Ridley
Community Administrator
- Messages
- 1,157
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- 0
- Age
- 38
- Location
- Germany
- Discord
- Ridley#5102
- IRC Nickname
- Ridley
- Github
- ridley8819
- Emulator
- Client Version
- 2019-03-22
March Digest 2020
The following digest covers the month of March1st - March 30th 2020
Team Changes
Added
Changed
[*]New return values have been added to `pc->setpos()`, for better error handling. (#2633, issue #2632)
[*]Increased the `MAX_MOB_LIST_PER_MAP` value to 115 in pre-renewal builds, to fit all the default spawns. (#2638, issue #1915)
[*]Extended the `getiteminfo()` command to also accept item names, and added the types `ITEMINFO_ID`, `ITEMINFO_AEGISNAME`, `ITEMINFO_NAME`. (#2639)
[*]Changed `itemskill()` to ignore conditions by default. The `ISF_CHECKCONDITIONS` needs to be explicitly passed if conditions should be checked/consumed. (part of #2648)
[*]Changed the NPC shop behavior to prevent selling items from the favorites tab of the inventory. (#2651)
[*]Updated Doxygen configuration to speed up generation and fix compatibility warnings. (0d747896e0)
[*]Updated the Travis-CI configuration file according to the validation warnings and notices. (eb97973e68)
Fixed
Removed
Special thanks to
@Haru, @4144, @Kenpachi, @Asheraf, @hemagx, @skyleo, @Emistry
The following digest covers the month of March1st - March 30th 2020
Team Changes
- None
Added
- Added/updated packets, encryption keys and message tables for clients up to 2020-03-04. (#2645)
- Exposed the item bound type (`IBT_*`) constants to the script engine. (#2650)
- Added item scripts for item IDs 12459 through 12465 and corrected their name in the pre-renewal DB. (#2634, issue #1196)
- Added the `unitiswalking()` script command, to check whether an unit is walking at a given time. (#2628)
Changed
- Changed the default `PACKETVER` to 2019-05-30. (part of #2645)
- Major refactoring of the functions in `unit.c`, adding code documentation and following the code style guidelines. Functions have been renamed when backward compatible changes to the arguments or return values were made. (#2546)
A new header `unitdefines.h` has been added.
- `enum unit_dir` is now provided, to standardize handling of facing/walking directions.
- The macros `unit_get_opposite_dir()`, `unit_is_diagonal_dir()`, `unit_is_dir_or_opposite()`, `unit_get_ccw90_dir()`, `unit_get_rnd_diagonal_dir()` have been added.
- `unit->walktoxy_timer()` has been renamed to `unit->walk_toxy_timer()` and its return values have been changed and documented.
- `unit->walktoxy_sub()` has been renamed to `unit->walk_toxy_sub()` and its return values have been changed and documented.
- `unit->delay_walktoxy_timer()` has been renamed to `unit->delay_walk_toxy_timer()` and its return values have been changed and documented.
- `unit->walktoxy()` has been renamed to `unit->walk_toxy()` and its return values have been changed and documented.
- `unit->walktobl_sub()` has been renamed to `unit->walk_tobl_timer()` and its return values have been changed and documented.
- `unit->setdir()` has been renamed to `unit->set_dir()` and its return value and arguments have been changed and documented.
- `unit->getdir()` has been renamed to `unit->get_dir()` and its return type and constness of the arguments have been changed.
- `unit->warpto_master()` has been added.
- `unit->sleep_timer()` has been renamed to `unit->sleeptimer()` and its return values have been changed and documented.
- `unit->calc_pos()` now accepts `enum unit_dir`.
- `map->check_dir()` now accepts `enum unit_dir`.
- `map->calc_dir()` now returns `enum unit_dir` and accepts a const bl.
- `npc->create_npc()` now accepts `enum unit_dir`.
- `skill->blown()` now accepts `enum unit_dir`.
- `skill->brandishspear_first()` now accepts `enum unit_dir`.
- `skill->brandishspear_dir()` now accepts `enum unit_dir`.
- `skill->attack_blow_unknown()` now accepts `enum unit_dir`.
- The remaining unit functions have been documented.
[*]New return values have been added to `pc->setpos()`, for better error handling. (#2633, issue #2632)
[*]Increased the `MAX_MOB_LIST_PER_MAP` value to 115 in pre-renewal builds, to fit all the default spawns. (#2638, issue #1915)
[*]Extended the `getiteminfo()` command to also accept item names, and added the types `ITEMINFO_ID`, `ITEMINFO_AEGISNAME`, `ITEMINFO_NAME`. (#2639)
[*]Changed `itemskill()` to ignore conditions by default. The `ISF_CHECKCONDITIONS` needs to be explicitly passed if conditions should be checked/consumed. (part of #2648)
[*]Changed the NPC shop behavior to prevent selling items from the favorites tab of the inventory. (#2651)
[*]Updated Doxygen configuration to speed up generation and fix compatibility warnings. (0d747896e0)
[*]Updated the Travis-CI configuration file according to the validation warnings and notices. (eb97973e68)
Fixed
- Fixed a missing `get_index()` call in `Skill2SCTable`, causing some skills to activate the wrong status. (#2643, issue #2636)
- Fixed a compilation error C2233 in Visual Studio. (part of #2645)
- Fixed Basilica unintentionally restraining boss mobs. (#2612, issue #1276, related to issue #2420)
- Fixed the handling of unequip scripts in zones where an item is restricted. The `OnUnequip` script is now never executed when unequipping in a restricted zone, but it is always executed when entering such zones, regardless of the `unequip_restricted_equipment` battle flag. (#2642, issue #2180)
- Fixed the handling of skill requirements and conditions by the `itemskill()` command. (#2648, issue #2646)
- Added missing requirements to `CASH_INCAGI` and `RK_CRUSHSTRIKE`. (part of #2648)
- Fixed an incorrect return value in `unit->walktobl()` causing mobs to be unable to walk to their target. (#2659)
- Fixed an incorrect return value in `unit->walktobl()` causing mobs to get stuck when they try to loot. (#2664)
- None
Removed
- Removed the `ISF_IGNORECONDITIONS` flag previously used by `itemskill()`, now the default behavior. (#2648)
Special thanks to
@Haru, @4144, @Kenpachi, @Asheraf, @hemagx, @skyleo, @Emistry