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kyeme

Please Implement the Magic scroll, Mental Potion, etc. .

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Please implement the :

 

Magic Scroll (Geffen Scroll) : Quest Info Quest Info (2)

12745, Skull Scroll (Cranial Scroll on pRO: reduce Demi-human damage by 5% for 30 minutes)
12747, Royal Scroll
12751, Armor Scroll
12753, Soul Scroll
 
status.h
SI_SKELSCROLL = 506,
SI_DISTRUCTIONSCROLL = 507,
SI_ROYALSCROLL = 508,
SI_IMMUNITYSCROLL = 509,
SI_MYSTICSCROLL = 510,
SI_BATTLESCROLL = 511,
SI_ARMORSCROLL = 512,
SI_FREYJASCROLL = 513,
SI_SOULSCROLL = 514,
 
Dispel on death: NO
Dispel skill: NO
 
Sparkling Candy:
A hard candy that feels like its jumping in your mouth when you eat it.
You'll need to remember to brush your teeth after!
1 minute increase ATK + 20, Attack Speed + 25%, and permanent endure.
Decreases 100HP per 10 seconds. Cooldown for 3 minutes.
 
status.h
    (Endure)
 
 
Dispel on death: Yes
Dispel skill: ( i will check @pRO soon)
 
Mental Potion:
A potion that will make you full of spirit.
Increases 10% MaxSP for 30 minutes. SP consumption - 10%.
 
status.h
SI_TARGET_ASPD
 
Dispel on death: Yes
Dispel skill: Yes
 
 
~its now very easy to configure (thanks master maluffet) --> sc_config.txt
Edited by kyeme

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Hi @@kyeme,

 

After 2 years, Hercules implement this (except for Spark_Candy)

 

Commit: https://github.com/HerculesWS/Hercules/commit/f65e0326ac7e6faf17451d4c6d275e4fd3133cc0

 

Regards,

Only SC? not giving status effect?

 

Nope, it gives also status effect.

 

Please test it so that if there are problems, I can fix it immediately.

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