Isn't this going to use any values that will add in the quest log? Using sql will not but hard to configurenew_1-1,53,111,0 script WelcomeNPC#new_1-1 -1,1,1,{ if(checkquest(100) == -1){ //-1 means the user doesnt have this quest finished OnTouch: //a message for the user mes "Welcome to Ragnarok Online"; mes "Take this ^CE0411 Phracon ^000000 as a Welcome gift."; mes "We wish you much fun on our Server."; //give the user the item getitem 1010,1; //ItemID // part for finishing the quest that the // user only gets this one time on the character setquest 100; //questID for starting the quest completequest 100; //questid for finishing the quest close; }}
and add this to your Quest_db.txt
100,0,0,0,0,0,0,0,"Welcome To XXXX Ragnarok Online"
with this way its a quest which is finished when the player touches the npc. i placed the npc on the spawnpoint for new players on the new_1-1 map. if you changed the standard spawnpoint, place it where your players are spawning.
Greetings
Tepoo
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