In some post here in the forum, I read that it was recommended to use the new constants to update the NPC "VIP System," used the following.
sc_start SC_CASH_PLUSEXP,(( prmm - gettimetick(2) ) * 1000 ),200;
sc_start SC_CASH_PLUSONLYJOBEXP,(( prmm - gettimetick(2) ) * 1000 ),200;
sc_start SC_CASH_RECEIVEITEM,(( prmm - gettimetick(2) ) * 1000 ),200;
However I make available battle manuals on my server, and if I use the above commands, the VIP players do not use the "BM" because they use the same bonus, and they do not have "stack"...
How can I produce the effect of the constants above for VIP Players, without disturbing the use of the manuals?
sc_start SC_CASH_PLUSEXP,(( prmm - gettimetick(2) ) * 1000 ),200;
sc_start SC_CASH_PLUSONLYJOBEXP,(( prmm - gettimetick(2) ) * 1000 ),200;
sc_start SC_CASH_RECEIVEITEM,(( prmm - gettimetick(2) ) * 1000 ),200;
However I make available battle manuals on my server, and if I use the above commands, the VIP players do not use the "BM" because they use the same bonus, and they do not have "stack"...
How can I produce the effect of the constants above for VIP Players, without disturbing the use of the manuals?
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