Jump to content

Search the Community

Showing results for tags 'rogue'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Bulletin Centre
    • Community News
    • Repository News
    • Ragnarok News
  • Hercules Development Centre
    • Development Discussion
    • Suggestions
    • Development Centre Archives
  • Support & Releases
    • General Server Support
    • Database
    • Scripting
    • Source
    • Plugin
    • Client-Side
    • Graphic Enhancements
    • Other Support & Releases
  • Hercules Community
    • General Discussion
    • Projects
    • Employment
    • Server Advertisement
    • Arts & Writings
    • Off Topic
  • 3CeAM Centre
    • News and Development
    • Community
  • International Communities
    • Filipino Community
    • Portuguese Community
    • Spanish Community
    • Other Communities

Categories

  • Client Resources
  • Graphic Resources
    • Sprites & Palettes
    • Maps & Textures
    • Other Graphics
  • Server Resources
    • Server Managers / Editors Releases
    • Script Releases
    • Source Modifications
    • Plugins
    • Pre-Compiled Server
  • Web Resources

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Skype


IRC Nickname


Website URL


Location:


Interests


Github

Found 1 result

  1. I am currently facing a significant issue on my server, which involves both rogue and stalkers with skill Plagiarism. Example: The problem arises when a Stalker with a level 10 Double Strafe skill plagiarizes a level 5 Double Strafe skill. The level 5 skill replaces the original level 10 skill. However, the copied skill does not appear in the appropriate tab. Furthermore, if the Stalker undergoes a skill reset or plagiarizes another skill, the Double Strafe skill completely disappears, resetting to level 0 and causing the Stalker to lose skill points. It's important to note that there are no modifications made to this section of the script. Here is the relevant part of the script for reference: int cidx, idx, lv = 0; cidx = skill->get_index(copy_skill); switch(can_copy(tsd, copy_skill)) { case 1: // Plagiarism { if (tsd->cloneskill_id) { idx = skill->get_index(tsd->cloneskill_id); if (tsd->status.skill[idx].flag == SKILL_FLAG_PLAGIARIZED) { tsd->status.skill[idx].id = 0; tsd->status.skill[idx].lv = 0; tsd->status.skill[idx].flag = 0; clif->deleteskill(tsd, tsd->cloneskill_id); } } lv = min(skill_lv, pc->checkskill(tsd, RG_PLAGIARISM)); tsd->cloneskill_id = copy_skill; pc_setglobalreg(tsd, script->add_variable("CLONE_SKILL"), copy_skill); pc_setglobalreg(tsd, script->add_variable("CLONE_SKILL_LV"), lv); tsd->status.skill[cidx].id = copy_skill; tsd->status.skill[cidx].lv = lv; tsd->status.skill[cidx].flag = SKILL_FLAG_PLAGIARIZED; clif->addskill(tsd, copy_skill); } Do you have any suggestions or potential solutions for this issue? I am willing to compensate anyone who can provide a fix for it.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.