I was planning on making the guild auras a bit more useful by making the aoe 11x11. I ran into some problems, screenshot would make it easier to explain but I'll try without for now.
When you run into a portal / relog in a corner the guild aura is not initialized on unwalkable cells. Like...
Pointing me to the right direction would already help a lot.
Explaining what needs to be changed would be even better.
I would like it to be possible to freely move onto hunter traps, the trap should trigger normally (like how you can move into a firepillar) and that it would not show the...
How to use in an instanced map?
1@def01,30,30,1 script Hole 723,{npctalk "POW!"setnpcdisplay("Hole","Rabbit",1063);npctalk "Gimme a carrot!"}
When the NPC is used in instance 0011@def01 it's changing the npc in the wrong, non instanced map.