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  1. P

    Excluding a class out of a code

    So, this is the code which is located in Pc.c that give 100 stat points after rebirth. sd->status.status_point = statp[sd->status.base_level] + ( sd->class_&JOBL_UPPER ? 52 : 0 ); // extra 52+48=100 stat points I've added 3rd baby jobs into it: sd->status.status_point =...
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    socket #5, error 111: Connection refused

    Hello Hercules, I'm trying to set up a hercules server (on Centos 5) and i am currently stuck at this point. Everything is connecting ok except I get this error which wouldn't let me connect to character selection. [Error]: make_connection: connect failed (socket #5, error 111: Connection...
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    Npc name bug ??????

    I noticed that alot of the times my npc/mob/player names change to '??????' so randomly. It doesn't really do anything harmful but I would like to know if anyone has experienced this and if any one has a solution on how to fix this. Here is how it looks like:  
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    Hunting Quest Count Applies for Party Members

    Hello, I was wondering if this was possible to do, cuz if it is, it would be really awesome. If you have ever played Trickster Online, the quest setup was like this: When you're in a party and you do monster hunting quests and if all the members in your party are doing the same quest as you...
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    Disable item consumption when hp and sp are full

    Is there away to make healing items from being consumed when your HP and SP are full? for example ygg berry? Thanks in advance.
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    Mercenary with player skills

    Hi, I was wondering if anyone could shed some light on this for me. I'm trying to make Mercenary be able to use player skills. So I changed the following in mmo.h   //Mercenary System #define MC_SKILLBASE 0 #define MAX_MERCSKILL 5020 #define MAX_MERCENARY_CLASS 500   But I get this following...
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