- Messages
- 589
- Points
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- Github
- Rytech2
- Emulator
- 3CeAM
=General
*Did a small text update in the skill config file.
*Changed the packet used for displaying homunculus spirit spheres to ZC_SPIRIT.
*EFST_SET_ENTER
*EFST_SET_ENTER2
+Added support for these packets.
*Added the "status_sc2icon" function.
*Recoded the system that displays status animations for renewal era status's.
+Status's that were added in during the renewal era don't use OPT3 for resending
-animation display's to other player's clients around you. Instead they are
-displayed with a seprate packet called EFST_SET_ENTER.
+This recode get rid of those 2 huge walls of code that was just temp code and
-replaces them with much much smaller and more efficent code, along with the
-adding of support for this packet. This makes it so I don't have to add anything
-to it when it comes to new skills. The recode also allows these animations to be
-shown on monsters and homunculus that come into view of a player.
=Skills
*SP_SOULCOLLECT
+Fixed a issue where the status icon would display remaining time when the duration
-is infinite.
*Did a small text update in the skill config file.
*Changed the packet used for displaying homunculus spirit spheres to ZC_SPIRIT.
*EFST_SET_ENTER
*EFST_SET_ENTER2
+Added support for these packets.
*Added the "status_sc2icon" function.
*Recoded the system that displays status animations for renewal era status's.
+Status's that were added in during the renewal era don't use OPT3 for resending
-animation display's to other player's clients around you. Instead they are
-displayed with a seprate packet called EFST_SET_ENTER.
+This recode get rid of those 2 huge walls of code that was just temp code and
-replaces them with much much smaller and more efficent code, along with the
-adding of support for this packet. This makes it so I don't have to add anything
-to it when it comes to new skills. The recode also allows these animations to be
-shown on monsters and homunculus that come into view of a player.
=Skills
*SP_SOULCOLLECT
+Fixed a issue where the status icon would display remaining time when the duration
-is infinite.