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Item ASPD Check

prism

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I was wondering how I can have an item check the player's ASPD. I want to make it so that if the player's ASPD is less than 195 the item will apply a bonus.

 
I was wondering how I can have an item check the player's ASPD. I want to make it so that if the player's ASPD is less than 195 the item will apply a bonus.
Code:
if(readparam(bAspd) < 195) {
  bonus bStr, x;
}
 
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