Search results

  1. X

    Custom points

    What does it do: If you talk to this npc and pay 100z, he will give you 1-10 random points, this points can be added as you continue paying him 100z. and Every time i talk to this npc, it will tell me how many points i have, and when i reach 100 and above points it will tell me you reach...
  2. X

    [Requesting] Invasion that checks day or night

    Info: The invasion will occur when the script detects that the server is night time, and when day time arrives, the invasion will end killing all the monster in a map(prontera)
  3. X

    [Requesting] Make epiclesis damage undead/demon monster like sanctuary

    As the title says. Thanks!
  4. X

    Effects using script isntead of browedit

    - script EP7_lightanim -1,{ OnLight: donpcevent "#ep7effectAby1::OnAction"; sleep2 1000; donpcevent "EP7_lightanim::OnLight"; end; } //=============== ars_fild58,95,103,0 script #ep7effectAby1 139,{ OnAction:specialeffect 14;end; } im using this one,but it doesnt do anything at all...
  5. X

    Browedit with high jump? and also map sorrounding background..

    1) I used the not walkable gat tile but the thing is i can high jump into it placing me t a not-movable area of that tile which is not walkable. How can i make the gat like in other default maps that you cant high jump in any places except for the walkable gats? Example: Prontera building: I...
  6. X

    Browedit help~

    I made a map using the izlude town, and i clear the map to edit as my town size. The upper part has default height and it's doing good as i see in-game....and at the lower part i made the height go down to put some market and everything seems fine on browedit, but when i try to see it in-game...
  7. X

    R> Moving NPC using custom Player mob ID

    I am requesting an npc that walks in straight line in prontera from middle fountain going to the kafra below prontera. I tried using the custom mob ID 2501(arch bishop) with mob_avail but when i try to see that npc, i got error like ajfasfasnf/arch bishop.spr or asdasdfasf/arch bishop.act, but...
  8. X

    mob_avail

    How can i make the Player looks has different cloth color? there is no Cloth_Color, yes i'm referring to a monster player. // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color   is there a way i can add the cloth_color after dye_color?
  9. X

    How can i make this bow looks different

    As i search in the forum, there is no guide how to make a custom weapon, the wiki is meant for the 2012 clients. since we are now on 2013 client,it uses lua to change descriptions etc. Is there a guide for it? http://herc.ws/wiki/Custom_weapons
  10. X

    10 seconds timer please help me add

    How can i make the NPC have a timer for 10 seconds. here is my script mes "[ArchBishop]"; mes "I will be calling him now from the Church."; next; mes "[ArchBishop]"; mes "He will be here in 10 seconds,just wait for him."; next; mes "[ArchBishop]"; mes "Goodbye~"; summon "Poring",1002,3000...
  11. X

    Summoned monster via @summon

    Basically i have this script that lets you rent a monster for 5 minute,but the problem is how can i make this summoned monster act like pet, that it will not die when the master died and logged out?, they will only go way when their rent time is up.
  12. X

    Hanbok Costume option

    How can i make this item when worn will change me to hanbok costume and unequipping will put me back to my normal class this is the only thing i can do..is there a better way instead of using atcommand? {},{ atcommand "@costume Hanbok"; },{ atcommand "@costume"; }  Anyone?
  13. X

    All weapon sprite showing default

    Well as we all know when we equip certain weapons like chains,grand cross etc. it will appear as it is in the image,but the 2013 clients show all weapons to default. Example are chains,grand cross will be seen as a Mace as a sprite when attacking. naght saber water and fire will look like a...
Back
Top