what i meant is for example: server side (enable pin code) -> when you login you can choose whether you put pin code in your acc or not (client side)//==================================================================// Pincode system//==================================================================// A window is opened before you can select your character and you will have to enter a pincode by using only your mouse// NOTE: Requires client 2011-03-09aragexeRE or newer.// 0: disabled// 1: enabledpincode_enabled: 1// Request Pincode only on login or on everytime char select is accessed?// 0: only on login (default)// 1: everytime the char select window is accessedpincode_charselect: 0// How often does a user have to change his pincode?// Default: 0// 0: never// X: every X minutespincode_changetime: 0// How often can a user enter the wrong password?// Default: 3// NOTE: The maximum on clientside is 3pincode_maxtry: 3
this?
ah...I saw this function in aegis but not enabled in official server..where there is a settings where you can put acc ids that will not required pin upon login and even code combination that cannot be used for pin system...what i meant is for example: server side (enable pin code) -> when you login you can choose whether you put pin code in your acc or not (client side)
Yup. Check your char-server.conf: https://github.com/HerculesWS/Hercules/blob/master/conf/char-server.confThe above script is already in the emulator?
I guess what he means is that he wants pin-code to be optional, only players that request this system would have to input a PIN every time they log-in. I don't think we have such system, but it seems like a good idea...Yup. Check your char-server.conf: https://github.com/HerculesWS/Hercules/blob/master/conf/char-server.confThe above script is already in the emulator?
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