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  1. Tio Akima

    combat arena error

    guys, someone help me fix this script it is not working properly. sometimes he announces as a winner the player who is dead gives the prize to the wrong player ... etc https://pastebin.com/eFv2B5QX this is a combat arena where the last to survive is the winner.
  2. Tio Akima

    [Showcase] RPD - Raccoon City Police Department

      Hi ... I've finished a series of maps recently, inspired by a horror story theme. The main map is a modern city, freely inspired by Raccon City (RE) with classic places such as the famous Mansion of RE1 and also the raccon city police station. A map made for RO, but the idea was to remove...
  3. Tio Akima

    OnPCSkillUseEvent + getskillname

    guys, can someone help me Does anyone have this function for hercules? Or can convert to use in herc. rA function I tried to convert but the server is crashing when using any skill ~bad 😢
  4. Tio Akima

    Barter shop doubt

    Hi I wanted to do a Barter shop however, in the same npc, put a menu for the player to choose which Barter shop he wants to enter .... How can I do this? exmp:   switch(select("- Shop 1:- Shop 2:- Shop 3:- not..thanks..")) { case 1:  callshop " Shop 1",1; end...
  5. Tio Akima

    skill count

    Guys, can someone help me with an idea I made an NPC with some missions and that creates an instance In one of the missions the player needs to use a certain skill an amount "x" on a given map (in the instance) example: Use Stormgust 50 times So, I'm thinking about how to make this count...
  6. Tio Akima

    Create instance for just one player

    [ Create instance for just one player ] guys I created an npc with several quests and that creates an instance and teleports the player to the map ... Everything works normal if the player has a group, but if I attach the instance to the player it does not teleport. IM_NONE: Attached to no...
  7. Tio Akima

    Polygon Limit

    What is the limit of polygons in a model? Is there a limit of polygons per map? I have 3 models with 60k polygons each ... And the client is not working (client 2019) it crashes when trying to display the models. I used the proOptmize modifier, but it still didn't work. Are there any other...
  8. Tio Akima

    costume item (body sprite)

    guys, I created a custom item and set it as a COSTUME item. Is possible this custome item to replace the body sprite? Or does it just overlap the player sprite? (I thought a custome item could be used to create new clothes and costumes, and by equipping it it would replace the player's body...
  9. Tio Akima

    jobchange and sc_end

    when i use pc-> jobchange () it finishes some SC_ (sc originals) and my sc_ custom it doesn't finish ... The idea is that he will stop finishing all SCs the two original sc_ he is finalizing ... I can not understand why he finalizes these two, and my custom not I looked at the whole...
  10. Tio Akima

    GID Error

    I'm trying to return the player matak using getunitdata, but it's giving error .. where am I going wrong? .@mymagicatak = getunitdata(getcharid(CHAR_ID_ACCOUNT), UDT_MATKMAX); but I have an error [Error]: buildin_getunitdata: Unknown object! I tried to get gid with CHAR_ID_CHAR but it didn't...
  11. Tio Akima

    get npc name

    gys, what is the function that returns the name of npc through its id I looked in sript_comands and did not find it. (I am creating a duplicate of npc and removing it in another file, but to remove (duplicateremove) I need the name of npc.)
  12. Tio Akima

    WeeThumbnail to win10

    Guys Does anyone know if WeeThumbnail works on current windows10? I installed here and it is not working.
  13. Tio Akima

    search for nearby targets

    guys, I got the coordinate (xy) and ID of a target in my script I used getunits () to get the ID of this target and put it inside an array. .@count = getunits((BL_MOB | BL_PC), .@units, 1, .@m$,.@x ,.@y ,.@x ,.@y ); Now I'm trying to get the ID of the surrounding mobs that are 3 or 4 cells...
  14. Tio Akima

    SI_ for Body Size sprite

    Hi, does anyone know if there is any SI_ (or sc) that changes the size of the sprite? Already tested several SI_ (look status.h) to try to use the effect 423, which makes sprite from player "big". I don't want to use the direct effect (clif-> specialeffect (bl, 423, AREA)) Using this, the...
  15. Tio Akima

    reloging the char (function)

    Hi guys, I realized that when reloging the char, the client reloads the skills, including the status_change_end function ... Does anyone know which function is responsible for this? (for reloading the skills tree when reloading the char) note: ( I created a passive skill ( SC_ANGEL from...
  16. Tio Akima

    sc custom

    guys from which ID is recommended to create custom SC (status change) ? do you have a limit id?
  17. Tio Akima

    Token of Siegfried revive button

    hy guis Does anyone know if the Token of Siegfried rebirth function is coded on the client side only? I mean the setting (code) to trigger the autorevive button
  18. Tio Akima

    mob death

    hi guys Where can I find in src, a function that checks if the mob dies with basic attacks ... In skill.c has the skill_counter_additional_effect with an IF () that checks if the mob died with a skill ... what I'm looking for is just the opposite ... death by basic attack. I searched...
  19. Tio Akima

    using SC_POISON and poisoning time

     Using SC_POISON and poisoning time hi guys, i made an skill to poison the enemy after short / long range attacks It's a passive skill. When you attack an enemy, you have the possibility of poisoning it I use SC_POISON to poison. (I put the check into battle.c) but.... It poisons the...
  20. Tio Akima

    Passive skill (guard anjel)

    Hi guys, I am trying to do a passive skill, similar to the passive of armor "Guardian Angel" (from league of legends) Btw I don't know if it's possible The idea is: (when the player dies) the ALL_RESURRECTION skill on the player would be used (the skill would have a 5 minute of cowdown). If...
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