Where to put the patch files?

khenma

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Hello, want to know where im going to put all the pacth files?

and how do players on my server get a patch when they open their client?

 
You can use tortoise SVN Right Click on file, Choose apply patch.

please read the compatibility rev. of the patch before applying..

 
Hello, want to know where im going to put all the pacth files?

and how do players on my server get a patch when they open their client?
You have to setup a Patcher on your Host server and then add the patcher exe to the client folder and link it with your gameexe , then preparing a patch and upload it to your patcher folder on your host .

here is a guide how to use the patcher and set it up

http://herc.ws/wiki/Thor_Patcher

or

http://forum.ragezone.com/f577/setting-thor-patcher-748916/

You can use tortoise SVN Right Click on file, Choose apply patch.

please read the compatibility rev. of the patch before applying..
he talks about a Client Patcher hehehe  
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Hello, want to know where im going to put all the pacth files?

and how do players on my server get a patch when they open their client?
You have to setup a Patcher on your Host server and then add the patcher exe to the client folder and link it with your gameexe , then preparing a patch and upload it to your patcher folder on your host .
here is a guide how to use the patcher and set it up

http://herc.ws/wiki/Thor_Patcher

or

http://forum.ragezone.com/f577/setting-thor-patcher-748916/

>You can use tortoise SVN Right Click on file, Choose apply patch.

please read the compatibility rev. of the patch before applying..
he talks about a Client Patcher hehehe
default_biggrin.png
default_biggrin.png
default_biggrin.png
well, it was just okay...

Thanks for the both of you..

Another question:

1. How can i set a time limit for each player that will enter the certain map? example for an event...

each character will only have 3-5 mins inside the said map then it will warp back to town after the 3-5 minutes..

And then can re-enter after 15 mins.

thanks..

2. And set time limit for a monster killing event.. The event will be finish even the monsters (let say 20 porings) have not yet been kill... no matter what, if the time limit exceeds, the event will stop.

 
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