Party kill sharing distance in official hunting quests

Hello, I would like to tweak official quests to have party members share kills for the whole map instead of just one screen.

Example quest: https://github.com/HerculesWS/Hercules/blob/stable/npc/pre-re/quests/collection/quest_alligator.txt

All I see is `questprogress` calls so I'm not sure where to find this code.
In your mob.c

Try to replace it with

map->foreachinmap(quest->update_objective_sub, md->bl.m, BL_PC, sd->status.party_id, md->class_);




Haven't tried it, but I think that should work.

 
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