Can Anyone help me how to add or edit the range of the min and max value of the stylist. sorry for many question im bit confused on how to add or edit.//===== Hercules Script ======================================
//= Stylist
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.1
//===== Description: =========================================
//= Changes your hair style, hair color, and cloth color.
//===== Additional Comments: =================================
//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]
//============================================================
prontera,161,191,4 script Stylist#custom_stylist 2_M_DYEINGER,{
setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");
setarray .@Look[1],7,1,6;
set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");
set .@Revert, getlook(.@Look[.@s]);
set .@style,1;
while(1) {
setlook .@Look[.@s], .@style;
message strcharinfo(0),"This is style #"+.@style+".";
set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";
switch(select(.@menu$)) {
case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break;
case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break;
case 3: message strcharinfo(0),"Choose a style between 1 - "+.@styles[.@s]+".";
input .@style,0,.@styles[.@s];
if (!.@style) set .@style, rand(1,.@styles[.@s]);
break;
case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break;
}
}
}
or where to edit.
for example:
Color Hair: 251
Cloth Color: 553
Hair Style: 57