Missing Ghost?

Hadeszeus

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In item bonus script in doc.

Is Spirit = Ghost? 

Code:
bonus2 bMagicAddEle,n,x;        +x% magical damage against element n                                n: 	0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
 
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In item bonus script in doc.

Is Spirit = Ghost? 

bonus2 bMagicAddEle,n,x; +x% magical damage against element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
checking db/const

https://github.com/HerculesWS/Hercules/blob/master/db/const.txt

It does say

Ele_Neutral 0Ele_Water 1Ele_Earth 2Ele_Fire 3Ele_Wind 4Ele_Poison 5Ele_Holy 6Ele_Dark 7Ele_Ghost 8Ele_Undead 9

I guess ghost = spirit
default_smile.png


 
In item bonus script in doc.

Is Spirit = Ghost? 

bonus2 bMagicAddEle,n,x; +x% magical damage against element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
checking db/const

https://github.com/HerculesWS/Hercules/blob/master/db/const.txt

It does say

Ele_Neutral 0Ele_Water 1Ele_Earth 2Ele_Fire 3Ele_Wind 4Ele_Poison 5Ele_Holy 6Ele_Dark 7Ele_Ghost 8Ele_Undead 9

I guess ghost = spirit
default_smile.png
I realized after posting this heeheh.. thanks btw. 

 
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