How to disable 3rd job classes?

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Salamat.

 
paki explain po pano gawin full pre-renewal yung server and disable everything regarding renewal

 
makikita po  yun sa src/config/renewal.h

lagyan mo lang po ng // yung mga naka define

example:

//#define RENEWAL//#define RENEWAL_CAST//#define RENEWAL_DROP//#define RENEWAL_EXP//#define RENEWAL_LVDMG//#define RENEWAL_EDP//#define RENEWAL_ASPD
ganyan lang ka simple..

 
question lng po, yung pre-renewal ba ntin sa herc is almost the same lng ng eathena? or is it better?

 
ganito po kasi, ang hercules po ay update version ng eAthena. na binabase ng mga developer natin ang sa official behavior yung mga nirerelease. so for me hindi na kasi matagaL nang wala ang eAthena.. upgraded na ang pre-renewal ng Hercules.

 
meaning mas okay yun hercules? since everything eathena have, meron din ang hercules and mas improve pa?

 
meaning mas okay yun hercules? since everything eathena have, meron din ang hercules and mas improve pa?
Oo mas ok yung latest ngayon (Hercules) marami ng na fix na bug at halos parehas na sa official server kesa sa dating eathena.

 
i see, salamat mga sir! last question po yung bang mga renewal items and map accesible parin sa pre-renewal?

 
dipende, accessible  naman lahat ng map kung available sa server mo trough @go/@warp command, or kung sa NPC access naman, makikita mo yun sa npc/pre-re

same sa item makikita mo sa db.pre-re..

pag naka pre-renewal ka lahat ng pre-re lang ang babasahin, hindi kasama ang "re" renewal.

NOTE: Magkaiba ang item attributes ng pre-renewal sa renewal.

 
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dipende, accessible  naman lahat ng map kung available sa server mo trough @go/@warp command, or kung sa NPC access naman, makikita mo yun sa npc/pre-re

same sa item makikita mo sa db.pre-re..

pag naka pre-renewal ka lahat ng pre-re lang ang babasahin, hindi kasama ang "re" renewal.

NOTE: Magkaiba ang item attributes ng pre-renewal sa renewal.
okay lng bang icopy paste ko yung ibang item sa re/itemdb.conf papunta sa pre/itemdb.conf?

 
No, not advisable, pero kung custom items yan okay lang aslong as hindi sobra-sobra yung def kasi pwede kang maka receive ng (-) negative defense.. 

 
ano pong advised mo para makapag transfer ako ng renewal items sa sa pre-re? sample is mora set

 
ah pero okay lng yung copy paste from re/itemdb.conf to pre/itemdb.conf? as long as iedit ko yung def?

o kelangan sa itemdb2.conf ko ilagay yung item na ililipat ko?

 
opo. use Item_db2.conf add mo lang po yung Inherit if available na yung item.

 
Okay Note this:

// =================== Optional fields (item_db2 only) ================ Inherit: true/false (boolean, if true, inherit the values that weren't specified, from item_db.conf, else override it and use default values)
example in item_db.conf

{ Id: 4003 AegisName: "Pupa_Card" Name: "Pupa Card" Type: 6 Buy: 20 Weight: 10 Loc: 16 Script: <" bonus bMaxHP,700; ">},
Let's try to make an item_db2 entry for a Pupa Card that gives a bonus of 1000 HP rather than just 700.

{ Id: 4003 Inherit: true Script: <" bonus bMaxHP,1000; ">},
Done. No need to rewrite the name, location, prices... those are already in the item_db!

Please, Read Item DB file structure overhaul for more information about this!!

 
Okay Note this:

// =================== Optional fields (item_db2 only) ================ Inherit: true/false (boolean, if true, inherit the values that weren't specified, from item_db.conf, else override it and use default values)
example in item_db.conf

{ Id: 4003 AegisName: "Pupa_Card" Name: "Pupa Card" Type: 6 Buy: 20 Weight: 10 Loc: 16 Script: <" bonus bMaxHP,700; ">},
Let's try to make an item_db2 entry for a Pupa Card that gives a bonus of 1000 HP rather than just 700.

{ Id: 4003 Inherit: true Script: <" bonus bMaxHP,1000; ">},
Done. No need to rewrite the name, location, prices... those are already in the item_db!

Please, Read Item DB file structure overhaul for more information about this!!
thnx i get it now

 
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