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area_size, max_walk_path and Snap

tedexx

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Some questions:

Why changing /conf/battle/client.conf > area_size affects the Snap skill from champ? How to make the skill cap at 14 cells (official)?

Is there any adivise against changing the area_size and max_walk_path values? Some bad interaction or a meaningful increase of memory?

 
Limit the skill's cast range in skill_db.conf and skillinfolist.lub (clientside), as it's 18 cells by default. As for your other questions, there isn't any noticeable impact as far as I know.

 
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