YesIs it possible that in a certain map all the players will get buffs like Agi and Bless every 1 min?
- script autobuffs -1,{OnPCLoginEvent: addtimer 60000,"autobuffs::OnBuffs"; end;OnBuffs: sc_start SC_INC_AGI,240000,10; sc_start SC_BLESSING,240000,10; specialeffect2 EF_INCAGILITY; specialeffect2 EF_BLESSING; addtimer 60000,"autobuffs::OnBuffs"; end;}
where to put the map? like for example prontera,izludeYesIs it possible that in a certain map all the players will get buffs like Agi and Bless every 1 min?
- script autobuffs -1,{OnPCLoginEvent: addtimer 60000,"autobuffs::OnBuffs"; end;OnBuffs: sc_start SC_INC_AGI,240000,10; sc_start SC_BLESSING,240000,10; specialeffect2 EF_INCAGILITY; specialeffect2 EF_BLESSING; addtimer 60000,"autobuffs::OnBuffs"; end;}
Ok here:where to put the map? like for example prontera,izludeYesIs it possible that in a certain map all the players will get buffs like Agi and Bless every 1 min?
- script autobuffs -1,{OnPCLoginEvent: addtimer 60000,"autobuffs::OnBuffs"; end;OnBuffs: sc_start SC_INC_AGI,240000,10; sc_start SC_BLESSING,240000,10; specialeffect2 EF_INCAGILITY; specialeffect2 EF_BLESSING; addtimer 60000,"autobuffs::OnBuffs"; end;}
- script autobuffs -1,{OnInit: setarray .@map_name$, "prontera","izlude"; .@size_map = getarraysize( .@map_name$ ); for ( .@i = 0; .@i < .@size_map; .@i++ ) setmapflag .@map_name$[.@i], mf_loadevent; .map$ = implode( .@map_name$, "|" ); end;OnPCLoadMapEvent: if (!compare(.map$,strcharinfo(3))) end; addtimer 60000,"autobuffs::OnBuffs"; end;OnBuffs: sc_start SC_INC_AGI,240000,10; sc_start SC_BLESSING,240000,10; specialeffect2 EF_INCAGILITY; specialeffect2 EF_BLESSING; addtimer 60000,"autobuffs::OnBuffs"; end;}
Yes in my 1st post.Ohh ok so its in all map? wow ok I wll test it..
I will use the 1st POST, Thank you very much.Yes in my 1st post.Ohh ok so its in all map? wow ok I wll test it..
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