rokimoki
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Script Type: Quest
Script Name: Bloody Branch Quest
Made for: Elaria Woon Reloaded
Made by: Rokimoki
Latest version: Bloody Branch Quest
Ragnarok version: Any version
Note: This script was made for Elaria Woon Reloaded, since they are going to close I will upload two scripts I made for them.
Description:
This is a quest that gives a Bloody Branch, this can be configured, even the item as the quantity that gives. The special thing in this quest is that the NPC will appear randomly in any previously configured map. When appear the NPC will ask for X items, you give the items and you get the reward, simple, but the NPC will only work for 10 uses every time the NPC spawns.
Configuration:
Search for: // ============== NPC CONFIGURATION ==============
Then you will see the configuration instructions, I think it's pretty clear, the hard part is the npc duplicate, if you set or change new maps in .mapListBB$[0] then you must do the same in npc duplicate.
For example: I add my custom map "lolmap-01" in the array,
setarray(.mapListBB$[0],
"prontera",
"payon",
"geffen",
"lolmap-01" // new map added, last map DON'T HAVE coma
);
then I add this line as npc duplicate:
lolmap-01,100,100,4 duplicate(Bloody Guy) Bloody Guy::bblolmap-01 4_M_ROKI
And that's it.
Reward Configuration:
Search for: // here starts the reward section
Then, you will see the getitem, you can add more getitem, edit the item id and quantity etc... even add cash points...
Enjoy.
BloodyBranchQuest.txt
Script Name: Bloody Branch Quest
Made for: Elaria Woon Reloaded
Made by: Rokimoki
Latest version: Bloody Branch Quest
Ragnarok version: Any version
Note: This script was made for Elaria Woon Reloaded, since they are going to close I will upload two scripts I made for them.
Description:
This is a quest that gives a Bloody Branch, this can be configured, even the item as the quantity that gives. The special thing in this quest is that the NPC will appear randomly in any previously configured map. When appear the NPC will ask for X items, you give the items and you get the reward, simple, but the NPC will only work for 10 uses every time the NPC spawns.
Configuration:
Search for: // ============== NPC CONFIGURATION ==============
Then you will see the configuration instructions, I think it's pretty clear, the hard part is the npc duplicate, if you set or change new maps in .mapListBB$[0] then you must do the same in npc duplicate.
For example: I add my custom map "lolmap-01" in the array,
setarray(.mapListBB$[0],
"prontera",
"payon",
"geffen",
"lolmap-01" // new map added, last map DON'T HAVE coma
);
then I add this line as npc duplicate:
lolmap-01,100,100,4 duplicate(Bloody Guy) Bloody Guy::bblolmap-01 4_M_ROKI
And that's it.
Reward Configuration:
Search for: // here starts the reward section
Then, you will see the getitem, you can add more getitem, edit the item id and quantity etc... even add cash points...
Enjoy.
BloodyBranchQuest.txt