BG Queue: Questions

Ind

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As you might have seen in the May 30 Patch, we've got most of it already coded, we just have a few questions left before we can have it be functional.

  • is there a minimum to join or officially min and max are the same? (and if is there a minimum, whats the criteria for it to start after minimum has been reached?)
  • Whats the official criteria for splitting teams? e.g. say you have 5 soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue, this totals 29 members, it'd let the match start unevenly?
  • whats the official maximum for a queue?
  • (if 72 is greater than the maximum) say someone with a 72 on guild applies with his whole guild, what happens?
  • Is it possible that someone fills the queue entirely with allies (e.g. join with full guild assuming guild members match maximum members in queue)? If so what happens, queue is cancelled?

 
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Whats the official criteria for splitting teams? e.g. say you have 5soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue,

this totals 29 members, it'd let the match start unevenly?
5 soloers, 3 parties (of 6, 8 and 10 members, respectively).

the match wouldnt start untill another soloers join.

so a queue will be.

1 2 3 4 5 [6 7 8 9 10 11] [ 12 13 14 15 16 17 18 19] [ 20 21 22 23 24 25 26 27 28 29] 30 <<< last one just joined.
team 1 :

1 2 3 4 5 30

 
team 2 :
[6 7 8 9 10 11]
 
 
ps.since a members in a same party will always be in a same team. So if your party join a queue with members more a required team member of bg game. your party would never be join a game.
 
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[*]Whats the official criteria for splitting teams? e.g. say you have 5 soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue, this totals 29 members, it'd let the match start unevenly?

[*]whats the official maximum for a queue?

[*](if 72 is greater than the maximum) say someone with a 72 on guild applies with his whole guild, what happens?

[*]Is it possible that someone fills the queue entirely with allies (e.g. join with full guild assuming guild members match maximum members in queue)? If so what happens, queue is cancelled?
As a personal opinion (they're not official):

  1. The match would wait for someone else to join or somebody to drop. Then it'll start. If it's impossible to accomodate all parties on the teams then it'll split the largest one (take a random one if there is more than one longest party).
  2. Don't know, but I've heard of  BGs that are up to 50vs50.Don't know if this is an official value. But I'd keep unlimited queue size for any other means other than BGs.
  3. Couldn't it be possible to instance the maps for making more than one BG of its class to be running at once?
  4. See 1st point. They'll be evenly split and start a match.

 
[*]Whats the official criteria for splitting teams? e.g. say you have 5 soloers, 3 parties (of 6, 8 and 10 members, respectively) in the queue, this totals 29 members, it'd let the match start unevenly?

[*]whats the official maximum for a queue?

[*](if 72 is greater than the maximum) say someone with a 72 on guild applies with his whole guild, what happens?

[*]Is it possible that someone fills the queue entirely with allies (e.g. join with full guild assuming guild members match maximum members in queue)? If so what happens, queue is cancelled?
As a personal opinion (they're not official):

  1. The match would wait for someone else to join or somebody to drop. Then it'll start. If it's impossible to accomodate all parties on the teams then it'll split the largest one (take a random one if there is more than one longest party).
  2. Don't know, but I've heard of  BGs that are up to 50vs50.Don't know if this is an official value. But I'd keep unlimited queue size for any other means other than BGs.
  3. Couldn't it be possible to instance the maps for making more than one BG of its class to be running at once?
  4. See 1st point. They'll be evenly split and start a match.
+1

 
oh there is something I forgot to ask, is there a minimum to join or officially min and max are the same? (and if is there a minimum, whats the criteria for it to start after minimum has been reached?)

Thanks

 
without a minimum it would be  better , 

like purityz says

5vs5 

and so on ,   we can easy adjust the member what is  needed in the config

 
Here are some of my suggestions. I don't know if these things will help.

1. GM can set the maximum # of players to join - if GM will trigger the event in game. Or you can set a default number for this. No minimum though. The event will start as soon as the maximum # of players reached - or set a timeout, if the team matches evenly, the event will start in a specific amount of time even if the maximum is not reached.

2. There will be 2 scenario for splitting the players:

2.a. Randomize the splitting of teams whether they have a party/guild or not. So this means one of their party member maybe at the other team, or with luck, they could be in one team.

2.b. The players can talk with parties internally if they want to play with party vs party/guild vs guild. They can set their parties before entering the event. Each party should match the number of members or maybe not.

2.c. Soloers that wanna join with some parties can be randomized.

3. How bout if you make 2 queues? One queue for each team?

 
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this is just my suggestion, I don't want to argue I'm just suggesting

1. If there is a minimum players, lets say the max is 10 vs 10, the minimum is 6 vs 6 to start the BG, if the minimum player's are met the BG will start and while the BG is ongoing other players can still join to fill up the 8 more slot, and if the maximum players are met then the registration for the BG is close, and when a player got disconnected or quit while the BG is ongoing the registration will open and fill up the slot for the player that disconnected.

Sorry if you don't agree with me, I just saw it on another server  using eamod, I don't compare, its just that I want the battleground of Hercules to be flexible.

 
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I tried to continue this and something came up,

AFAIK, there are no minimum to join.

5-5 for kvm

6-6 for VB,BB
since there is no minimum, when does it start? only when maximum is reached?
 
I tried to continue this and something came up,

AFAIK, there are no minimum to join.

5-5 for kvm

6-6 for VB,BB
since there is no minimum, when does it start? only when maximum is reached?
on the official servers there are no minimum to join and it will only start if and only if the required/max players are met

 
like you told in IRC Ind , do it with MIn and Max setting , if no Minimun is used he will Use the Maximum

 
I tried to continue this and something came up,

AFAIK, there are no minimum to join.

5-5 for kvm

6-6 for VB,BB
since there is no minimum, when does it start? only when maximum is reached?
on the official servers there are no minimum to join and it will only start if and only if the required/max players are met
Yes!
default_biggrin.png


 
It seems that whenever I use queueremove(qid,varid); it sets the varid value to -1 instead of rearranging it.

Example:

15000

-1

15001
 
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