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    how to increase skill damage?

    i need to increase all Hunter trap... i try this but not work. #ifdef RENEWAL case HT_LANDMINE: case MA_LANDMINE: case HT_BLASTMINE: case HT_CLAYMORETRAP: md.damage = skill_lv * sstatus->dex * (3+status->getlv(src)/10) * (1+sstatus->int/35); md.damage...
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