//====================================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ '__/ __| | | | |/ _ / __|
//= | | | | __/ | | (__| |_| | | __/__
//= _| |_/___|_| ___|__,_|_|___||___/
//=
//= http://herc.ws/board/
//================= More Information =================
// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
<Container_Item_Name>: {
<Entry_Item_Name>: {
Random: 0 - Signs what group type this item belongs to, 0 is "Must", a group of items that come out whenever the package is open (doesn't use rate), anything above 0 is considered "random_group_<value>", a package with 2 random groups for example gets 2 items whenever open, one from each group
Count: 30 - Stands for how much <Entry_Item_Name> will be obtained.
Expire: 2 - Signs how many hours this item will last (makes a rental item).
Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package.
Rate: 50 - If 'Random' is not 0, a rate from 1 to 10000 (0.01% - 100%) will be given.
Named: True/False - Signs whether the item should have the owner's name in it.
Bound: Char/Account/Guild - Bound an item
}
}
but for now how to auto bound an item when you get it on a box?
can i use this?
Script: <" getitembound2,5199,1 ">
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ '__/ __| | | | |/ _ / __|
//= | | | | __/ | | (__| |_| | | __/__
//= _| |_/___|_| ___|__,_|_|___||___/
//=
//= http://herc.ws/board/
//================= More Information =================
// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
<Container_Item_Name>: {
<Entry_Item_Name>: {
Random: 0 - Signs what group type this item belongs to, 0 is "Must", a group of items that come out whenever the package is open (doesn't use rate), anything above 0 is considered "random_group_<value>", a package with 2 random groups for example gets 2 items whenever open, one from each group
Count: 30 - Stands for how much <Entry_Item_Name> will be obtained.
Expire: 2 - Signs how many hours this item will last (makes a rental item).
Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package.
Rate: 50 - If 'Random' is not 0, a rate from 1 to 10000 (0.01% - 100%) will be given.
Named: True/False - Signs whether the item should have the owner's name in it.
Bound: Char/Account/Guild - Bound an item
}
}
but for now how to auto bound an item when you get it on a box?
can i use this?
Script: <" getitembound2,5199,1 ">
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