Edit: problem solveĀ
How to solve this problem, just add new function on luafile514\lua files\SkillInfoz\skillinfo_f.lub
GetSkillScale = function(in_SKID, in_Level)
local obj = SKILL_INFO_LIST[in_SKID]
local x = 0
local y = 0
if nil ~= obj then
obj = SKILL_INFO_LIST[in_SKID].SkillScale
end
if nil ~= obj then
obj = SKILL_INFO_LIST[in_SKID].SkillScale[in_Level]
end
if nil ~= obj then
x = SKILL_INFO_LIST[in_SKID].SkillScale[in_Level].x
if nil == x then
return 0, 0
else