How to use custom palletes?

Nidhogg

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Hello
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Well, I think my question is very simple, how do I implement new own palettes to the game? I know nothing about spriting, but I'm doing my best, and here is where I leak of practice, I don't know where do I put the files of my sprite (its a NPC).

Somebody help c:

Thank you

 
So the .act and the .spr should have 5 to 8 views of an usual NPC, and in the .lua I should create another ID with the name I want? How I connect the .act and .spr with the info in the .lua?

I don't understand that too :C

 
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Ok, the files in the NPC folder must have the same name as in the .lua?

And by 5-8 views, I ment the facing of the NPC according to the camera

 
Have you by chance read this ? (http://herc.ws/wiki/Palettes)

There is not a super easy way to recolor until you learn how to 

make a few baseline pallets you find acceptable for most applications

then it is as simple as opening applying the .pal file and re-saving.

Please read the Palletes Guide in the wiki and post any further questions

you have.

 
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