[Question] Creating Custom/Editting Skill

Merlini

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I've already looked it up on Hercules Wiki, it says Post Xray Client would need to edit the .lua file. Reference: http://herc.ws/wiki/Adding_new_skills#Renewal.2FNon-Xray_Support

Q1: Where is the .lua file located? Client Side or Hercules Git?

Q2: If I wanted to make the skill available to every class like "Basic Skill" or "First Aid", what category/class name should I change it to?

Answered: Change it to Novice

Ex: 

[JOBID.JT_MAGICIAN] = { [1] = SKID.MG_STONECURSE, [2] = SKID.MG_COLDBOLT, [3] = SKID.MG_LIGHTNINGBOLT, [4] = SKID.MG_NAPALMBEAT,
is Equal to Magician having Stone Curse, Cold Bolt, Lightning Bolt, Napalm Beat, etc.

 
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