[5013] = { unidentifiedDisplayName = "Head Gear", <--- Item Name when not identified (num2itemdisplaynametable.txt value) unidentifiedResourceName = "¸®º»", <---- Sprite used when not identified (num2itemresnametable.txt value) unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier].", <---- Description used when not identified (num2itemdesctable.txt value) }, identifiedDisplayName = "Lord Kaho's Horn",<--- identified name (idnum2itemdisplaynametable.txt value) identifiedResourceName = "·ÎµåīȣÀÇ»Ô", <---- identified sprite (idnum2itemresnametable.txt value) identifiedDescriptionName = { "A special headgear created specifically for Lord Kaho ... Whoever he is.", <--- identified description (idnum2itemdesctable.txt value) "STR + 5, INT + 5", "VIT + 10, AGI + 10", "LUK + 20, MDEF + 10", "Class :^777777 Headgear^000000", "Defense :^777777 30^000000", "Equipped on :^777777 Upper^000000", "Weight :^777777 10^000000", "Applicable Job :^777777 Every Job^000000", }, slotCount = 4, <-- amount of slots (itemslotcounttable.txt value) ClassNum = 99 <--- No idea... Item type I'd guess? O.o