int fixed = 0, fixcast_r = 0, varcast_r = 0, i = 0;//down a bitif(sd->class_&JOBL_THIRD) { fixed = skill->get_fixed_cast(skill_id, skill_lv);}if( fixed == 0 ){ if(sd->class_&JOBL_THIRD) { fixed = (int)time * 20 / 100; // fixed time time = time * 80 / 100; //...