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  1. Mumbles

    Player Invincibility upon Teleport...gone?

    I recently made a modification to my source in skill.c, where I allowed a menu bypass for Level 2 Teleport. I made this simple modification: - if( sd->state.autocast || ( (sd->skillitem == AL_TELEPORT || battle_config.skip_teleport_lv1_menu) && skilllv == 1 ) || skilllv ==...
  2. Mumbles

    Read Server-side Data vs Client-side

    Not sure if this is even a thing, but wouldn't it make more sense to have/make the client read data directly at the source? By this, I do NOT simply mean having the client read from a server-side grf/data folder. For example, instead of the client reading idnum2itemdisplaynametable.txt locally...
  3. Mumbles

    Second Server Channel

    I wrote a similar topic on rAthena boards in regards to setting up a second server channel on the same machine. After deciding that running two servers on the same machine was going to be an issue, I decided to use a separate computer for the second channel. My second server is configured so...
  4. Mumbles

    Compiling Error

    Not really sure what's going on in there, but I got this error while compiling in Linux. make[1]: Leaving directory `/root/Desktop/Hercules/src/char'make[1]: Entering directory `/root/Desktop/Hercules/src/map'   MKDIR obj_sql   CC   map.c   CC   chrif.c   CC   clif.c   CC   pc.c  ...
  5. Mumbles

    Merging with existing eAthena login

    As I stated in my previous topic, I would like to use Hercules as a second channel with my existing server's login database. The problem with this is that it uses level instead of group_id. What conflicts will I face with Hercules reading from my other login database? Is there a workaround to...
  6. Mumbles

    Forum Banner

    Idk, the current one looks pretty bland to me. I made a sort of banner/logo to replace it with; feel free to use it if you like it. Logo: Logo w/o slogan:
  7. Mumbles

    Hercules Mechanics

    I'm considering using Hercules for my next project, but it would be complimentary to my existing server; I plan on using a second channel hosted on a different machine, so that the game client, login server, and login database are shared. I have a number of questions, but I guess I'll start with...
  8. Mumbles

    Questions regarding Hercules and rAthena

    Hi guys, I read Jman's post about why Hercules was started, and what I'd like to know is basically this: Where does Hercules stand with rAthena? Despite the fact that both emulators are open-source, does it bother you guys that rAthena is using your code to improve their project? Or are the...
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