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  1. bWolfie

    Skill Tree Tabs Not DIsplaying

    I can't get the skill tree to show 1st, 2nd, 3rd, etc. Only shows "Etc.". Using 2018-06-21a client.
  2. bWolfie

    returns_nonnull compiler warning

    Edit: I fixed nonnull and HPMHooking warnings by updating GCC to v7 (previously using default 4.8). The enumeration value warning is a bit annoying. Using 'default' no longer suppresses the warning, so I have to manually input every enum value into each switch I use. I recently updated my...
  3. bWolfie

    Custom 3rd Job Skill Showing in 2nd Job Tab

    Hello, I created a custom skill RK_MOUNT for Rune Knight. I added it to the appropriate place in skillinfoz\skilltreeview.lub, but for some reason it shows in 2nd job tab. Hoping someone can help me get it on 3rd job tab. [JOBID.JT_RUNE_KNIGHT] = { [1] = SKID.RK_RUNEMASTERY, [3]...
  4. bWolfie

    Help with map server leak

    I made this command to retrieve all of an item from storage. This line char *item_name =(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); causes memory leak. How to fix it? struct item_data *i_data = itemdb->exists(nameid); if (i_data == NULL) { clif->message(fd, "Invalid Item...
  5. bWolfie

    How to send a "close()" after "disablenpc()"

    So I have a NPC script which uses disablenpc() on a timer. Players are able to interact with the NPC while it is active. The NPC uses mes(). If a player is talking to the NPC while the disablenpc() is triggered, the will become stuck on the mes() screen, and will need to logout or warp away...
  6. bWolfie

    Old exp tables - exp_group_db.conf for Base Level 999

    https://pastebin.com/H9e2SG9t Based on the old exp.txt tables. This only works for base level 999. If you want to use a lower level, you need to comment out all entries above that level. E.g. if you want base level 500, you need to comment out entries 500-999. The formula for no. of entries...
  7. bWolfie

    mapflag hidemobhpbar

    Try this diff. It's made for the latest herc, 2019-06-03. To apply diff, use git apply command. E.g. git apply ~/Desktop/hidemobhpbar.diff Haven't tested. Let me know how you go.
  8. bWolfie

    @adopt atcommand

    Description: Adds the @adopt command to your server. Usage: @adopt <char name> The adoption feature exists in the source. However, from experience, some clients don't support the right-click menu option to adopt players, rendering the feature unusable. Perhaps this atcommand should be...
  9. bWolfie

    How to make MATK = 1 in status_calc_pc_ ?

    Hello, I'm trying to make MATK = 1 for players while on a certain map (my_map). I've had success with all the other stats using this method, but MATK doesn't seem to change. static int status_calc_pc__post(int ret, struct map_session_data *sd, enum e_status_calc_opt opt) { nullpo_retr(-1...
  10. bWolfie

    BlackoutRO - Super High Rate

    About BlackoutRO Oh, hey, what's up? long time no chat u gm. BlackoutRO is a very old server. It first opened in 2006. After 10 years of service, in 2015, it closed due to the neglect of development. In 2016, the server was rebuilt from scratch and went through a long testing phase. August...
  11. bWolfie

    Map server crash

    Hello, Recently my map server crashed. Hoping somebody can help me from this gdb debug information. First it said there was an overflow in script, at script_reg_destroy at if( p->value ) Then it crashed with this log on 'bt full'. https://pastebin.com/q50NEiDD
  12. bWolfie

    check_resist() script command

    Description: Adds the check_resist() script command to your script engine. With this command, you can retrieve elemental resistances for a character. check_resist(<type>{, <account id>}) e.g. check_resist(Ele_Water); check_resist(Ele_Wind, getcharid(CHAR_ID_ACCOUNT))...
  13. bWolfie

    Star Gladiator LOV/Parrying SL

    Description: When a Star Gladiator is Soul Linked, the 'Lord of Vermilion' and 'Parrying' skills become available for them to use. This must be the most requested source edit of all time? Idk why. Anyway, here you go - in plugin form...
  14. bWolfie

    [Idea] BUILDIN(getplayerdata) - feedback needed

    Hi all, For the longest time I've been creating custom script commands simply so I can read a value from struct map_session_data{}. For example, I wanted to return the value of sd->state.showzeny, so I created a simple buildin just for that purpose.It would go something like this:  ...
  15. bWolfie

    A Myriad of Services

    Status: Unavailable [0/0] Hello, I have been a part of this community for more than two years. I feel my skills have reached a point where I can offer them in a freelance manner. About Me I started scripting in 2016, as my server was in desperate need of developers. Over time, I branched...
  16. bWolfie

    TF_BACKSLIDING Animation Fix

    Hello, This plugin removes the clif->fixpos function from TF_BACKSLIDING, which fixes the non-animation when using it. Hope it helps somebody. :)   https://github.com/bWolfie/HPM-Plugins/blob/master/src/plugins/tf_backsliding.c
  17. bWolfie

    [Guide] Mapcache Generation 2018

    As of Release v2018.03.13, the method to generate mapcache for Hercules has changed. A lot of people. myself included, were confused as to how it works. In this thread, I will do my best to explain the new way to generate your cache. This guide is intended to help people using the old system...
  18. bWolfie

    Issue reading custom state in plugin

    Hello, I am trying to create a piece of code using a plugin which will return 0; I started by creating my struct player_data, which contain state my_state, intended to be set and red as ssd->state.my_state (1st code box) I set my_state using an atcommand and it seems to set ok. But when I'm...
  19. bWolfie

    R>Plugin Hooks Guide

    Requesting someone to make a guide on plugins. It's really confusing trying to make pre-hooks work just for a small part of the function you want to change. It's annoying for everyone having to ask over and over again why my plugin is not working the way it is intended. Example, I made a...
  20. bWolfie

    @refresh NPC Fix

    This fixes the client hang issue when using the @refresh command while a NPC dialog box/menu is open. I don't know if this plugin will compile, as I made it on the fly, but the command fix definitely works. :) Inspired from npc_rr_secure_timeout_timer Download: https://pastebin.com/zUzYyz1S...
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