie 8: Comodo 9: Yuno"; message strcharinfo(0), "10: Amatsu 11: Gonryun 12: Umbala 13: Niflheim 14: Louyang"; message strcharinfo(0), "15: Novice Grounds 16: Prison 17: Jawaii 18: Ayothaya 19: Einbroch"; message strcharinfo(0), "20: Lighthalzen 21: Einbech 22: Hugel 23: Rachel 24: Veins"; message strcharinfo(0), "25: Moscovia 26: Midgard Camp 27: Manuk 28: Splendide 29: Brasilis"; message strcharinfo(0), "30: El Dicastes 31: Mora 32: Dewata 33: Malangdo 34: Malaya"; message strcharinfo(0), "35: Eclage 36: Prontera"; message strcharinfo(0), "@Go failed."; } end; }[/cbox]
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yes only that 3, and also the npc for armors
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This script is supported on Hercules at revision 463cbc9. If you want to manually fix this error, add these lines to db/const.txt: IOT_CHAR 1 IOT_PARTY 2 IOT_GUILD 3++false 0+true 1 If you are already using the current revision, have you added or customised any locations? If so, please post your changed code. okay i already added that in const.txt and yes i add custom location,
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i got this error
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make[1]: Entering directory `/root/Cross-RO/src/plugins' CC sample.c /usr/bin/ld: cannot open output file ../../plugins/sample.so: No such file or directory collect2: ld returned 1 exit status make[1]: *** [../../plugins/sample.so] Error 1 make[1]: Leaving directory `/root/Cross-RO/src/plugins' make: *** [plugins] Error 2
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thnx if you do have a free time just post it here even if its not 100% same as the official
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request pls Every Sunday 9pm 1. it will announce the guild with the most agits/castle 2. their guild emblem will be display by a flag 3. guild master of the winning guild can claim the reward on the flag the same time the announcement of the winner. 4. If two guild has the equal ammount of castle the there will be no winners and the ammount of prize will be double next week and so on
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thnx i will try this, on the ^ will death turn off the autoattack?
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what jabote says is right, and you need a server restart for it to take effect
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this quest npc is still missing, i hope this will be release soon, or if someone have the script pls share it http://irowiki.org/wiki/Ninja_Weapon_Quests
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thats too many XD i guess ill just DL tortoise svn then do what you suggest thnx!! Update: i tried to right click and apply patch on your file and it says not a working copy
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i want to bind this - script atcmd_autoattack -1,{ OnInit: bindatcmd "autoattack",strnpcinfo(3)+"::OnAtcommand"0,99; OnDeath: atcommand "autoattack"; //this is to cancel the autoattack if im correct OnAtcommand: after 1 hour it will use @autoattack again to turn off the autoattack
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yes i want to manually add it where im gonna put the files i downloaded?
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i mean where will i put this .txt or src? can i just copy paste it?
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all my itemInfo.lub becomes korean, is there a way to avoid this? or to bring it back to english? without reinstalling
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how does this work? is it like @itemlist @cartlist or is it like alt + e , alt + w
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wow that was fast! where will i put this?
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if you have the source code pls share it to me
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how to disable banking in chosen maps? like woe or pvp