Emperium Breaker Event (Just a new IDEA)

karazu

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Every 2hours or something.


Their will be an Emperium that will spawn lets say in the center of prontera and everyone will break it. and who ever breaks it will have the reward.

It is like in WOE.

Two ways of winning ( What is better?)

- Who has the most damage will win?
- Who ever last hit/break it will win?

 
Not sure : 

Code:
-	script	Sample	-1,{	OnMinute00:		if ( ( gettime(3) % 2 ) == 0 )			monster "prontera",150,150,"Emperium",1288,1,strnpcinfo(1)+ "::OnKill";		end;	OnKill:		announce strcharinfo(0)+ " breaks the Emperium",0;		getitem 7227,10;		end;}
 
Not sure : 

- script Sample -1,{ OnMinute00: if ( ( gettime(3) % 2 ) == 0 ) monster "prontera",150,150,"Emperium",1288,1,strnpcinfo(1)+ "::OnKill"; end; OnKill: announce strcharinfo(0)+ " breaks the Emperium",0; getitem 7227,10; end;}
Thank you for this one! I will try @home

EDIT:

How about if it will be randomly spawn on the map? let say prontera?

 
change the 

monster "prontera",150,150,"Emperium",1288,1,strnpcinfo(1)+ "::OnKill";
to 

Code:
 monster "prontera",0,0,"Emperium",1288,1,strnpcinfo(1)+ "::OnKill";
 
Thank you very much for this.

Booth of you guys, thank you once again

 
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