"Find the watermelon" same w/ "Find the Mushroom" Event
Player doesn't get the reward every time a watermelon is killed.
OnMobKilled: mapannounce .Map$,"Congrats " + strcharinfo(0) + " found a Watermelon !",0; set zeny,zeny+10; getitem .7528, 2; set .Event,0; end;
Here's the whole...