leloush
New member
- script summoner -1,{
OnInit:
monster "fildz",0,0,"Kill Me !",2319,300,"hjkl::OnMobDead";
end;
}
hi this is for my farm room...
(why i used this instead of permanent monster commands - because as u can see there is a event level on the monster
i have a something on it that every kill there something to gain. thanks~.)
and im wondering if its possible to make this work like(the permanent monster script)
prt_fild08,0,0,0,0 monster Poring 1002,70,0,0,0
@edit
solved (using onpckillevent instead)
just one more question anyone.
is it possible too to make partycount and if the party has 7members instead of getitem 25300,1; it changed to
getitem +getpartymembercount 1(the killer) + 6(member) = 7 pcs
http://upaste.me/6445109384d0264e6
thanks
OnInit:
monster "fildz",0,0,"Kill Me !",2319,300,"hjkl::OnMobDead";
end;
}
hi this is for my farm room...
(why i used this instead of permanent monster commands - because as u can see there is a event level on the monster
i have a something on it that every kill there something to gain. thanks~.)
and im wondering if its possible to make this work like(the permanent monster script)
prt_fild08,0,0,0,0 monster Poring 1002,70,0,0,0
@edit
solved (using onpckillevent instead)
just one more question anyone.
is it possible too to make partycount and if the party has 7members instead of getitem 25300,1; it changed to
getitem +getpartymembercount 1(the killer) + 6(member) = 7 pcs
http://upaste.me/6445109384d0264e6
thanks
Last edited by a moderator: