ZelosAvalon
New member
- Messages
- 218
- Points
- 0
- Age
- 34
- Emulator
My suggestion is as follows:
we'll use the existing system generate_translations (@lang)
and @lang would be released for all players
but when entering @lang the player only change the local language
for example:
in a script we define a variable:
if @lang = pt_br
then account receives a variable "lang_type"
if example: lang_type = pt_br
then the game will load the language contained in = pt_br.po or you language.po
I don't know how to modify plugins, or I even try to make it
So we would have fewer problems in the matter of players don't enter into some server, due to lack of support in their language, only we would have the job of creating translations that I think would be the least we should do to draw attention of the public!
PS: I would like to have more knowledge on plugins to be able to help, if someone is willing to share the knowledge know where to find me, I would be happy to contribute to the community!
i do what I can when I can!
we'll use the existing system generate_translations (@lang)
and @lang would be released for all players
but when entering @lang the player only change the local language
for example:
in a script we define a variable:
if @lang = pt_br
then account receives a variable "lang_type"
if example: lang_type = pt_br
then the game will load the language contained in = pt_br.po or you language.po
I don't know how to modify plugins, or I even try to make it
So we would have fewer problems in the matter of players don't enter into some server, due to lack of support in their language, only we would have the job of creating translations that I think would be the least we should do to draw attention of the public!
PS: I would like to have more knowledge on plugins to be able to help, if someone is willing to share the knowledge know where to find me, I would be happy to contribute to the community!
i do what I can when I can!
Last edited by a moderator: