June & July Digest 2016

Mystery

Community Contributors
Messages
2,635
Points
0
Age
33
Location
Prontera ;3
Github
Mystery
June & July 2016
The following digest covers the month of June 1st - June 30th 2016 & July 1st - July 31st 2016.

Team Changes

  • None


Development Highlights


[*]Implemented VECTOR_TRUNCATE
[*]Changed script->translation_buf to a VECTOR
[*]Replaced script_code::script_buf with a VECTOR
[*]Replaced script->buf with a VECTOR
[*]Replaced struct script_string_buf definition with a VECTOR
[*]Added option to strip hard line-breaks from `mes` dialogs
[*]Replaced _() with _$() in scripts, where appropriate
[*]Moved ammo check into separate function in battle.c
[*]Fix EXP modifiers to match aegis modifiers calclution
[*]Use item attribute as flags varible. Now only ATTR_BROKEN flag exists
[*]Add #ifndef for different constants / sizes in status.h
[*]Add #ifndef for different constants in mmo.h


Scripting Highlights


April Statistics

  • During the period there were 34 Commits.
  • 13 Commits from Pull Requests.


 
July Digest
 


Team Changes

  • None

Development Highlights


Database Highlights


Scripting Highlights


July Statistics

  • During the period there were 112 Commits.
  • 25 Commits from Pull Requests with 4 Bugs* fixed from merged issues.


*Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.

 
Last edited by a moderator:
Back
Top