Veins Field 06 Expansion (ve_fild06)

Veins Field 06 Expansion (ve_fild06) 1.0.0

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Edited by Ciar of HeRO
Ever noticed that in pre-renewal servers, the map north of Veins (ve_fild06) has an annoying random warp leading to one of two other fields? On top of that, the end of the road is so narrow that a workaround by adding two separate warps makes it looks kind of awkward.

Well, this is an attempt to fix the issue, by expanding how far you can walk on the area, so you can actually reach the fork in the road. With this map, you just have to remove the current official warp and add two warps leading to the corresponding fields. Additionally, a few models are placed on the new area so it doesn't look barren, and the map lights and shadows have been redone to remove the blocky shadows.

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ve_fild06_after.jpg


ve_fild06_beforeGAT.jpg


ve_fild06_afterGAT.jpg
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