Devotion

ShankS

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ShankZ
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i dont know if this is the right thread to post this.

I dont know how to fix this bug.

if anyone here knows how to deal with this,

I realy need a guide/tutorial, for the matter..

see the picture bellow..

anyway sorry wrong Text on the picture its "Maya Card"

also the paladin used Skill ->  Refelect Shield,Endure,Auto Guard,Defender

but only the Defender Skill received the Devoted Champion..

23jsewl.jpg


 
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maya card has 50% chance to reflect single target magic

 
Paladin's do not receive damage if it was caused through reflect. This holds true on official as well from what I can tell.

Also this has been addressed multiple times in the past and it's been noted it's working as intended after a few fixes in the past.

 
You could edit the src code so that Devotion works the way you want, but you'd need to ask for help in source_request section on the forums. I don't have the abilities to make those changes myself :/

 
any mod here please move this topic to source request section please .. 

thankyou..

 
should i have to delete all + and -

i just copy and replace na codes but i got error after irecompile

 
i think im doing wrong ..

my map,char,login server won't load after recompiling :-O

 
Everything he linked is already added to the revision files. Just need to change the settings in the .conf files.

 
Everything he linked is already added to the revision files. Just need to change the settings in the .conf files.
Can you give some guides how to edit the settings in .conf files?

here is my problem bro GmOcean

23ii59c.jpg


 
Last edited by a moderator:
err nvm, it does require compiling, but you only need to delete a // to enable it:

/*** when enabled, reflect damage doesn't bypass devotion (and thus damage is passed to crusader)* uncomment to enable**///#define DEVOTION_REFLECT_DAMAGE
just delete the // before #define DEVOTION_REFLECT_DAMAGE

and then recompile.

 
Last edited by a moderator:
should i have to delete all + and -

i just copy and replace na codes but i got error after irecompile

i think im doing wrong ..

my map,char,login server won't load after recompiling :-O

Everything he linked is already added to the revision files. Just need to change the settings in the .conf files.
Since you're using Hercules (as stated by your profile), you have the changes already in your files... you don't have to do anything else other then uncommenting the line in /src/config/classes/general.h

Find:

/**

* when enabled, reflect damage doesn't bypass devotion (and thus damage is passed to crusader)

* uncomment to enable

**/

//#define DEVOTION_REFLECT_DAMAGE
And remove the // from the line: #define DEVOTION_REFLECT_DAMAGE. Save and recompile.

Edit: GMOcean beat me to it :<

 
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im sorry i f i disturbed you guys..

but i really appriciated your help..

ill try it now sir GmOcean , Mister-e

 
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