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  1. Beret

    Mapcache

    Currently the mapcache need 3 files to work. Why not change this way of reading the mapcache, using only one file. I don't know how it works in aegis if is similarly more emulator I do not.
  2. Beret

    Aspd penalty

    Well I was walking through the Forum iRO and found the topic for the penalty of aspd, however this information from the beginning of renewal, I did tests on iRO and pRO and don't have a high penalty an example is my ranger, it has only 3 penalty points...
  3. Beret

    Mapflag system

    I suggest a change in the system, could do for mapflags conf, so all would be in the same file, I propose as follows. mapflags:({ name:"mapflag_name" maps: { prontera geffen izlude } mapflag (gvg)}) the example above all maps will be activated mapflag gvg.
  4. Beret

    Group Search System

    I was seeing this group system and noticed that hercules does not have this system, it works as follows: Use the "/recruit" command to bring up the party booking creation window. Choose desired classes, level, leveling area and roles. A maximum of 6 different classes can be selected at once...
  5. Beret

    Bufs items with icons of skill

    Well I noticed no iro, that some items that give bufs appear in the character's inventory with the skill icon of buf. In hercules already has it?
  6. Beret

    Show memory consumption

    As you all know, read files in the emulator consume memory, my suggestion is to create something so you can see what each file is consuming memory on the emulator.
  7. Beret

    Package Item

    was looking for aegis and saw that the operation of the used by the emulator is not the same to see. tbl ={ ["item_name"] = { {name = "random1", item = "item_name", cnt = 1, hour = 0, onair = false, guid = false, probability = 3}; {name = "random1", item = "item_name", cnt = 2, hour = 0...
  8. Beret

    Motd change suggestion

    Looking at the file motd.txt I see that there is no need to keep only a line in the file. My suggestion is the following pass reading motd.txt to source or perhaps for messages.conf.
  9. Beret

    Doubt map zone

    Was testing was wondering if it is normal when the item is blocked even he did not effect it is consumed is this correct ?
  10. Beret

    Error skill Skill_castend_nodame_id: Unknow skill used

    I am adding a custom skill for game master, did the compilation without errors, but when I use the skill appears in mapserver Skill_castend_nodame_id: Unknow skill used: 6000 Added the skill on skill.h in const.txt in skill.c   Does anyone know how can I solve this problem ?
  11. Beret

    Cash shop button

    Seeing that hercules is adding features that exist in official. I would suggest if it is possible the addition of cash button thus ending the use of npc's to buy cash items.
  12. Beret

    Reserved slot system

    I was seeing on the server of iro the following system. Hercules has support for these system, if yes how to use it.
  13. Beret

    System change slot

    In hercules has the rename, this system to change slot hercules has ?
  14. Beret

    How to use rename system

    How do I use the rename char ?
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