Display Name to item_db

Dastgir

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2019-02-28 RE
Last edited by a moderator:
i like it
default_biggrin.png


 
Requested by AngelMelody: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/page-4#entry37029

This is a simple tool which allows you to copy display names for range of items from idnum2itemdisplayname.txt or from iteminfo.lua to your item_db.conf, within just 30 seconds.

Link: https://github.com/dastgir/LuaScripts/tree/master/Lua/CopyDisplayName

just run copyname.bat and input the details it requires.
working now, but cant use
default_sad.png


FRiiS30.jpg

i found ...

Uv0FGkP.jpg


X1lZBk3.jpg
The First error : Fixed.

itemdb_read_cached_packages: its not this tool error, it says, those item listed does not exist in item_db, check for those items in your item_db

 
Last edited by a moderator:
Requested by AngelMelody: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/page-4#entry37029

This is a simple tool which allows you to copy display names for range of items from idnum2itemdisplayname.txt or from iteminfo.lua to your item_db.conf, within just 30 seconds.

Link: https://github.com/dastgir/LuaScripts/tree/master/Lua/CopyDisplayName

just run copyname.bat and input the details it requires.
 
  The processing get stuck when item was with override label of nouse struct

e.g.

{

 Id: 5555

 AegisName: "Leaf_Cat_Hat"

 Name: "Leaf Cat Hat"

 Type: 5

 Buy: 20

 Weight: 100

 Def: 6

 Upper: 63

 Loc: 256

 View: 539

 BindOnEquip: true

 Nouse: {

   override: 99 <---add this line for test

   sitting: true

 }

 Trade: {

   nodrop: true

   noselltonpc: true

   nogstorage: true

 }

 Script: <"

   bonus bAgi,2;

   bonus3 bAutoSpellWhenHit,AL_HEAL,3,10;

 ">

},

except for that small bug, there is no bug for me

 
Last edited by a moderator:
Requested by AngelMelody: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/page-4#entry37029

This is a simple tool which allows you to copy display names for range of items from idnum2itemdisplayname.txt or from iteminfo.lua to your item_db.conf, within just 30 seconds.

Link: https://github.com/dastgir/LuaScripts/tree/master/Lua/CopyDisplayName

just run copyname.bat and input the details it requires.
 
  The processing get stuck when item was with override label of nouse struct

e.g.

{

 Id: 5555

 AegisName: "Leaf_Cat_Hat"

 Name: "Leaf Cat Hat"

 Type: 5

 Buy: 20

 Weight: 100

 Def: 6

 Upper: 63

 Loc: 256

 View: 539

 BindOnEquip: true

 Nouse: {

   override: 99 <---add this line for test

   sitting: true

 }

 Trade: {

   nodrop: true

   noselltonpc: true

   nogstorage: true

 }

 Script: <"

   bonus bAgi,2;

   bonus3 bAutoSpellWhenHit,AL_HEAL,3,10;

 ">

},

except for that small bug, there is no bug for me
Fixed @r19. (ahh, I have overseen too many lines ..)

 
Requested by AngelMelody: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/page-4#entry37029

This is a simple tool which allows you to copy display names for range of items from idnum2itemdisplayname.txt or from iteminfo.lua to your item_db.conf, within just 30 seconds.

Link: https://github.com/dastgir/LuaScripts/tree/master/Lua/CopyDisplayName

just run copyname.bat and input the details it requires.
working now, but cant use
default_sad.png


FRiiS30.jpg


i found ...

Uv0FGkP.jpg


X1lZBk3.jpg
The First error : Fixed.

itemdb_read_cached_packages: its not this tool error, it says, those item listed does not exist in item_db, check for those items in your item_db
I think I know the reason now. 
default_happy.png


 This is correct.  .↓



9ZdPA3z.png


aKNRQCS.png
 
Last edited by a moderator:
Requested by AngelMelody: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/page-4#entry37029
 
This is a simple tool which allows you to copy display names for range of items from idnum2itemdisplayname.txt or from iteminfo.lua to your item_db.conf, within just 30 seconds.
 
Link: https://github.com/dastgir/LuaScripts/tree/master/Lua/CopyDisplayName
 
just run copyname.bat and input the details it requires.
 
working now, but cant use
default_sad.png

 
FRiiS30.jpg

 
 

i found ...

Uv0FGkP.jpg

 
X1lZBk3.jpg
The First error : Fixed.
itemdb_read_cached_packages: its not this tool error, it says, those item listed does not exist in item_db, check for those items in your item_db
 
I think I know the reason now. 
default_happy.png

 
 
 This is correct.  .↓
9ZdPA3z.png

 
 
aKNRQCS.png
 
 can you try @itemlist  command  in game to show the correct equip name ?
 
like this:

8HzTMm.jpg
 
Last edited by a moderator:
Hi guys,

Don't forget to use

tags for such large images. Thanks.
 
Last edited by a moderator:
I have a suggestion for it: make it doesn't remove commented lines from file =P

 
I have a suggestion for it: make it doesn't remove commented lines from file =P
A bit tricky but I will try it.
also what about making it support translating of item_info.lua as well? I mean, copy item name and description from id* files and change it at item_info? that would be so much awesome lol =D

 
I have a suggestion for it: make it doesn't remove commented lines from file =P
A bit tricky but I will try it.
also what about making it support translating of item_info.lua as well? I mean, copy item name and description from id* files and change it at item_info? that would be so much awesome lol =D
it supports from iteminfo.lua too, just instead of putting idnum2***.txt put iteminfo.lua (The tool recognizes the file by extension, if its txt, it goes to check idnum format, if its lua or lub, it goes to check iteminfo format)

 
I have a suggestion for it: make it doesn't remove commented lines from file =P
A bit tricky but I will try it.
also what about making it support translating of item_info.lua as well? I mean, copy item name and description from id* files and change it at item_info? that would be so much awesome lol =D
it supports from iteminfo.lua too, just instead of putting idnum2***.txt put iteminfo.lua (The tool recognizes the file by extension, if its txt, it goes to check idnum format, if its lua or lub, it goes to check iteminfo format)
I mean translating iteminfo.lua instead of item_db.conf =P

 
I mean translating iteminfo.lua instead of item_db.conf =P
 
you mean get name from item_db.conf and put it in iteminfo.lua?
 
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