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  1. Rytech

    r811 - 2016/09/12

    =General *Added the player_baselv_req_skill config. -This set if the new 2nd wave of skills for the Summoners requires -the players to have a certain base level to unlock them. *Added the latest tags and ID's for NPC's, status, and skills. *The bodystyle command is updated to allow use for...
  2. Rytech

    Stat Point Requirements At 120 And Higher

    Looking at the info in the wiki about stat point requirements I noticed something. When it comes to stats of 100 and higher, the requirements start at 16 and increase by 4 for each 5 stats. So 100 - 104, 105 - 109, and 110 - 114. But its a bit different after since the next increase applies for...
  3. Rytech

    r810 - 2016/08/02

    =General *Fixed a error that appears on certain setups for the packet_ver_flag -setting. Guess its set as a signed int. So that means only 2 slots -are left for newer clients? *Updated the item_db perl script. =SQL *Updated the item_db, item_db_3ceam, and item_db_custom files to -set the...
  4. Rytech

    3CeAM-Flux - A Online Control Panel

    Due to some of the changes done to 3CeAM and Paradox's flux control panel no longer being updated, ive decided to continue on it as needed for 3CeAM. Database name changes, the adding of other new databases, updating tables with new jobs and other things, etc. are a number of the things needed...
  5. Rytech

    r809 - 2016/06/23 Guild Emblem On Flag / Cursed Circle Fix

    =General *The mount command no longer mounts Ranger's on a warg. -This command was mat to be used for quickly mounting onto things -to make testing earier without needing rental NPC's and only be -used by GM's. But since some server's want to allow player's to -use it, I had to revisit the code...
  6. Rytech

    r808 - 2016/06/14

    =General *mob_skill_db2.txt has been renamed to mob_skill_db_custom.txt. *Monster skill databases are now loaded in the following order.... -mob_skill_db --> mob_skill_db_3ceam --> mob_skill_db_custom.
  7. Rytech

    r807 - 2016/06/11 Item/Mob SQL Database Update Part 2

    If anyone has any problems after this update, please let me know. Be sure to read the patch notes carefully and backup your server and sql data before doing this update. =General *WARNING!!!! -A number of changes were done to the TXT and SQL databases for -items and monsters to clear up some...
  8. Rytech

    Running Perl Scripts item_db/mob_db

    Does anyone know how to properly run the item_db.pl and mob_db.pl scripts that are in the tools folder? I installed and ran them through perl but its not generating the files. My first time doing this and there's no document or info on how to use the scripts. I placed the item_db.txt and...
  9. Rytech

    r806 - 2016/06/04 Item/Mob SQL Database Update Part 1

    =General *Updated the item and monster SQL databases to the latest eAthena -versions. This is part of a update that will fix issues with flux -control pannels. A 2nd update will come soon.
  10. Rytech

    r805 - 2016/04/23

    Here it is everyone. r805 is here and this time I focused heavily on skills related to affecting MaxHP and Healing. This adds support for a number of new skills and even fixes some long standing issues that been on my todo list. And to top it off the Arch Bishop's alternate outfit access is now...
  11. Rytech

    r805 - Finish Summoner Sea Skills And Other Things

    Noting down what to do before I forget. *Add remaining sea branch summoner skills. *Update Fresh Shrimp skill to latest kRO behavior. -April 13, 2016 update increased how much it heals. *Clean up healing code and correct a small flaw in it. -Need to prepare for adding some new healing...
  12. Rytech

    r804 - 2016/04/07

    =General *Added a new confirmed skill unit tag and ID. =Skills *RK_DRAGONBREATH *RK_DRAGONBREATH_WATER -Fixed a issue where the ice pick effect was affecting the damage. *SU_ARCLOUSEDASH *SU_TUNAPARTY *SU_BUNCHOFSHRIMP *SU_FRESHSHRIMP -Added full support for these skills.
  13. Rytech

    r804 - 2nd Batch of Summoner Skills

    For the r804 update my random pick on what to do lead to me doing a bunch of Summoner skills and a few other things. The Rebels have some working skills making them more worth playing, but Summoners could use some love too. So ive decided to add in their buffs and supportive skills. Skills...
  14. Rytech

    April 2016 - Rebellion Development And Other Plans

    Hey everyone. Many of have been waitting for support for the Rebellion and Summoner jobs to be worked on more the past months and things were going well. A number of skills for Rebels have been added and bugs with other things have been fixed to make things more stable. But due to some info...
  15. Rytech

    r802 - 2016/04/01

    This update is heavily focused on fixing a number of issues, including ones reported by users that are causing problems, and even fixes a exploit. Its recommended that everyone using the 2015-10-29 and newer clients update to this. *Edit* r803 released as a follow up to r802. Forgot to add the...
  16. Rytech

    r801 - 2016/03/13

    =General *Updated the ranking type table. *Cleaned and organized the ITEMID table. *Added the itemid_is_holy_bullet check. -This checks for equipped holy bullets. *Added the status_calc_aspd_amount function. -This allows for adjusting ASPD by a fixed amount through status's. -You can do fixed...
  17. Rytech

    r801 - Fixed ASPD Changes By Status's

    This is something thats long overdue but its finally being done. In the past, only status I knew of that changed ones ASPD by a fixed amount is the Rune Knight's Fighting Spirit and never bothered on doing a full official mechanic coding since its just one. Now looking at things today there's a...
  18. Rytech

    r800 - 2016/03/09

    =General *REVISION 800!!!! -Wow 800 revisions already. The project has come a long way. -To celebrate, here's the first update to the Rebellion job. -Many more updates for the job will follow. =Skills *Rebellion -All skills with a cast time are now interruptible. -Added weapon, ammo, coin...
  19. Rytech

    r799 - 2016/03/09

    =General *Fixed a compile error that was detected by the Travis CI system. -This fix is for linux compilers basicly.
  20. Rytech

    Rebellion Development (Rebels)

    Lets just call them Rebels. *cough* So its been over 2 and a half years since the class was released back in August of 2013 in kRO. Thats a long time and yet barely any of their skills work. You can play as one to get a higher base level, higher stats, access more powerful weapons, the usual but...
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