Introducing Hercules Channel System

Hercules Channel System Update

IRC Bridge

[*]New Settings

/* "irc_channel" is a special channel connected to a specific chat room in any irc network */ irc_channel_enabled: false irc_channel_name: "irc" /* available as #irc */ irc_channel_color: "Light_Green" irc_channel_network: "irc.rizon.net:6665" /* network to connect to (:and port) */ irc_channel_channel: "#Hercules" /* channel in the network above to join */ irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */ irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */
[*]allows users outside of the game (but in a irc network e.g. thru mobile/cel app) to communicate with anyone in-game that is within a specific #channel, and vice-versa

Special Thanks

[*]to Frost for bringing this up

Link~u!

[*]Hercules April 22 Patch

[*]Commit
Well if someone in webbrowser mibbit. if someone want whisper to someone ingame. if it can? example: webbrowser whisper to ingame whisper box?

idk how explain in english>.<

 
For safeties sake, advertising, scamming, imitators and other issues, I'd actually be against it, if it hasn't already been implemented yet previously.

 
Is there an easy way to make every player join channels the moment they log in? Or do I have to make a script for that?

 
I have two questions:

-The Max option for MessageDelay is 10. Is there a way to make it higher?

-Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that?

 
Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf ....

 
Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf ....
[*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins)

[*]@channel setopt <#channel name> <option name> <option value>

 
Thanks
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Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf ....
[*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins)

[*]@channel setopt <#channel name> <option name> <option value>
Not working - read this

I have two questions:

-The Max option for MessageDelay is 10. Is there a way to make it higher?

-Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that?
 
Hmmm, how can i set a delay on msg spam, w/o touching the Party/Guild chat delay @ battle.conf ....
[*]Changes a channel's options (for now, channel message delay and announce-when-someone-joins)

[*]@channel setopt <#channel name> <option name> <option value>
Not working - read this

>I have two questions:

-The Max option for MessageDelay is 10. Is there a way to make it higher?

-Upon rebooting, MessageDelay is set back to 0 on #trade. I need that channel to have delay at all times. How can I do that?
actually it IS working, that is how they made it lol, if you want changes just post at source request/support forum
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How can i increase the max value of 10 seconds delay?

 
-The Max option for MessageDelay is 10. Is there a way to make it higher?

Bump .

 
-The Max option for MessageDelay is 10. Is there a way to make it higher?

Bump .
I believe this will help people who want to know :>

[11:31:21] <&Haruna> it can be changed to anything between 0 and 255 and it'll still work

[11:31:28] <&Haruna> it's in atcommand.c

[11:31:37] <&Haruna> if( v < 0 || v > 10 ) {

[11:31:38] <&Haruna> ^ line 9159
 
-The Max option for MessageDelay is 10. Is there a way to make it higher?

Bump .
I believe this will help people who want to know :>

>[11:31:21] <&Haruna> it can be changed to anything between 0 and 255 and it'll still work

[11:31:28] <&Haruna> it's in atcommand.c

[11:31:37] <&Haruna> if( v < 0 || v > 10 ) {

[11:31:38] <&Haruna> ^ line 9159
How to bypass the delay if ur a GM ?

 
What about encoding for multi-lang servers?

If I send from client ro to irc msg(no english) I have ??????? in irc.

And If i send msg(no english) from irc to client ro I have ????? in game.

Where need change encoding?

in clientinfo.xml:

<?xml version="1.0"encoding="utf-8" ?><clientinfo><servicetype>russia</servicetype><servertype>ragray</servertype>   <langtype>14</langtype> -I change to 20.(no result) 
Аnyone had problems with the encoding?

Solved.Need setup in irc other encoding
 

 
Last edited by a moderator:
i just read this. any of the bridge code come from the old IRCBot that was in eA until r13014? that bot when it worked had alot of good functions, it was to bad it was not kept up and was eventually removed.

 
How about adding <option> to make channel READ-ONLY?

- Players can't send message in this channel, only read message.

This will be useful for script, GM etc. announcements.

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