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Due to recent spam attacks that heavily used compormised accounts we did reset all user passwords, AGAIN, if it happens and your account got compromised again due to re-used passwords your account will be perma-banned.
Is it possible you have a script responsible for starting and ending WoEs directly invoking the OnAgitStart/OnAgitStart2 label without making use of the agitstart; or agitend;script commands or their @agitstart / @agitstart2 atcommand counterparts (obviously issued by a script or player)?
In that case, both the atcommands and script commands for ending WoEs will be useless because agit_flag or agit2_flag is set to 0, making the server think it's not actually in WoE mode.
What I mean: if you start a WoE directly by the castle event label you won't be able end it by normal means, just invoking the OnAgitEnd/OnAgitEnd2 event label of it.