Flux Hercules [ Mini Boss / Boss Cards ]

I wonder why Ghostring and other mini-boss card are not boss(mini) on fluxCP ?

Ghostring

http://playragnarok.ws/?module=monster&action=view&id=1120

Eddga

http://playragnarok.ws/?module=monster&action=view&id=1115

the ghostring card drop rate in panel should be 0.05% too ?
About MvP and mini-boss, we don't have any settings in mob_db to set mini-boss, its also an MvP (correct if I am wrong.)

and about Drop Rate: it checks the drop rate from sql directly, and it is affected by the following settings on config/servers.php

Code:
'DropRates' => array(					// The rate the common items (in the ETC tab, besides card) are dropped					'Common'      => 100,					'CommonBoss'  => 100,					// The rate healing items (that restore HP or SP) are dropped					'Heal'        => 100,					'HealBoss'    => 100,					// The rate usable items (in the item tab other then healing items) are dropped					'Useable'     => 100,					'UseableBoss' => 100,					// The rate at which equipment is dropped					'Equip'       => 100,					'EquipBoss'   => 100,					// The rate at which cards are dropped					'Card'        => 100,					'CardBoss'    => 100,					// The rate adjustment for the MVP items that the MVP gets directly in their inventory					'MvpItem'     => 100				),
 
Yes the problem is the miniboss belongs to normal monster "drop rate" on fluxCP.

 
AFAIK, the game considers MvPs as these monsters which have mvp_exp on their mob_db entry.

And don't know how is a mob considered miniboss, but I've believed to date it has to do with the "boss" mode on the mob DB: db/mob_db_mode_list.txt

At least in src/map/battle.h, line 31...

#define is_boss(bl) (status_get_mode(bl)&MD_BOSS) // Can refine later [Aru]

Hope it helped, even if being off-topic.

 
And so are they (to an extent).

The point being: There's no real way for FluxCP to get the information form the database if a mob is mini-boss or not, because the information physically isn't there (at least not in mob_db).

 
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